. If we allow subsequent keypresses to insert characters\n // natively, they will be inserted into a browser-created text node to the\n // right of that
. This is obviously undesirable.\n //\n // With the `needsRecovery` flag, we inform the caller that it is responsible\n // for manually setting the selection state on the rendered document to\n // ensure proper selection state maintenance.\n\n if (anchorIsTextNode) {\n anchorPoint = {\n key: nullthrows(findAncestorOffsetKey(anchorNode)),\n offset: anchorOffset\n };\n focusPoint = getPointForNonTextNode(root, focusNode, focusOffset);\n } else if (focusIsTextNode) {\n focusPoint = {\n key: nullthrows(findAncestorOffsetKey(focusNode)),\n offset: focusOffset\n };\n anchorPoint = getPointForNonTextNode(root, anchorNode, anchorOffset);\n } else {\n anchorPoint = getPointForNonTextNode(root, anchorNode, anchorOffset);\n focusPoint = getPointForNonTextNode(root, focusNode, focusOffset); // If the selection is collapsed on an empty block, don't force recovery.\n // This way, on arrow key selection changes, the browser can move the\n // cursor from a non-zero offset on one block, through empty blocks,\n // to a matching non-zero offset on other text blocks.\n\n if (anchorNode === focusNode && anchorOffset === focusOffset) {\n needsRecovery = !!anchorNode.firstChild && anchorNode.firstChild.nodeName !== 'BR';\n }\n }\n\n return {\n selectionState: getUpdatedSelectionState(editorState, anchorPoint.key, anchorPoint.offset, focusPoint.key, focusPoint.offset),\n needsRecovery: needsRecovery\n };\n}\n/**\n * Identify the first leaf descendant for the given node.\n */\n\n\nfunction getFirstLeaf(node) {\n while (node.firstChild && ( // data-blocks has no offset\n isElement(node.firstChild) && node.firstChild.getAttribute('data-blocks') === 'true' || getSelectionOffsetKeyForNode(node.firstChild))) {\n node = node.firstChild;\n }\n\n return node;\n}\n/**\n * Identify the last leaf descendant for the given node.\n */\n\n\nfunction getLastLeaf(node) {\n while (node.lastChild && ( // data-blocks has no offset\n isElement(node.lastChild) && node.lastChild.getAttribute('data-blocks') === 'true' || getSelectionOffsetKeyForNode(node.lastChild))) {\n node = node.lastChild;\n }\n\n return node;\n}\n\nfunction getPointForNonTextNode(editorRoot, startNode, childOffset) {\n var node = startNode;\n var offsetKey = findAncestorOffsetKey(node);\n !(offsetKey != null || editorRoot && (editorRoot === node || editorRoot.firstChild === node)) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Unknown node in selection range.') : invariant(false) : void 0; // If the editorRoot is the selection, step downward into the content\n // wrapper.\n\n if (editorRoot === node) {\n node = node.firstChild;\n !isElement(node) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Invalid DraftEditorContents node.') : invariant(false) : void 0;\n var castedNode = node; // assignment only added for flow :/\n // otherwise it throws in line 200 saying that node can be null or undefined\n\n node = castedNode;\n !(node.getAttribute('data-contents') === 'true') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Invalid DraftEditorContents structure.') : invariant(false) : void 0;\n\n if (childOffset > 0) {\n childOffset = node.childNodes.length;\n }\n } // If the child offset is zero and we have an offset key, we're done.\n // If there's no offset key because the entire editor is selected,\n // find the leftmost (\"first\") leaf in the tree and use that as the offset\n // key.\n\n\n if (childOffset === 0) {\n var key = null;\n\n if (offsetKey != null) {\n key = offsetKey;\n } else {\n var firstLeaf = getFirstLeaf(node);\n key = nullthrows(getSelectionOffsetKeyForNode(firstLeaf));\n }\n\n return {\n key: key,\n offset: 0\n };\n }\n\n var nodeBeforeCursor = node.childNodes[childOffset - 1];\n var leafKey = null;\n var textLength = null;\n\n if (!getSelectionOffsetKeyForNode(nodeBeforeCursor)) {\n // Our target node may be a leaf or a text node, in which case we're\n // already where we want to be and can just use the child's length as\n // our offset.\n leafKey = nullthrows(offsetKey);\n textLength = getTextContentLength(nodeBeforeCursor);\n } else {\n // Otherwise, we'll look at the child to the left of the cursor and find\n // the last leaf node in its subtree.\n var lastLeaf = getLastLeaf(nodeBeforeCursor);\n leafKey = nullthrows(getSelectionOffsetKeyForNode(lastLeaf));\n textLength = getTextContentLength(lastLeaf);\n }\n\n return {\n key: leafKey,\n offset: textLength\n };\n}\n/**\n * Return the length of a node's textContent, regarding single newline\n * characters as zero-length. This allows us to avoid problems with identifying\n * the correct selection offset for empty blocks in IE, in which we\n * render newlines instead of break tags.\n */\n\n\nfunction getTextContentLength(node) {\n var textContent = node.textContent;\n return textContent === '\\n' ? 0 : textContent.length;\n}\n\nmodule.exports = getDraftEditorSelectionWithNodes;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar _require = require(\"./draftKeyUtils\"),\n notEmptyKey = _require.notEmptyKey;\n/**\n * Return the entity key that should be used when inserting text for the\n * specified target selection, only if the entity is `MUTABLE`. `IMMUTABLE`\n * and `SEGMENTED` entities should not be used for insertion behavior.\n */\n\n\nfunction getEntityKeyForSelection(contentState, targetSelection) {\n var entityKey;\n\n if (targetSelection.isCollapsed()) {\n var key = targetSelection.getAnchorKey();\n var offset = targetSelection.getAnchorOffset();\n\n if (offset > 0) {\n entityKey = contentState.getBlockForKey(key).getEntityAt(offset - 1);\n\n if (entityKey !== contentState.getBlockForKey(key).getEntityAt(offset)) {\n return null;\n }\n\n return filterKey(contentState.getEntityMap(), entityKey);\n }\n\n return null;\n }\n\n var startKey = targetSelection.getStartKey();\n var startOffset = targetSelection.getStartOffset();\n var startBlock = contentState.getBlockForKey(startKey);\n entityKey = startOffset === startBlock.getLength() ? null : startBlock.getEntityAt(startOffset);\n return filterKey(contentState.getEntityMap(), entityKey);\n}\n/**\n * Determine whether an entity key corresponds to a `MUTABLE` entity. If so,\n * return it. If not, return null.\n */\n\n\nfunction filterKey(entityMap, entityKey) {\n if (notEmptyKey(entityKey)) {\n var entity = entityMap.__get(entityKey);\n\n return entity.getMutability() === 'MUTABLE' ? entityKey : null;\n }\n\n return null;\n}\n\nmodule.exports = getEntityKeyForSelection;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar getContentStateFragment = require(\"./getContentStateFragment\");\n\nfunction getFragmentFromSelection(editorState) {\n var selectionState = editorState.getSelection();\n\n if (selectionState.isCollapsed()) {\n return null;\n }\n\n return getContentStateFragment(editorState.getCurrentContent(), selectionState);\n}\n\nmodule.exports = getFragmentFromSelection;","\"use strict\";\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n *\n * This is unstable and not part of the public API and should not be used by\n * production systems. This file may be update/removed without notice.\n */\nvar ContentBlockNode = require(\"./ContentBlockNode\");\n\nvar getNextDelimiterBlockKey = function getNextDelimiterBlockKey(block, blockMap) {\n var isExperimentalTreeBlock = block instanceof ContentBlockNode;\n\n if (!isExperimentalTreeBlock) {\n return null;\n }\n\n var nextSiblingKey = block.getNextSiblingKey();\n\n if (nextSiblingKey) {\n return nextSiblingKey;\n }\n\n var parent = block.getParentKey();\n\n if (!parent) {\n return null;\n }\n\n var nextNonDescendantBlock = blockMap.get(parent);\n\n while (nextNonDescendantBlock && !nextNonDescendantBlock.getNextSiblingKey()) {\n var parentKey = nextNonDescendantBlock.getParentKey();\n nextNonDescendantBlock = parentKey ? blockMap.get(parentKey) : null;\n }\n\n if (!nextNonDescendantBlock) {\n return null;\n }\n\n return nextNonDescendantBlock.getNextSiblingKey();\n};\n\nmodule.exports = getNextDelimiterBlockKey;","\"use strict\";\n\n/**\n * Copyright 2004-present Facebook. All Rights Reserved.\n *\n * \n * @typechecks\n * @format\n */\n\n/**\n * Retrieve an object's own values as an array. If you want the values in the\n * protoype chain, too, use getObjectValuesIncludingPrototype.\n *\n * If you are looking for a function that creates an Array instance based\n * on an \"Array-like\" object, use createArrayFrom instead.\n *\n * @param {object} obj An object.\n * @return {array} The object's values.\n */\nfunction getOwnObjectValues(obj) {\n return Object.keys(obj).map(function (key) {\n return obj[key];\n });\n}\n\nmodule.exports = getOwnObjectValues;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar getRangeClientRects = require(\"./getRangeClientRects\");\n\n/**\n * Like range.getBoundingClientRect() but normalizes for browser bugs.\n */\nfunction getRangeBoundingClientRect(range) {\n // \"Return a DOMRect object describing the smallest rectangle that includes\n // the first rectangle in list and all of the remaining rectangles of which\n // the height or width is not zero.\"\n // http://www.w3.org/TR/cssom-view/#dom-range-getboundingclientrect\n var rects = getRangeClientRects(range);\n var top = 0;\n var right = 0;\n var bottom = 0;\n var left = 0;\n\n if (rects.length) {\n // If the first rectangle has 0 width, we use the second, this is needed\n // because Chrome renders a 0 width rectangle when the selection contains\n // a line break.\n if (rects.length > 1 && rects[0].width === 0) {\n var _rects$ = rects[1];\n top = _rects$.top;\n right = _rects$.right;\n bottom = _rects$.bottom;\n left = _rects$.left;\n } else {\n var _rects$2 = rects[0];\n top = _rects$2.top;\n right = _rects$2.right;\n bottom = _rects$2.bottom;\n left = _rects$2.left;\n }\n\n for (var ii = 1; ii < rects.length; ii++) {\n var rect = rects[ii];\n\n if (rect.height !== 0 && rect.width !== 0) {\n top = Math.min(top, rect.top);\n right = Math.max(right, rect.right);\n bottom = Math.max(bottom, rect.bottom);\n left = Math.min(left, rect.left);\n }\n }\n }\n\n return {\n top: top,\n right: right,\n bottom: bottom,\n left: left,\n width: right - left,\n height: bottom - top\n };\n}\n\nmodule.exports = getRangeBoundingClientRect;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar UserAgent = require(\"fbjs/lib/UserAgent\");\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nvar isChrome = UserAgent.isBrowser('Chrome'); // In Chrome, the client rects will include the entire bounds of all nodes that\n// begin (have a start tag) within the selection, even if the selection does\n// not overlap the entire node. To resolve this, we split the range at each\n// start tag and join the client rects together.\n// https://code.google.com/p/chromium/issues/detail?id=324437\n\n/* eslint-disable consistent-return */\n\nfunction getRangeClientRectsChrome(range) {\n var tempRange = range.cloneRange();\n var clientRects = [];\n\n for (var ancestor = range.endContainer; ancestor != null; ancestor = ancestor.parentNode) {\n // If we've climbed up to the common ancestor, we can now use the\n // original start point and stop climbing the tree.\n var atCommonAncestor = ancestor === range.commonAncestorContainer;\n\n if (atCommonAncestor) {\n tempRange.setStart(range.startContainer, range.startOffset);\n } else {\n tempRange.setStart(tempRange.endContainer, 0);\n }\n\n var rects = Array.from(tempRange.getClientRects());\n clientRects.push(rects);\n\n if (atCommonAncestor) {\n var _ref;\n\n clientRects.reverse();\n return (_ref = []).concat.apply(_ref, clientRects);\n }\n\n tempRange.setEndBefore(ancestor);\n }\n\n !false ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Found an unexpected detached subtree when getting range client rects.') : invariant(false) : void 0;\n}\n/* eslint-enable consistent-return */\n\n/**\n * Like range.getClientRects() but normalizes for browser bugs.\n */\n\n\nvar getRangeClientRects = isChrome ? getRangeClientRectsChrome : function (range) {\n return Array.from(range.getClientRects());\n};\nmodule.exports = getRangeClientRects;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar invariant = require(\"fbjs/lib/invariant\");\n/**\n * Obtain the start and end positions of the range that has the\n * specified entity applied to it.\n *\n * Entity keys are applied only to contiguous stretches of text, so this\n * method searches for the first instance of the entity key and returns\n * the subsequent range.\n */\n\n\nfunction getRangesForDraftEntity(block, key) {\n var ranges = [];\n block.findEntityRanges(function (c) {\n return c.getEntity() === key;\n }, function (start, end) {\n ranges.push({\n start: start,\n end: end\n });\n });\n !!!ranges.length ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Entity key not found in this range.') : invariant(false) : void 0;\n return ranges;\n}\n\nmodule.exports = getRangesForDraftEntity;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar UserAgent = require(\"fbjs/lib/UserAgent\");\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nvar isOldIE = UserAgent.isBrowser('IE <= 9'); // Provides a dom node that will not execute scripts\n// https://developer.mozilla.org/en-US/docs/Web/API/DOMImplementation.createHTMLDocument\n// https://developer.mozilla.org/en-US/Add-ons/Code_snippets/HTML_to_DOM\n\nfunction getSafeBodyFromHTML(html) {\n var doc;\n var root = null; // Provides a safe context\n\n if (!isOldIE && document.implementation && document.implementation.createHTMLDocument) {\n doc = document.implementation.createHTMLDocument('foo');\n !doc.documentElement ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Missing doc.documentElement') : invariant(false) : void 0;\n doc.documentElement.innerHTML = html;\n root = doc.getElementsByTagName('body')[0];\n }\n\n return root;\n}\n\nmodule.exports = getSafeBodyFromHTML;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n/**\n * Get offset key from a node or it's child nodes. Return the first offset key\n * found on the DOM tree of given node.\n */\n\nvar isElement = require(\"./isElement\");\n\nfunction getSelectionOffsetKeyForNode(node) {\n if (isElement(node)) {\n var castedNode = node;\n var offsetKey = castedNode.getAttribute('data-offset-key');\n\n if (offsetKey) {\n return offsetKey;\n }\n\n for (var ii = 0; ii < castedNode.childNodes.length; ii++) {\n var childOffsetKey = getSelectionOffsetKeyForNode(castedNode.childNodes[ii]);\n\n if (childOffsetKey) {\n return childOffsetKey;\n }\n }\n }\n\n return null;\n}\n\nmodule.exports = getSelectionOffsetKeyForNode;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nvar TEXT_CLIPPING_REGEX = /\\.textClipping$/;\nvar TEXT_TYPES = {\n 'text/plain': true,\n 'text/html': true,\n 'text/rtf': true\n}; // Somewhat arbitrary upper bound on text size. Let's not lock up the browser.\n\nvar TEXT_SIZE_UPPER_BOUND = 5000;\n/**\n * Extract the text content from a file list.\n */\n\nfunction getTextContentFromFiles(files, callback) {\n var readCount = 0;\n var results = [];\n files.forEach(function (\n /*blob*/\n file) {\n readFile(file, function (\n /*string*/\n text) {\n readCount++;\n text && results.push(text.slice(0, TEXT_SIZE_UPPER_BOUND));\n\n if (readCount == files.length) {\n callback(results.join('\\r'));\n }\n });\n });\n}\n/**\n * todo isaac: Do work to turn html/rtf into a content fragment.\n */\n\n\nfunction readFile(file, callback) {\n if (!global.FileReader || file.type && !(file.type in TEXT_TYPES)) {\n callback('');\n return;\n }\n\n if (file.type === '') {\n var _contents = ''; // Special-case text clippings, which have an empty type but include\n // `.textClipping` in the file name. `readAsText` results in an empty\n // string for text clippings, so we force the file name to serve\n // as the text value for the file.\n\n if (TEXT_CLIPPING_REGEX.test(file.name)) {\n _contents = file.name.replace(TEXT_CLIPPING_REGEX, '');\n }\n\n callback(_contents);\n return;\n }\n\n var reader = new FileReader();\n\n reader.onload = function () {\n var result = reader.result;\n !(typeof result === 'string') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'We should be calling \"FileReader.readAsText\" which returns a string') : invariant(false) : void 0;\n callback(result);\n };\n\n reader.onerror = function () {\n callback('');\n };\n\n reader.readAsText(file);\n}\n\nmodule.exports = getTextContentFromFiles;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar DraftOffsetKey = require(\"./DraftOffsetKey\");\n\nvar nullthrows = require(\"fbjs/lib/nullthrows\");\n\nfunction getUpdatedSelectionState(editorState, anchorKey, anchorOffset, focusKey, focusOffset) {\n var selection = nullthrows(editorState.getSelection());\n\n if (!anchorKey || !focusKey) {\n // If we cannot make sense of the updated selection state, stick to the current one.\n if (process.env.NODE_ENV !== \"production\") {\n /* eslint-disable-next-line */\n console.warn('Invalid selection state.', arguments, editorState.toJS());\n }\n\n return selection;\n }\n\n var anchorPath = DraftOffsetKey.decode(anchorKey);\n var anchorBlockKey = anchorPath.blockKey;\n var anchorLeafBlockTree = editorState.getBlockTree(anchorBlockKey);\n var anchorLeaf = anchorLeafBlockTree && anchorLeafBlockTree.getIn([anchorPath.decoratorKey, 'leaves', anchorPath.leafKey]);\n var focusPath = DraftOffsetKey.decode(focusKey);\n var focusBlockKey = focusPath.blockKey;\n var focusLeafBlockTree = editorState.getBlockTree(focusBlockKey);\n var focusLeaf = focusLeafBlockTree && focusLeafBlockTree.getIn([focusPath.decoratorKey, 'leaves', focusPath.leafKey]);\n\n if (!anchorLeaf || !focusLeaf) {\n // If we cannot make sense of the updated selection state, stick to the current one.\n if (process.env.NODE_ENV !== \"production\") {\n /* eslint-disable-next-line */\n console.warn('Invalid selection state.', arguments, editorState.toJS());\n }\n\n return selection;\n }\n\n var anchorLeafStart = anchorLeaf.get('start');\n var focusLeafStart = focusLeaf.get('start');\n var anchorBlockOffset = anchorLeaf ? anchorLeafStart + anchorOffset : null;\n var focusBlockOffset = focusLeaf ? focusLeafStart + focusOffset : null;\n var areEqual = selection.getAnchorKey() === anchorBlockKey && selection.getAnchorOffset() === anchorBlockOffset && selection.getFocusKey() === focusBlockKey && selection.getFocusOffset() === focusBlockOffset;\n\n if (areEqual) {\n return selection;\n }\n\n var isBackward = false;\n\n if (anchorBlockKey === focusBlockKey) {\n var anchorLeafEnd = anchorLeaf.get('end');\n var focusLeafEnd = focusLeaf.get('end');\n\n if (focusLeafStart === anchorLeafStart && focusLeafEnd === anchorLeafEnd) {\n isBackward = focusOffset < anchorOffset;\n } else {\n isBackward = focusLeafStart < anchorLeafStart;\n }\n } else {\n var startKey = editorState.getCurrentContent().getBlockMap().keySeq().skipUntil(function (v) {\n return v === anchorBlockKey || v === focusBlockKey;\n }).first();\n isBackward = startKey === focusBlockKey;\n }\n\n return selection.merge({\n anchorKey: anchorBlockKey,\n anchorOffset: anchorBlockOffset,\n focusKey: focusBlockKey,\n focusOffset: focusBlockOffset,\n isBackward: isBackward\n });\n}\n\nmodule.exports = getUpdatedSelectionState;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar getRangeBoundingClientRect = require(\"./getRangeBoundingClientRect\");\n/**\n * Return the bounding ClientRect for the visible DOM selection, if any.\n * In cases where there are no selected ranges or the bounding rect is\n * temporarily invalid, return null.\n *\n * When using from an iframe, you should pass the iframe window object\n */\n\n\nfunction getVisibleSelectionRect(global) {\n var selection = global.getSelection();\n\n if (!selection.rangeCount) {\n return null;\n }\n\n var range = selection.getRangeAt(0);\n var boundingRect = getRangeBoundingClientRect(range);\n var top = boundingRect.top,\n right = boundingRect.right,\n bottom = boundingRect.bottom,\n left = boundingRect.left; // When a re-render leads to a node being removed, the DOM selection will\n // temporarily be placed on an ancestor node, which leads to an invalid\n // bounding rect. Discard this state.\n\n if (top === 0 && right === 0 && bottom === 0 && left === 0) {\n return null;\n }\n\n return boundingRect;\n}\n\nmodule.exports = getVisibleSelectionRect;","\"use strict\";\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\nfunction getWindowForNode(node) {\n if (!node || !node.ownerDocument || !node.ownerDocument.defaultView) {\n return window;\n }\n\n return node.ownerDocument.defaultView;\n}\n\nmodule.exports = getWindowForNode;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n */\n'use strict';\n\nmodule.exports = function (name) {\n if (typeof window !== 'undefined' && window.__DRAFT_GKX) {\n return !!window.__DRAFT_GKX[name];\n }\n\n return false;\n};","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar BlockMapBuilder = require(\"./BlockMapBuilder\");\n\nvar ContentBlockNode = require(\"./ContentBlockNode\");\n\nvar Immutable = require(\"immutable\");\n\nvar insertIntoList = require(\"./insertIntoList\");\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nvar randomizeBlockMapKeys = require(\"./randomizeBlockMapKeys\");\n\nvar List = Immutable.List;\n\nvar updateExistingBlock = function updateExistingBlock(contentState, selectionState, blockMap, fragmentBlock, targetKey, targetOffset) {\n var mergeBlockData = arguments.length > 6 && arguments[6] !== undefined ? arguments[6] : 'REPLACE_WITH_NEW_DATA';\n var targetBlock = blockMap.get(targetKey);\n var text = targetBlock.getText();\n var chars = targetBlock.getCharacterList();\n var finalKey = targetKey;\n var finalOffset = targetOffset + fragmentBlock.getText().length;\n var data = null;\n\n switch (mergeBlockData) {\n case 'MERGE_OLD_DATA_TO_NEW_DATA':\n data = fragmentBlock.getData().merge(targetBlock.getData());\n break;\n\n case 'REPLACE_WITH_NEW_DATA':\n data = fragmentBlock.getData();\n break;\n }\n\n var type = targetBlock.getType();\n\n if (text && type === 'unstyled') {\n type = fragmentBlock.getType();\n }\n\n var newBlock = targetBlock.merge({\n text: text.slice(0, targetOffset) + fragmentBlock.getText() + text.slice(targetOffset),\n characterList: insertIntoList(chars, fragmentBlock.getCharacterList(), targetOffset),\n type: type,\n data: data\n });\n return contentState.merge({\n blockMap: blockMap.set(targetKey, newBlock),\n selectionBefore: selectionState,\n selectionAfter: selectionState.merge({\n anchorKey: finalKey,\n anchorOffset: finalOffset,\n focusKey: finalKey,\n focusOffset: finalOffset,\n isBackward: false\n })\n });\n};\n/**\n * Appends text/characterList from the fragment first block to\n * target block.\n */\n\n\nvar updateHead = function updateHead(block, targetOffset, fragment) {\n var text = block.getText();\n var chars = block.getCharacterList(); // Modify head portion of block.\n\n var headText = text.slice(0, targetOffset);\n var headCharacters = chars.slice(0, targetOffset);\n var appendToHead = fragment.first();\n return block.merge({\n text: headText + appendToHead.getText(),\n characterList: headCharacters.concat(appendToHead.getCharacterList()),\n type: headText ? block.getType() : appendToHead.getType(),\n data: appendToHead.getData()\n });\n};\n/**\n * Appends offset text/characterList from the target block to the last\n * fragment block.\n */\n\n\nvar updateTail = function updateTail(block, targetOffset, fragment) {\n // Modify tail portion of block.\n var text = block.getText();\n var chars = block.getCharacterList(); // Modify head portion of block.\n\n var blockSize = text.length;\n var tailText = text.slice(targetOffset, blockSize);\n var tailCharacters = chars.slice(targetOffset, blockSize);\n var prependToTail = fragment.last();\n return prependToTail.merge({\n text: prependToTail.getText() + tailText,\n characterList: prependToTail.getCharacterList().concat(tailCharacters),\n data: prependToTail.getData()\n });\n};\n\nvar getRootBlocks = function getRootBlocks(block, blockMap) {\n var headKey = block.getKey();\n var rootBlock = block;\n var rootBlocks = []; // sometimes the fragment head block will not be part of the blockMap itself this can happen when\n // the fragment head is used to update the target block, however when this does not happen we need\n // to make sure that we include it on the rootBlocks since the first block of a fragment is always a\n // fragment root block\n\n if (blockMap.get(headKey)) {\n rootBlocks.push(headKey);\n }\n\n while (rootBlock && rootBlock.getNextSiblingKey()) {\n var lastSiblingKey = rootBlock.getNextSiblingKey();\n\n if (!lastSiblingKey) {\n break;\n }\n\n rootBlocks.push(lastSiblingKey);\n rootBlock = blockMap.get(lastSiblingKey);\n }\n\n return rootBlocks;\n};\n\nvar updateBlockMapLinks = function updateBlockMapLinks(blockMap, originalBlockMap, targetBlock, fragmentHeadBlock) {\n return blockMap.withMutations(function (blockMapState) {\n var targetKey = targetBlock.getKey();\n var headKey = fragmentHeadBlock.getKey();\n var targetNextKey = targetBlock.getNextSiblingKey();\n var targetParentKey = targetBlock.getParentKey();\n var fragmentRootBlocks = getRootBlocks(fragmentHeadBlock, blockMap);\n var lastRootFragmentBlockKey = fragmentRootBlocks[fragmentRootBlocks.length - 1];\n\n if (blockMapState.get(headKey)) {\n // update the fragment head when it is part of the blockMap otherwise\n blockMapState.setIn([targetKey, 'nextSibling'], headKey);\n blockMapState.setIn([headKey, 'prevSibling'], targetKey);\n } else {\n // update the target block that had the fragment head contents merged into it\n blockMapState.setIn([targetKey, 'nextSibling'], fragmentHeadBlock.getNextSiblingKey());\n blockMapState.setIn([fragmentHeadBlock.getNextSiblingKey(), 'prevSibling'], targetKey);\n } // update the last root block fragment\n\n\n blockMapState.setIn([lastRootFragmentBlockKey, 'nextSibling'], targetNextKey); // update the original target next block\n\n if (targetNextKey) {\n blockMapState.setIn([targetNextKey, 'prevSibling'], lastRootFragmentBlockKey);\n } // update fragment parent links\n\n\n fragmentRootBlocks.forEach(function (blockKey) {\n return blockMapState.setIn([blockKey, 'parent'], targetParentKey);\n }); // update targetBlock parent child links\n\n if (targetParentKey) {\n var targetParent = blockMap.get(targetParentKey);\n var originalTargetParentChildKeys = targetParent.getChildKeys();\n var targetBlockIndex = originalTargetParentChildKeys.indexOf(targetKey);\n var insertionIndex = targetBlockIndex + 1;\n var newChildrenKeysArray = originalTargetParentChildKeys.toArray(); // insert fragment children\n\n newChildrenKeysArray.splice.apply(newChildrenKeysArray, [insertionIndex, 0].concat(fragmentRootBlocks));\n blockMapState.setIn([targetParentKey, 'children'], List(newChildrenKeysArray));\n }\n });\n};\n\nvar insertFragment = function insertFragment(contentState, selectionState, blockMap, fragment, targetKey, targetOffset) {\n var isTreeBasedBlockMap = blockMap.first() instanceof ContentBlockNode;\n var newBlockArr = [];\n var fragmentSize = fragment.size;\n var target = blockMap.get(targetKey);\n var head = fragment.first();\n var tail = fragment.last();\n var finalOffset = tail.getLength();\n var finalKey = tail.getKey();\n var shouldNotUpdateFromFragmentBlock = isTreeBasedBlockMap && (!target.getChildKeys().isEmpty() || !head.getChildKeys().isEmpty());\n blockMap.forEach(function (block, blockKey) {\n if (blockKey !== targetKey) {\n newBlockArr.push(block);\n return;\n }\n\n if (shouldNotUpdateFromFragmentBlock) {\n newBlockArr.push(block);\n } else {\n newBlockArr.push(updateHead(block, targetOffset, fragment));\n } // Insert fragment blocks after the head and before the tail.\n\n\n fragment // when we are updating the target block with the head fragment block we skip the first fragment\n // head since its contents have already been merged with the target block otherwise we include\n // the whole fragment\n .slice(shouldNotUpdateFromFragmentBlock ? 0 : 1, fragmentSize - 1).forEach(function (fragmentBlock) {\n return newBlockArr.push(fragmentBlock);\n }); // update tail\n\n newBlockArr.push(updateTail(block, targetOffset, fragment));\n });\n var updatedBlockMap = BlockMapBuilder.createFromArray(newBlockArr);\n\n if (isTreeBasedBlockMap) {\n updatedBlockMap = updateBlockMapLinks(updatedBlockMap, blockMap, target, head);\n }\n\n return contentState.merge({\n blockMap: updatedBlockMap,\n selectionBefore: selectionState,\n selectionAfter: selectionState.merge({\n anchorKey: finalKey,\n anchorOffset: finalOffset,\n focusKey: finalKey,\n focusOffset: finalOffset,\n isBackward: false\n })\n });\n};\n\nvar insertFragmentIntoContentState = function insertFragmentIntoContentState(contentState, selectionState, fragmentBlockMap) {\n var mergeBlockData = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : 'REPLACE_WITH_NEW_DATA';\n !selectionState.isCollapsed() ? process.env.NODE_ENV !== \"production\" ? invariant(false, '`insertFragment` should only be called with a collapsed selection state.') : invariant(false) : void 0;\n var blockMap = contentState.getBlockMap();\n var fragment = randomizeBlockMapKeys(fragmentBlockMap);\n var targetKey = selectionState.getStartKey();\n var targetOffset = selectionState.getStartOffset();\n var targetBlock = blockMap.get(targetKey);\n\n if (targetBlock instanceof ContentBlockNode) {\n !targetBlock.getChildKeys().isEmpty() ? process.env.NODE_ENV !== \"production\" ? invariant(false, '`insertFragment` should not be called when a container node is selected.') : invariant(false) : void 0;\n } // When we insert a fragment with a single block we simply update the target block\n // with the contents of the inserted fragment block\n\n\n if (fragment.size === 1) {\n return updateExistingBlock(contentState, selectionState, blockMap, fragment.first(), targetKey, targetOffset, mergeBlockData);\n }\n\n return insertFragment(contentState, selectionState, blockMap, fragment, targetKey, targetOffset);\n};\n\nmodule.exports = insertFragmentIntoContentState;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\n/**\n * Maintain persistence for target list when appending and prepending.\n */\nfunction insertIntoList(targetListArg, toInsert, offset) {\n var targetList = targetListArg;\n\n if (offset === targetList.count()) {\n toInsert.forEach(function (c) {\n targetList = targetList.push(c);\n });\n } else if (offset === 0) {\n toInsert.reverse().forEach(function (c) {\n targetList = targetList.unshift(c);\n });\n } else {\n var head = targetList.slice(0, offset);\n var tail = targetList.slice(offset);\n targetList = head.concat(toInsert, tail).toList();\n }\n\n return targetList;\n}\n\nmodule.exports = insertIntoList;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar Immutable = require(\"immutable\");\n\nvar insertIntoList = require(\"./insertIntoList\");\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nvar Repeat = Immutable.Repeat;\n\nfunction insertTextIntoContentState(contentState, selectionState, text, characterMetadata) {\n !selectionState.isCollapsed() ? process.env.NODE_ENV !== \"production\" ? invariant(false, '`insertText` should only be called with a collapsed range.') : invariant(false) : void 0;\n var len = null;\n\n if (text != null) {\n len = text.length;\n }\n\n if (len == null || len === 0) {\n return contentState;\n }\n\n var blockMap = contentState.getBlockMap();\n var key = selectionState.getStartKey();\n var offset = selectionState.getStartOffset();\n var block = blockMap.get(key);\n var blockText = block.getText();\n var newBlock = block.merge({\n text: blockText.slice(0, offset) + text + blockText.slice(offset, block.getLength()),\n characterList: insertIntoList(block.getCharacterList(), Repeat(characterMetadata, len).toList(), offset)\n });\n var newOffset = offset + len;\n return contentState.merge({\n blockMap: blockMap.set(key, newBlock),\n selectionAfter: selectionState.merge({\n anchorOffset: newOffset,\n focusOffset: newOffset\n })\n });\n}\n\nmodule.exports = insertTextIntoContentState;","\"use strict\";\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\nfunction isElement(node) {\n if (!node || !node.ownerDocument) {\n return false;\n }\n\n return node.nodeType === Node.ELEMENT_NODE;\n}\n\nmodule.exports = isElement;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\n/**\n * Utility method for determining whether or not the value returned\n * from a handler indicates that it was handled.\n */\nfunction isEventHandled(value) {\n return value === 'handled' || value === true;\n}\n\nmodule.exports = isEventHandled;","\"use strict\";\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\nvar isElement = require(\"./isElement\");\n\nfunction isHTMLAnchorElement(node) {\n if (!node || !node.ownerDocument) {\n return false;\n }\n\n return isElement(node) && node.nodeName === 'A';\n}\n\nmodule.exports = isHTMLAnchorElement;","\"use strict\";\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\nvar isElement = require(\"./isElement\");\n\nfunction isHTMLBRElement(node) {\n if (!node || !node.ownerDocument) {\n return false;\n }\n\n return isElement(node) && node.nodeName === 'BR';\n}\n\nmodule.exports = isHTMLBRElement;","\"use strict\";\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\nfunction isHTMLElement(node) {\n if (!node || !node.ownerDocument) {\n return false;\n }\n\n if (!node.ownerDocument.defaultView) {\n return node instanceof HTMLElement;\n }\n\n if (node instanceof node.ownerDocument.defaultView.HTMLElement) {\n return true;\n }\n\n return false;\n}\n\nmodule.exports = isHTMLElement;","\"use strict\";\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\nvar isElement = require(\"./isElement\");\n\nfunction isHTMLImageElement(node) {\n if (!node || !node.ownerDocument) {\n return false;\n }\n\n return isElement(node) && node.nodeName === 'IMG';\n}\n\nmodule.exports = isHTMLImageElement;","\"use strict\";\n\n/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\nfunction isInstanceOfNode(target) {\n // we changed the name because of having duplicate module provider (fbjs)\n if (!target || !('ownerDocument' in target)) {\n return false;\n }\n\n if ('ownerDocument' in target) {\n var node = target;\n\n if (!node.ownerDocument.defaultView) {\n return node instanceof Node;\n }\n\n if (node instanceof node.ownerDocument.defaultView.Node) {\n return true;\n }\n }\n\n return false;\n}\n\nmodule.exports = isInstanceOfNode;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nfunction isSelectionAtLeafStart(editorState) {\n var selection = editorState.getSelection();\n var anchorKey = selection.getAnchorKey();\n var blockTree = editorState.getBlockTree(anchorKey);\n var offset = selection.getStartOffset();\n var isAtStart = false;\n blockTree.some(function (leafSet) {\n if (offset === leafSet.get('start')) {\n isAtStart = true;\n return true;\n }\n\n if (offset < leafSet.get('end')) {\n return leafSet.get('leaves').some(function (leaf) {\n var leafStart = leaf.get('start');\n\n if (offset === leafStart) {\n isAtStart = true;\n return true;\n }\n\n return false;\n });\n }\n\n return false;\n });\n return isAtStart;\n}\n\nmodule.exports = isSelectionAtLeafStart;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar Keys = require(\"fbjs/lib/Keys\");\n\nfunction isSoftNewlineEvent(e) {\n return e.which === Keys.RETURN && (e.getModifierState('Shift') || e.getModifierState('Alt') || e.getModifierState('Control'));\n}\n\nmodule.exports = isSoftNewlineEvent;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar EditorState = require(\"./EditorState\");\n\nvar expandRangeToStartOfLine = require(\"./expandRangeToStartOfLine\");\n\nvar getDraftEditorSelectionWithNodes = require(\"./getDraftEditorSelectionWithNodes\");\n\nvar moveSelectionBackward = require(\"./moveSelectionBackward\");\n\nvar removeTextWithStrategy = require(\"./removeTextWithStrategy\");\n\nfunction keyCommandBackspaceToStartOfLine(editorState, e) {\n var afterRemoval = removeTextWithStrategy(editorState, function (strategyState) {\n var selection = strategyState.getSelection();\n\n if (selection.isCollapsed() && selection.getAnchorOffset() === 0) {\n return moveSelectionBackward(strategyState, 1);\n }\n\n var ownerDocument = e.currentTarget.ownerDocument;\n var domSelection = ownerDocument.defaultView.getSelection(); // getRangeAt can technically throw if there's no selection, but we know\n // there is one here because text editor has focus (the cursor is a\n // selection of length 0). Therefore, we don't need to wrap this in a\n // try-catch block.\n\n var range = domSelection.getRangeAt(0);\n range = expandRangeToStartOfLine(range);\n return getDraftEditorSelectionWithNodes(strategyState, null, range.endContainer, range.endOffset, range.startContainer, range.startOffset).selectionState;\n }, 'backward');\n\n if (afterRemoval === editorState.getCurrentContent()) {\n return editorState;\n }\n\n return EditorState.push(editorState, afterRemoval, 'remove-range');\n}\n\nmodule.exports = keyCommandBackspaceToStartOfLine;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar DraftRemovableWord = require(\"./DraftRemovableWord\");\n\nvar EditorState = require(\"./EditorState\");\n\nvar moveSelectionBackward = require(\"./moveSelectionBackward\");\n\nvar removeTextWithStrategy = require(\"./removeTextWithStrategy\");\n/**\n * Delete the word that is left of the cursor, as well as any spaces or\n * punctuation after the word.\n */\n\n\nfunction keyCommandBackspaceWord(editorState) {\n var afterRemoval = removeTextWithStrategy(editorState, function (strategyState) {\n var selection = strategyState.getSelection();\n var offset = selection.getStartOffset(); // If there are no words before the cursor, remove the preceding newline.\n\n if (offset === 0) {\n return moveSelectionBackward(strategyState, 1);\n }\n\n var key = selection.getStartKey();\n var content = strategyState.getCurrentContent();\n var text = content.getBlockForKey(key).getText().slice(0, offset);\n var toRemove = DraftRemovableWord.getBackward(text);\n return moveSelectionBackward(strategyState, toRemove.length || 1);\n }, 'backward');\n\n if (afterRemoval === editorState.getCurrentContent()) {\n return editorState;\n }\n\n return EditorState.push(editorState, afterRemoval, 'remove-range');\n}\n\nmodule.exports = keyCommandBackspaceWord;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar DraftRemovableWord = require(\"./DraftRemovableWord\");\n\nvar EditorState = require(\"./EditorState\");\n\nvar moveSelectionForward = require(\"./moveSelectionForward\");\n\nvar removeTextWithStrategy = require(\"./removeTextWithStrategy\");\n/**\n * Delete the word that is right of the cursor, as well as any spaces or\n * punctuation before the word.\n */\n\n\nfunction keyCommandDeleteWord(editorState) {\n var afterRemoval = removeTextWithStrategy(editorState, function (strategyState) {\n var selection = strategyState.getSelection();\n var offset = selection.getStartOffset();\n var key = selection.getStartKey();\n var content = strategyState.getCurrentContent();\n var text = content.getBlockForKey(key).getText().slice(offset);\n var toRemove = DraftRemovableWord.getForward(text); // If there are no words in front of the cursor, remove the newline.\n\n return moveSelectionForward(strategyState, toRemove.length || 1);\n }, 'forward');\n\n if (afterRemoval === editorState.getCurrentContent()) {\n return editorState;\n }\n\n return EditorState.push(editorState, afterRemoval, 'remove-range');\n}\n\nmodule.exports = keyCommandDeleteWord;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar DraftModifier = require(\"./DraftModifier\");\n\nvar EditorState = require(\"./EditorState\");\n\nfunction keyCommandInsertNewline(editorState) {\n var contentState = DraftModifier.splitBlock(editorState.getCurrentContent(), editorState.getSelection());\n return EditorState.push(editorState, contentState, 'split-block');\n}\n\nmodule.exports = keyCommandInsertNewline;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar EditorState = require(\"./EditorState\");\n/**\n * See comment for `moveSelectionToStartOfBlock`.\n */\n\n\nfunction keyCommandMoveSelectionToEndOfBlock(editorState) {\n var selection = editorState.getSelection();\n var endKey = selection.getEndKey();\n var content = editorState.getCurrentContent();\n var textLength = content.getBlockForKey(endKey).getLength();\n return EditorState.set(editorState, {\n selection: selection.merge({\n anchorKey: endKey,\n anchorOffset: textLength,\n focusKey: endKey,\n focusOffset: textLength,\n isBackward: false\n }),\n forceSelection: true\n });\n}\n\nmodule.exports = keyCommandMoveSelectionToEndOfBlock;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar EditorState = require(\"./EditorState\");\n/**\n * Collapse selection at the start of the first selected block. This is used\n * for Firefox versions that attempt to navigate forward/backward instead of\n * moving the cursor. Other browsers are able to move the cursor natively.\n */\n\n\nfunction keyCommandMoveSelectionToStartOfBlock(editorState) {\n var selection = editorState.getSelection();\n var startKey = selection.getStartKey();\n return EditorState.set(editorState, {\n selection: selection.merge({\n anchorKey: startKey,\n anchorOffset: 0,\n focusKey: startKey,\n focusOffset: 0,\n isBackward: false\n }),\n forceSelection: true\n });\n}\n\nmodule.exports = keyCommandMoveSelectionToStartOfBlock;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar EditorState = require(\"./EditorState\");\n\nvar UnicodeUtils = require(\"fbjs/lib/UnicodeUtils\");\n\nvar moveSelectionBackward = require(\"./moveSelectionBackward\");\n\nvar removeTextWithStrategy = require(\"./removeTextWithStrategy\");\n/**\n * Remove the selected range. If the cursor is collapsed, remove the preceding\n * character. This operation is Unicode-aware, so removing a single character\n * will remove a surrogate pair properly as well.\n */\n\n\nfunction keyCommandPlainBackspace(editorState) {\n var afterRemoval = removeTextWithStrategy(editorState, function (strategyState) {\n var selection = strategyState.getSelection();\n var content = strategyState.getCurrentContent();\n var key = selection.getAnchorKey();\n var offset = selection.getAnchorOffset();\n var charBehind = content.getBlockForKey(key).getText()[offset - 1];\n return moveSelectionBackward(strategyState, charBehind ? UnicodeUtils.getUTF16Length(charBehind, 0) : 1);\n }, 'backward');\n\n if (afterRemoval === editorState.getCurrentContent()) {\n return editorState;\n }\n\n var selection = editorState.getSelection();\n return EditorState.push(editorState, afterRemoval.set('selectionBefore', selection), selection.isCollapsed() ? 'backspace-character' : 'remove-range');\n}\n\nmodule.exports = keyCommandPlainBackspace;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar EditorState = require(\"./EditorState\");\n\nvar UnicodeUtils = require(\"fbjs/lib/UnicodeUtils\");\n\nvar moveSelectionForward = require(\"./moveSelectionForward\");\n\nvar removeTextWithStrategy = require(\"./removeTextWithStrategy\");\n/**\n * Remove the selected range. If the cursor is collapsed, remove the following\n * character. This operation is Unicode-aware, so removing a single character\n * will remove a surrogate pair properly as well.\n */\n\n\nfunction keyCommandPlainDelete(editorState) {\n var afterRemoval = removeTextWithStrategy(editorState, function (strategyState) {\n var selection = strategyState.getSelection();\n var content = strategyState.getCurrentContent();\n var key = selection.getAnchorKey();\n var offset = selection.getAnchorOffset();\n var charAhead = content.getBlockForKey(key).getText()[offset];\n return moveSelectionForward(strategyState, charAhead ? UnicodeUtils.getUTF16Length(charAhead, 0) : 1);\n }, 'forward');\n\n if (afterRemoval === editorState.getCurrentContent()) {\n return editorState;\n }\n\n var selection = editorState.getSelection();\n return EditorState.push(editorState, afterRemoval.set('selectionBefore', selection), selection.isCollapsed() ? 'delete-character' : 'remove-range');\n}\n\nmodule.exports = keyCommandPlainDelete;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar DraftModifier = require(\"./DraftModifier\");\n\nvar EditorState = require(\"./EditorState\");\n\nvar getContentStateFragment = require(\"./getContentStateFragment\");\n/**\n * Transpose the characters on either side of a collapsed cursor, or\n * if the cursor is at the end of the block, transpose the last two\n * characters.\n */\n\n\nfunction keyCommandTransposeCharacters(editorState) {\n var selection = editorState.getSelection();\n\n if (!selection.isCollapsed()) {\n return editorState;\n }\n\n var offset = selection.getAnchorOffset();\n\n if (offset === 0) {\n return editorState;\n }\n\n var blockKey = selection.getAnchorKey();\n var content = editorState.getCurrentContent();\n var block = content.getBlockForKey(blockKey);\n var length = block.getLength(); // Nothing to transpose if there aren't two characters.\n\n if (length <= 1) {\n return editorState;\n }\n\n var removalRange;\n var finalSelection;\n\n if (offset === length) {\n // The cursor is at the end of the block. Swap the last two characters.\n removalRange = selection.set('anchorOffset', offset - 1);\n finalSelection = selection;\n } else {\n removalRange = selection.set('focusOffset', offset + 1);\n finalSelection = removalRange.set('anchorOffset', offset + 1);\n } // Extract the character to move as a fragment. This preserves its\n // styling and entity, if any.\n\n\n var movedFragment = getContentStateFragment(content, removalRange);\n var afterRemoval = DraftModifier.removeRange(content, removalRange, 'backward'); // After the removal, the insertion target is one character back.\n\n var selectionAfter = afterRemoval.getSelectionAfter();\n var targetOffset = selectionAfter.getAnchorOffset() - 1;\n var targetRange = selectionAfter.merge({\n anchorOffset: targetOffset,\n focusOffset: targetOffset\n });\n var afterInsert = DraftModifier.replaceWithFragment(afterRemoval, targetRange, movedFragment);\n var newEditorState = EditorState.push(editorState, afterInsert, 'insert-fragment');\n return EditorState.acceptSelection(newEditorState, finalSelection);\n}\n\nmodule.exports = keyCommandTransposeCharacters;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar EditorState = require(\"./EditorState\");\n\nfunction keyCommandUndo(e, editorState, updateFn) {\n var undoneState = EditorState.undo(editorState); // If the last change to occur was a spellcheck change, allow the undo\n // event to fall through to the browser. This allows the browser to record\n // the unwanted change, which should soon lead it to learn not to suggest\n // the correction again.\n\n if (editorState.getLastChangeType() === 'spellcheck-change') {\n var nativelyRenderedContent = undoneState.getCurrentContent();\n updateFn(EditorState.set(undoneState, {\n nativelyRenderedContent: nativelyRenderedContent\n }));\n return;\n } // Otheriwse, manage the undo behavior manually.\n\n\n e.preventDefault();\n\n if (!editorState.getNativelyRenderedContent()) {\n updateFn(undoneState);\n return;\n } // Trigger a re-render with the current content state to ensure that the\n // component tree has up-to-date props for comparison.\n\n\n updateFn(EditorState.set(editorState, {\n nativelyRenderedContent: null\n })); // Wait to ensure that the re-render has occurred before performing\n // the undo action.\n\n setTimeout(function () {\n updateFn(undoneState);\n }, 0);\n}\n\nmodule.exports = keyCommandUndo;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar Immutable = require(\"immutable\");\n\nvar Map = Immutable.Map;\n\nfunction modifyBlockForContentState(contentState, selectionState, operation) {\n var startKey = selectionState.getStartKey();\n var endKey = selectionState.getEndKey();\n var blockMap = contentState.getBlockMap();\n var newBlocks = blockMap.toSeq().skipUntil(function (_, k) {\n return k === startKey;\n }).takeUntil(function (_, k) {\n return k === endKey;\n }).concat(Map([[endKey, blockMap.get(endKey)]])).map(operation);\n return contentState.merge({\n blockMap: blockMap.merge(newBlocks),\n selectionBefore: selectionState,\n selectionAfter: selectionState\n });\n}\n\nmodule.exports = modifyBlockForContentState;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar ContentBlockNode = require(\"./ContentBlockNode\");\n\nvar getNextDelimiterBlockKey = require(\"./getNextDelimiterBlockKey\");\n\nvar Immutable = require(\"immutable\");\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nvar OrderedMap = Immutable.OrderedMap,\n List = Immutable.List;\n\nvar transformBlock = function transformBlock(key, blockMap, func) {\n if (!key) {\n return;\n }\n\n var block = blockMap.get(key);\n\n if (!block) {\n return;\n }\n\n blockMap.set(key, func(block));\n};\n\nvar updateBlockMapLinks = function updateBlockMapLinks(blockMap, originalBlockToBeMoved, originalTargetBlock, insertionMode, isExperimentalTreeBlock) {\n if (!isExperimentalTreeBlock) {\n return blockMap;\n } // possible values of 'insertionMode' are: 'after', 'before'\n\n\n var isInsertedAfterTarget = insertionMode === 'after';\n var originalBlockKey = originalBlockToBeMoved.getKey();\n var originalTargetKey = originalTargetBlock.getKey();\n var originalParentKey = originalBlockToBeMoved.getParentKey();\n var originalNextSiblingKey = originalBlockToBeMoved.getNextSiblingKey();\n var originalPrevSiblingKey = originalBlockToBeMoved.getPrevSiblingKey();\n var newParentKey = originalTargetBlock.getParentKey();\n var newNextSiblingKey = isInsertedAfterTarget ? originalTargetBlock.getNextSiblingKey() : originalTargetKey;\n var newPrevSiblingKey = isInsertedAfterTarget ? originalTargetKey : originalTargetBlock.getPrevSiblingKey();\n return blockMap.withMutations(function (blocks) {\n // update old parent\n transformBlock(originalParentKey, blocks, function (block) {\n var parentChildrenList = block.getChildKeys();\n return block.merge({\n children: parentChildrenList[\"delete\"](parentChildrenList.indexOf(originalBlockKey))\n });\n }); // update old prev\n\n transformBlock(originalPrevSiblingKey, blocks, function (block) {\n return block.merge({\n nextSibling: originalNextSiblingKey\n });\n }); // update old next\n\n transformBlock(originalNextSiblingKey, blocks, function (block) {\n return block.merge({\n prevSibling: originalPrevSiblingKey\n });\n }); // update new next\n\n transformBlock(newNextSiblingKey, blocks, function (block) {\n return block.merge({\n prevSibling: originalBlockKey\n });\n }); // update new prev\n\n transformBlock(newPrevSiblingKey, blocks, function (block) {\n return block.merge({\n nextSibling: originalBlockKey\n });\n }); // update new parent\n\n transformBlock(newParentKey, blocks, function (block) {\n var newParentChildrenList = block.getChildKeys();\n var targetBlockIndex = newParentChildrenList.indexOf(originalTargetKey);\n var insertionIndex = isInsertedAfterTarget ? targetBlockIndex + 1 : targetBlockIndex !== 0 ? targetBlockIndex - 1 : 0;\n var newChildrenArray = newParentChildrenList.toArray();\n newChildrenArray.splice(insertionIndex, 0, originalBlockKey);\n return block.merge({\n children: List(newChildrenArray)\n });\n }); // update block\n\n transformBlock(originalBlockKey, blocks, function (block) {\n return block.merge({\n nextSibling: newNextSiblingKey,\n prevSibling: newPrevSiblingKey,\n parent: newParentKey\n });\n });\n });\n};\n\nvar moveBlockInContentState = function moveBlockInContentState(contentState, blockToBeMoved, targetBlock, insertionMode) {\n !(insertionMode !== 'replace') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Replacing blocks is not supported.') : invariant(false) : void 0;\n var targetKey = targetBlock.getKey();\n var blockKey = blockToBeMoved.getKey();\n !(blockKey !== targetKey) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Block cannot be moved next to itself.') : invariant(false) : void 0;\n var blockMap = contentState.getBlockMap();\n var isExperimentalTreeBlock = blockToBeMoved instanceof ContentBlockNode;\n var blocksToBeMoved = [blockToBeMoved];\n var blockMapWithoutBlocksToBeMoved = blockMap[\"delete\"](blockKey);\n\n if (isExperimentalTreeBlock) {\n blocksToBeMoved = [];\n blockMapWithoutBlocksToBeMoved = blockMap.withMutations(function (blocks) {\n var nextSiblingKey = blockToBeMoved.getNextSiblingKey();\n var nextDelimiterBlockKey = getNextDelimiterBlockKey(blockToBeMoved, blocks);\n blocks.toSeq().skipUntil(function (block) {\n return block.getKey() === blockKey;\n }).takeWhile(function (block) {\n var key = block.getKey();\n var isBlockToBeMoved = key === blockKey;\n var hasNextSiblingAndIsNotNextSibling = nextSiblingKey && key !== nextSiblingKey;\n var doesNotHaveNextSiblingAndIsNotDelimiter = !nextSiblingKey && block.getParentKey() && (!nextDelimiterBlockKey || key !== nextDelimiterBlockKey);\n return !!(isBlockToBeMoved || hasNextSiblingAndIsNotNextSibling || doesNotHaveNextSiblingAndIsNotDelimiter);\n }).forEach(function (block) {\n blocksToBeMoved.push(block);\n blocks[\"delete\"](block.getKey());\n });\n });\n }\n\n var blocksBefore = blockMapWithoutBlocksToBeMoved.toSeq().takeUntil(function (v) {\n return v === targetBlock;\n });\n var blocksAfter = blockMapWithoutBlocksToBeMoved.toSeq().skipUntil(function (v) {\n return v === targetBlock;\n }).skip(1);\n var slicedBlocks = blocksToBeMoved.map(function (block) {\n return [block.getKey(), block];\n });\n var newBlocks = OrderedMap();\n\n if (insertionMode === 'before') {\n var blockBefore = contentState.getBlockBefore(targetKey);\n !(!blockBefore || blockBefore.getKey() !== blockToBeMoved.getKey()) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Block cannot be moved next to itself.') : invariant(false) : void 0;\n newBlocks = blocksBefore.concat([].concat(slicedBlocks, [[targetKey, targetBlock]]), blocksAfter).toOrderedMap();\n } else if (insertionMode === 'after') {\n var blockAfter = contentState.getBlockAfter(targetKey);\n !(!blockAfter || blockAfter.getKey() !== blockKey) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Block cannot be moved next to itself.') : invariant(false) : void 0;\n newBlocks = blocksBefore.concat([[targetKey, targetBlock]].concat(slicedBlocks), blocksAfter).toOrderedMap();\n }\n\n return contentState.merge({\n blockMap: updateBlockMapLinks(newBlocks, blockToBeMoved, targetBlock, insertionMode, isExperimentalTreeBlock),\n selectionBefore: contentState.getSelectionAfter(),\n selectionAfter: contentState.getSelectionAfter().merge({\n anchorKey: blockKey,\n focusKey: blockKey\n })\n });\n};\n\nmodule.exports = moveBlockInContentState;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar warning = require(\"fbjs/lib/warning\");\n/**\n * Given a collapsed selection, move the focus `maxDistance` backward within\n * the selected block. If the selection will go beyond the start of the block,\n * move focus to the end of the previous block, but no further.\n *\n * This function is not Unicode-aware, so surrogate pairs will be treated\n * as having length 2.\n */\n\n\nfunction moveSelectionBackward(editorState, maxDistance) {\n var selection = editorState.getSelection(); // Should eventually make this an invariant\n\n process.env.NODE_ENV !== \"production\" ? warning(selection.isCollapsed(), 'moveSelectionBackward should only be called with a collapsed SelectionState') : void 0;\n var content = editorState.getCurrentContent();\n var key = selection.getStartKey();\n var offset = selection.getStartOffset();\n var focusKey = key;\n var focusOffset = 0;\n\n if (maxDistance > offset) {\n var keyBefore = content.getKeyBefore(key);\n\n if (keyBefore == null) {\n focusKey = key;\n } else {\n focusKey = keyBefore;\n var blockBefore = content.getBlockForKey(keyBefore);\n focusOffset = blockBefore.getText().length;\n }\n } else {\n focusOffset = offset - maxDistance;\n }\n\n return selection.merge({\n focusKey: focusKey,\n focusOffset: focusOffset,\n isBackward: true\n });\n}\n\nmodule.exports = moveSelectionBackward;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar warning = require(\"fbjs/lib/warning\");\n/**\n * Given a collapsed selection, move the focus `maxDistance` forward within\n * the selected block. If the selection will go beyond the end of the block,\n * move focus to the start of the next block, but no further.\n *\n * This function is not Unicode-aware, so surrogate pairs will be treated\n * as having length 2.\n */\n\n\nfunction moveSelectionForward(editorState, maxDistance) {\n var selection = editorState.getSelection(); // Should eventually make this an invariant\n\n process.env.NODE_ENV !== \"production\" ? warning(selection.isCollapsed(), 'moveSelectionForward should only be called with a collapsed SelectionState') : void 0;\n var key = selection.getStartKey();\n var offset = selection.getStartOffset();\n var content = editorState.getCurrentContent();\n var focusKey = key;\n var focusOffset;\n var block = content.getBlockForKey(key);\n\n if (maxDistance > block.getText().length - offset) {\n focusKey = content.getKeyAfter(key);\n focusOffset = 0;\n } else {\n focusOffset = offset + maxDistance;\n }\n\n return selection.merge({\n focusKey: focusKey,\n focusOffset: focusOffset\n });\n}\n\nmodule.exports = moveSelectionForward;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar ContentBlockNode = require(\"./ContentBlockNode\");\n\nvar generateRandomKey = require(\"./generateRandomKey\");\n\nvar Immutable = require(\"immutable\");\n\nvar OrderedMap = Immutable.OrderedMap;\n\nvar randomizeContentBlockNodeKeys = function randomizeContentBlockNodeKeys(blockMap) {\n var newKeysRef = {}; // we keep track of root blocks in order to update subsequent sibling links\n\n var lastRootBlock;\n return OrderedMap(blockMap.withMutations(function (blockMapState) {\n blockMapState.forEach(function (block, index) {\n var oldKey = block.getKey();\n var nextKey = block.getNextSiblingKey();\n var prevKey = block.getPrevSiblingKey();\n var childrenKeys = block.getChildKeys();\n var parentKey = block.getParentKey(); // new key that we will use to build linking\n\n var key = generateRandomKey(); // we will add it here to re-use it later\n\n newKeysRef[oldKey] = key;\n\n if (nextKey) {\n var nextBlock = blockMapState.get(nextKey);\n\n if (nextBlock) {\n blockMapState.setIn([nextKey, 'prevSibling'], key);\n } else {\n // this can happen when generating random keys for fragments\n blockMapState.setIn([oldKey, 'nextSibling'], null);\n }\n }\n\n if (prevKey) {\n var prevBlock = blockMapState.get(prevKey);\n\n if (prevBlock) {\n blockMapState.setIn([prevKey, 'nextSibling'], key);\n } else {\n // this can happen when generating random keys for fragments\n blockMapState.setIn([oldKey, 'prevSibling'], null);\n }\n }\n\n if (parentKey && blockMapState.get(parentKey)) {\n var parentBlock = blockMapState.get(parentKey);\n var parentChildrenList = parentBlock.getChildKeys();\n blockMapState.setIn([parentKey, 'children'], parentChildrenList.set(parentChildrenList.indexOf(block.getKey()), key));\n } else {\n // blocks will then be treated as root block nodes\n blockMapState.setIn([oldKey, 'parent'], null);\n\n if (lastRootBlock) {\n blockMapState.setIn([lastRootBlock.getKey(), 'nextSibling'], key);\n blockMapState.setIn([oldKey, 'prevSibling'], newKeysRef[lastRootBlock.getKey()]);\n }\n\n lastRootBlock = blockMapState.get(oldKey);\n }\n\n childrenKeys.forEach(function (childKey) {\n var childBlock = blockMapState.get(childKey);\n\n if (childBlock) {\n blockMapState.setIn([childKey, 'parent'], key);\n } else {\n blockMapState.setIn([oldKey, 'children'], block.getChildKeys().filter(function (child) {\n return child !== childKey;\n }));\n }\n });\n });\n }).toArray().map(function (block) {\n return [newKeysRef[block.getKey()], block.set('key', newKeysRef[block.getKey()])];\n }));\n};\n\nvar randomizeContentBlockKeys = function randomizeContentBlockKeys(blockMap) {\n return OrderedMap(blockMap.toArray().map(function (block) {\n var key = generateRandomKey();\n return [key, block.set('key', key)];\n }));\n};\n\nvar randomizeBlockMapKeys = function randomizeBlockMapKeys(blockMap) {\n var isTreeBasedBlockMap = blockMap.first() instanceof ContentBlockNode;\n\n if (!isTreeBasedBlockMap) {\n return randomizeContentBlockKeys(blockMap);\n }\n\n return randomizeContentBlockNodeKeys(blockMap);\n};\n\nmodule.exports = randomizeBlockMapKeys;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar CharacterMetadata = require(\"./CharacterMetadata\");\n\nvar findRangesImmutable = require(\"./findRangesImmutable\");\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nfunction removeEntitiesAtEdges(contentState, selectionState) {\n var blockMap = contentState.getBlockMap();\n var entityMap = contentState.getEntityMap();\n var updatedBlocks = {};\n var startKey = selectionState.getStartKey();\n var startOffset = selectionState.getStartOffset();\n var startBlock = blockMap.get(startKey);\n var updatedStart = removeForBlock(entityMap, startBlock, startOffset);\n\n if (updatedStart !== startBlock) {\n updatedBlocks[startKey] = updatedStart;\n }\n\n var endKey = selectionState.getEndKey();\n var endOffset = selectionState.getEndOffset();\n var endBlock = blockMap.get(endKey);\n\n if (startKey === endKey) {\n endBlock = updatedStart;\n }\n\n var updatedEnd = removeForBlock(entityMap, endBlock, endOffset);\n\n if (updatedEnd !== endBlock) {\n updatedBlocks[endKey] = updatedEnd;\n }\n\n if (!Object.keys(updatedBlocks).length) {\n return contentState.set('selectionAfter', selectionState);\n }\n\n return contentState.merge({\n blockMap: blockMap.merge(updatedBlocks),\n selectionAfter: selectionState\n });\n}\n/**\n * Given a list of characters and an offset that is in the middle of an entity,\n * returns the start and end of the entity that is overlapping the offset.\n * Note: This method requires that the offset be in an entity range.\n */\n\n\nfunction getRemovalRange(characters, entityKey, offset) {\n var removalRange; // Iterates through a list looking for ranges of matching items\n // based on the 'isEqual' callback.\n // Then instead of returning the result, call the 'found' callback\n // with each range.\n // Then filters those ranges based on the 'filter' callback\n //\n // Here we use it to find ranges of characters with the same entity key.\n\n findRangesImmutable(characters, // the list to iterate through\n function (a, b) {\n return a.getEntity() === b.getEntity();\n }, // 'isEqual' callback\n function (element) {\n return element.getEntity() === entityKey;\n }, // 'filter' callback\n function (start, end) {\n // 'found' callback\n if (start <= offset && end >= offset) {\n // this entity overlaps the offset index\n removalRange = {\n start: start,\n end: end\n };\n }\n });\n !(typeof removalRange === 'object') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Removal range must exist within character list.') : invariant(false) : void 0;\n return removalRange;\n}\n\nfunction removeForBlock(entityMap, block, offset) {\n var chars = block.getCharacterList();\n var charBefore = offset > 0 ? chars.get(offset - 1) : undefined;\n var charAfter = offset < chars.count() ? chars.get(offset) : undefined;\n var entityBeforeCursor = charBefore ? charBefore.getEntity() : undefined;\n var entityAfterCursor = charAfter ? charAfter.getEntity() : undefined;\n\n if (entityAfterCursor && entityAfterCursor === entityBeforeCursor) {\n var entity = entityMap.__get(entityAfterCursor);\n\n if (entity.getMutability() !== 'MUTABLE') {\n var _getRemovalRange = getRemovalRange(chars, entityAfterCursor, offset),\n start = _getRemovalRange.start,\n end = _getRemovalRange.end;\n\n var current;\n\n while (start < end) {\n current = chars.get(start);\n chars = chars.set(start, CharacterMetadata.applyEntity(current, null));\n start++;\n }\n\n return block.set('characterList', chars);\n }\n }\n\n return block;\n}\n\nmodule.exports = removeEntitiesAtEdges;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar ContentBlockNode = require(\"./ContentBlockNode\");\n\nvar getNextDelimiterBlockKey = require(\"./getNextDelimiterBlockKey\");\n\nvar Immutable = require(\"immutable\");\n\nvar List = Immutable.List,\n Map = Immutable.Map;\n\nvar transformBlock = function transformBlock(key, blockMap, func) {\n if (!key) {\n return;\n }\n\n var block = blockMap.get(key);\n\n if (!block) {\n return;\n }\n\n blockMap.set(key, func(block));\n};\n/**\n * Ancestors needs to be preserved when there are non selected\n * children to make sure we do not leave any orphans behind\n */\n\n\nvar getAncestorsKeys = function getAncestorsKeys(blockKey, blockMap) {\n var parents = [];\n\n if (!blockKey) {\n return parents;\n }\n\n var blockNode = blockMap.get(blockKey);\n\n while (blockNode && blockNode.getParentKey()) {\n var parentKey = blockNode.getParentKey();\n\n if (parentKey) {\n parents.push(parentKey);\n }\n\n blockNode = parentKey ? blockMap.get(parentKey) : null;\n }\n\n return parents;\n};\n/**\n * Get all next delimiter keys until we hit a root delimiter and return\n * an array of key references\n */\n\n\nvar getNextDelimitersBlockKeys = function getNextDelimitersBlockKeys(block, blockMap) {\n var nextDelimiters = [];\n\n if (!block) {\n return nextDelimiters;\n }\n\n var nextDelimiter = getNextDelimiterBlockKey(block, blockMap);\n\n while (nextDelimiter && blockMap.get(nextDelimiter)) {\n var _block = blockMap.get(nextDelimiter);\n\n nextDelimiters.push(nextDelimiter); // we do not need to keep checking all root node siblings, just the first occurance\n\n nextDelimiter = _block.getParentKey() ? getNextDelimiterBlockKey(_block, blockMap) : null;\n }\n\n return nextDelimiters;\n};\n\nvar getNextValidSibling = function getNextValidSibling(block, blockMap, originalBlockMap) {\n if (!block) {\n return null;\n } // note that we need to make sure we refer to the original block since this\n // function is called within a withMutations\n\n\n var nextValidSiblingKey = originalBlockMap.get(block.getKey()).getNextSiblingKey();\n\n while (nextValidSiblingKey && !blockMap.get(nextValidSiblingKey)) {\n nextValidSiblingKey = originalBlockMap.get(nextValidSiblingKey).getNextSiblingKey() || null;\n }\n\n return nextValidSiblingKey;\n};\n\nvar getPrevValidSibling = function getPrevValidSibling(block, blockMap, originalBlockMap) {\n if (!block) {\n return null;\n } // note that we need to make sure we refer to the original block since this\n // function is called within a withMutations\n\n\n var prevValidSiblingKey = originalBlockMap.get(block.getKey()).getPrevSiblingKey();\n\n while (prevValidSiblingKey && !blockMap.get(prevValidSiblingKey)) {\n prevValidSiblingKey = originalBlockMap.get(prevValidSiblingKey).getPrevSiblingKey() || null;\n }\n\n return prevValidSiblingKey;\n};\n\nvar updateBlockMapLinks = function updateBlockMapLinks(blockMap, startBlock, endBlock, originalBlockMap) {\n return blockMap.withMutations(function (blocks) {\n // update start block if its retained\n transformBlock(startBlock.getKey(), blocks, function (block) {\n return block.merge({\n nextSibling: getNextValidSibling(block, blocks, originalBlockMap),\n prevSibling: getPrevValidSibling(block, blocks, originalBlockMap)\n });\n }); // update endblock if its retained\n\n transformBlock(endBlock.getKey(), blocks, function (block) {\n return block.merge({\n nextSibling: getNextValidSibling(block, blocks, originalBlockMap),\n prevSibling: getPrevValidSibling(block, blocks, originalBlockMap)\n });\n }); // update start block parent ancestors\n\n getAncestorsKeys(startBlock.getKey(), originalBlockMap).forEach(function (parentKey) {\n return transformBlock(parentKey, blocks, function (block) {\n return block.merge({\n children: block.getChildKeys().filter(function (key) {\n return blocks.get(key);\n }),\n nextSibling: getNextValidSibling(block, blocks, originalBlockMap),\n prevSibling: getPrevValidSibling(block, blocks, originalBlockMap)\n });\n });\n }); // update start block next - can only happen if startBlock == endBlock\n\n transformBlock(startBlock.getNextSiblingKey(), blocks, function (block) {\n return block.merge({\n prevSibling: startBlock.getPrevSiblingKey()\n });\n }); // update start block prev\n\n transformBlock(startBlock.getPrevSiblingKey(), blocks, function (block) {\n return block.merge({\n nextSibling: getNextValidSibling(block, blocks, originalBlockMap)\n });\n }); // update end block next\n\n transformBlock(endBlock.getNextSiblingKey(), blocks, function (block) {\n return block.merge({\n prevSibling: getPrevValidSibling(block, blocks, originalBlockMap)\n });\n }); // update end block prev\n\n transformBlock(endBlock.getPrevSiblingKey(), blocks, function (block) {\n return block.merge({\n nextSibling: endBlock.getNextSiblingKey()\n });\n }); // update end block parent ancestors\n\n getAncestorsKeys(endBlock.getKey(), originalBlockMap).forEach(function (parentKey) {\n transformBlock(parentKey, blocks, function (block) {\n return block.merge({\n children: block.getChildKeys().filter(function (key) {\n return blocks.get(key);\n }),\n nextSibling: getNextValidSibling(block, blocks, originalBlockMap),\n prevSibling: getPrevValidSibling(block, blocks, originalBlockMap)\n });\n });\n }); // update next delimiters all the way to a root delimiter\n\n getNextDelimitersBlockKeys(endBlock, originalBlockMap).forEach(function (delimiterKey) {\n return transformBlock(delimiterKey, blocks, function (block) {\n return block.merge({\n nextSibling: getNextValidSibling(block, blocks, originalBlockMap),\n prevSibling: getPrevValidSibling(block, blocks, originalBlockMap)\n });\n });\n }); // if parent (startBlock) was deleted\n\n if (blockMap.get(startBlock.getKey()) == null && blockMap.get(endBlock.getKey()) != null && endBlock.getParentKey() === startBlock.getKey() && endBlock.getPrevSiblingKey() == null) {\n var prevSiblingKey = startBlock.getPrevSiblingKey(); // endBlock becomes next sibling of parent's prevSibling\n\n transformBlock(endBlock.getKey(), blocks, function (block) {\n return block.merge({\n prevSibling: prevSiblingKey\n });\n });\n transformBlock(prevSiblingKey, blocks, function (block) {\n return block.merge({\n nextSibling: endBlock.getKey()\n });\n }); // Update parent for previous parent's children, and children for that parent\n\n var prevSibling = prevSiblingKey ? blockMap.get(prevSiblingKey) : null;\n var newParentKey = prevSibling ? prevSibling.getParentKey() : null;\n startBlock.getChildKeys().forEach(function (childKey) {\n transformBlock(childKey, blocks, function (block) {\n return block.merge({\n parent: newParentKey // set to null if there is no parent\n\n });\n });\n });\n\n if (newParentKey != null) {\n var newParent = blockMap.get(newParentKey);\n transformBlock(newParentKey, blocks, function (block) {\n return block.merge({\n children: newParent.getChildKeys().concat(startBlock.getChildKeys())\n });\n });\n } // last child of deleted parent should point to next sibling\n\n\n transformBlock(startBlock.getChildKeys().find(function (key) {\n var block = blockMap.get(key);\n return block.getNextSiblingKey() === null;\n }), blocks, function (block) {\n return block.merge({\n nextSibling: startBlock.getNextSiblingKey()\n });\n });\n }\n });\n};\n\nvar removeRangeFromContentState = function removeRangeFromContentState(contentState, selectionState) {\n if (selectionState.isCollapsed()) {\n return contentState;\n }\n\n var blockMap = contentState.getBlockMap();\n var startKey = selectionState.getStartKey();\n var startOffset = selectionState.getStartOffset();\n var endKey = selectionState.getEndKey();\n var endOffset = selectionState.getEndOffset();\n var startBlock = blockMap.get(startKey);\n var endBlock = blockMap.get(endKey); // we assume that ContentBlockNode and ContentBlocks are not mixed together\n\n var isExperimentalTreeBlock = startBlock instanceof ContentBlockNode; // used to retain blocks that should not be deleted to avoid orphan children\n\n var parentAncestors = [];\n\n if (isExperimentalTreeBlock) {\n var endBlockchildrenKeys = endBlock.getChildKeys();\n var endBlockAncestors = getAncestorsKeys(endKey, blockMap); // endBlock has unselected siblings so we can not remove its ancestors parents\n\n if (endBlock.getNextSiblingKey()) {\n parentAncestors = parentAncestors.concat(endBlockAncestors);\n } // endBlock has children so can not remove this block or any of its ancestors\n\n\n if (!endBlockchildrenKeys.isEmpty()) {\n parentAncestors = parentAncestors.concat(endBlockAncestors.concat([endKey]));\n } // we need to retain all ancestors of the next delimiter block\n\n\n parentAncestors = parentAncestors.concat(getAncestorsKeys(getNextDelimiterBlockKey(endBlock, blockMap), blockMap));\n }\n\n var characterList;\n\n if (startBlock === endBlock) {\n characterList = removeFromList(startBlock.getCharacterList(), startOffset, endOffset);\n } else {\n characterList = startBlock.getCharacterList().slice(0, startOffset).concat(endBlock.getCharacterList().slice(endOffset));\n }\n\n var modifiedStart = startBlock.merge({\n text: startBlock.getText().slice(0, startOffset) + endBlock.getText().slice(endOffset),\n characterList: characterList\n }); // If cursor (collapsed) is at the start of the first child, delete parent\n // instead of child\n\n var shouldDeleteParent = isExperimentalTreeBlock && startOffset === 0 && endOffset === 0 && endBlock.getParentKey() === startKey && endBlock.getPrevSiblingKey() == null;\n var newBlocks = shouldDeleteParent ? Map([[startKey, null]]) : blockMap.toSeq().skipUntil(function (_, k) {\n return k === startKey;\n }).takeUntil(function (_, k) {\n return k === endKey;\n }).filter(function (_, k) {\n return parentAncestors.indexOf(k) === -1;\n }).concat(Map([[endKey, null]])).map(function (_, k) {\n return k === startKey ? modifiedStart : null;\n });\n var updatedBlockMap = blockMap.merge(newBlocks).filter(function (block) {\n return !!block;\n }); // Only update tree block pointers if the range is across blocks\n\n if (isExperimentalTreeBlock && startBlock !== endBlock) {\n updatedBlockMap = updateBlockMapLinks(updatedBlockMap, startBlock, endBlock, blockMap);\n }\n\n return contentState.merge({\n blockMap: updatedBlockMap,\n selectionBefore: selectionState,\n selectionAfter: selectionState.merge({\n anchorKey: startKey,\n anchorOffset: startOffset,\n focusKey: startKey,\n focusOffset: startOffset,\n isBackward: false\n })\n });\n};\n/**\n * Maintain persistence for target list when removing characters on the\n * head and tail of the character list.\n */\n\n\nvar removeFromList = function removeFromList(targetList, startOffset, endOffset) {\n if (startOffset === 0) {\n while (startOffset < endOffset) {\n targetList = targetList.shift();\n startOffset++;\n }\n } else if (endOffset === targetList.count()) {\n while (endOffset > startOffset) {\n targetList = targetList.pop();\n endOffset--;\n }\n } else {\n var head = targetList.slice(0, startOffset);\n var tail = targetList.slice(endOffset);\n targetList = head.concat(tail).toList();\n }\n\n return targetList;\n};\n\nmodule.exports = removeRangeFromContentState;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar DraftModifier = require(\"./DraftModifier\");\n\nvar gkx = require(\"./gkx\");\n\nvar experimentalTreeDataSupport = gkx('draft_tree_data_support');\n/**\n * For a collapsed selection state, remove text based on the specified strategy.\n * If the selection state is not collapsed, remove the entire selected range.\n */\n\nfunction removeTextWithStrategy(editorState, strategy, direction) {\n var selection = editorState.getSelection();\n var content = editorState.getCurrentContent();\n var target = selection;\n var anchorKey = selection.getAnchorKey();\n var focusKey = selection.getFocusKey();\n var anchorBlock = content.getBlockForKey(anchorKey);\n\n if (experimentalTreeDataSupport) {\n if (direction === 'forward') {\n if (anchorKey !== focusKey) {\n // For now we ignore forward delete across blocks,\n // if there is demand for this we will implement it.\n return content;\n }\n }\n }\n\n if (selection.isCollapsed()) {\n if (direction === 'forward') {\n if (editorState.isSelectionAtEndOfContent()) {\n return content;\n }\n\n if (experimentalTreeDataSupport) {\n var isAtEndOfBlock = selection.getAnchorOffset() === content.getBlockForKey(anchorKey).getLength();\n\n if (isAtEndOfBlock) {\n var anchorBlockSibling = content.getBlockForKey(anchorBlock.nextSibling);\n\n if (!anchorBlockSibling || anchorBlockSibling.getLength() === 0) {\n // For now we ignore forward delete at the end of a block,\n // if there is demand for this we will implement it.\n return content;\n }\n }\n }\n } else if (editorState.isSelectionAtStartOfContent()) {\n return content;\n }\n\n target = strategy(editorState);\n\n if (target === selection) {\n return content;\n }\n }\n\n return DraftModifier.removeRange(content, target, direction);\n}\n\nmodule.exports = removeTextWithStrategy;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar REGEX_BLOCK_DELIMITER = new RegExp('\\r', 'g');\n\nfunction sanitizeDraftText(input) {\n return input.replace(REGEX_BLOCK_DELIMITER, '');\n}\n\nmodule.exports = sanitizeDraftText;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar DraftEffects = require(\"./DraftEffects\");\n\nvar DraftJsDebugLogging = require(\"./DraftJsDebugLogging\");\n\nvar UserAgent = require(\"fbjs/lib/UserAgent\");\n\nvar containsNode = require(\"fbjs/lib/containsNode\");\n\nvar getActiveElement = require(\"fbjs/lib/getActiveElement\");\n\nvar getCorrectDocumentFromNode = require(\"./getCorrectDocumentFromNode\");\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nvar isElement = require(\"./isElement\");\n\nvar isIE = UserAgent.isBrowser('IE');\n\nfunction getAnonymizedDOM(node, getNodeLabels) {\n if (!node) {\n return '[empty]';\n }\n\n var anonymized = anonymizeTextWithin(node, getNodeLabels);\n\n if (anonymized.nodeType === Node.TEXT_NODE) {\n return anonymized.textContent;\n }\n\n !isElement(anonymized) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Node must be an Element if it is not a text node.') : invariant(false) : void 0;\n var castedElement = anonymized;\n return castedElement.outerHTML;\n}\n\nfunction anonymizeTextWithin(node, getNodeLabels) {\n var labels = getNodeLabels !== undefined ? getNodeLabels(node) : [];\n\n if (node.nodeType === Node.TEXT_NODE) {\n var length = node.textContent.length;\n return getCorrectDocumentFromNode(node).createTextNode('[text ' + length + (labels.length ? ' | ' + labels.join(', ') : '') + ']');\n }\n\n var clone = node.cloneNode();\n\n if (clone.nodeType === 1 && labels.length) {\n clone.setAttribute('data-labels', labels.join(', '));\n }\n\n var childNodes = node.childNodes;\n\n for (var ii = 0; ii < childNodes.length; ii++) {\n clone.appendChild(anonymizeTextWithin(childNodes[ii], getNodeLabels));\n }\n\n return clone;\n}\n\nfunction getAnonymizedEditorDOM(node, getNodeLabels) {\n // grabbing the DOM content of the Draft editor\n var currentNode = node; // this should only be used after checking with isElement\n\n var castedNode = currentNode;\n\n while (currentNode) {\n if (isElement(currentNode) && castedNode.hasAttribute('contenteditable')) {\n // found the Draft editor container\n return getAnonymizedDOM(currentNode, getNodeLabels);\n } else {\n currentNode = currentNode.parentNode;\n castedNode = currentNode;\n }\n }\n\n return 'Could not find contentEditable parent of node';\n}\n\nfunction getNodeLength(node) {\n return node.nodeValue === null ? node.childNodes.length : node.nodeValue.length;\n}\n/**\n * In modern non-IE browsers, we can support both forward and backward\n * selections.\n *\n * Note: IE10+ supports the Selection object, but it does not support\n * the `extend` method, which means that even in modern IE, it's not possible\n * to programatically create a backward selection. Thus, for all IE\n * versions, we use the old IE API to create our selections.\n */\n\n\nfunction setDraftEditorSelection(selectionState, node, blockKey, nodeStart, nodeEnd) {\n // It's possible that the editor has been removed from the DOM but\n // our selection code doesn't know it yet. Forcing selection in\n // this case may lead to errors, so just bail now.\n var documentObject = getCorrectDocumentFromNode(node);\n\n if (!containsNode(documentObject.documentElement, node)) {\n return;\n }\n\n var selection = documentObject.defaultView.getSelection();\n var anchorKey = selectionState.getAnchorKey();\n var anchorOffset = selectionState.getAnchorOffset();\n var focusKey = selectionState.getFocusKey();\n var focusOffset = selectionState.getFocusOffset();\n var isBackward = selectionState.getIsBackward(); // IE doesn't support backward selection. Swap key/offset pairs.\n\n if (!selection.extend && isBackward) {\n var tempKey = anchorKey;\n var tempOffset = anchorOffset;\n anchorKey = focusKey;\n anchorOffset = focusOffset;\n focusKey = tempKey;\n focusOffset = tempOffset;\n isBackward = false;\n }\n\n var hasAnchor = anchorKey === blockKey && nodeStart <= anchorOffset && nodeEnd >= anchorOffset;\n var hasFocus = focusKey === blockKey && nodeStart <= focusOffset && nodeEnd >= focusOffset; // If the selection is entirely bound within this node, set the selection\n // and be done.\n\n if (hasAnchor && hasFocus) {\n selection.removeAllRanges();\n addPointToSelection(selection, node, anchorOffset - nodeStart, selectionState);\n addFocusToSelection(selection, node, focusOffset - nodeStart, selectionState);\n return;\n }\n\n if (!isBackward) {\n // If the anchor is within this node, set the range start.\n if (hasAnchor) {\n selection.removeAllRanges();\n addPointToSelection(selection, node, anchorOffset - nodeStart, selectionState);\n } // If the focus is within this node, we can assume that we have\n // already set the appropriate start range on the selection, and\n // can simply extend the selection.\n\n\n if (hasFocus) {\n addFocusToSelection(selection, node, focusOffset - nodeStart, selectionState);\n }\n } else {\n // If this node has the focus, set the selection range to be a\n // collapsed range beginning here. Later, when we encounter the anchor,\n // we'll use this information to extend the selection.\n if (hasFocus) {\n selection.removeAllRanges();\n addPointToSelection(selection, node, focusOffset - nodeStart, selectionState);\n } // If this node has the anchor, we may assume that the correct\n // focus information is already stored on the selection object.\n // We keep track of it, reset the selection range, and extend it\n // back to the focus point.\n\n\n if (hasAnchor) {\n var storedFocusNode = selection.focusNode;\n var storedFocusOffset = selection.focusOffset;\n selection.removeAllRanges();\n addPointToSelection(selection, node, anchorOffset - nodeStart, selectionState);\n addFocusToSelection(selection, storedFocusNode, storedFocusOffset, selectionState);\n }\n }\n}\n/**\n * Extend selection towards focus point.\n */\n\n\nfunction addFocusToSelection(selection, node, offset, selectionState) {\n var activeElement = getActiveElement();\n var extend = selection.extend; // containsNode returns false if node is null.\n // Let's refine the type of this value out here so flow knows.\n\n if (extend && node != null && containsNode(activeElement, node)) {\n // If `extend` is called while another element has focus, an error is\n // thrown. We therefore disable `extend` if the active element is somewhere\n // other than the node we are selecting. This should only occur in Firefox,\n // since it is the only browser to support multiple selections.\n // See https://bugzilla.mozilla.org/show_bug.cgi?id=921444.\n // logging to catch bug that is being reported in t16250795\n if (offset > getNodeLength(node)) {\n // the call to 'selection.extend' is about to throw\n DraftJsDebugLogging.logSelectionStateFailure({\n anonymizedDom: getAnonymizedEditorDOM(node),\n extraParams: JSON.stringify({\n offset: offset\n }),\n selectionState: JSON.stringify(selectionState.toJS())\n });\n } // logging to catch bug that is being reported in t18110632\n\n\n var nodeWasFocus = node === selection.focusNode;\n\n try {\n // Fixes some reports of \"InvalidStateError: Failed to execute 'extend' on\n // 'Selection': This Selection object doesn't have any Ranges.\"\n // Note: selection.extend does not exist in IE.\n if (selection.rangeCount > 0 && selection.extend) {\n selection.extend(node, offset);\n }\n } catch (e) {\n DraftJsDebugLogging.logSelectionStateFailure({\n anonymizedDom: getAnonymizedEditorDOM(node, function (n) {\n var labels = [];\n\n if (n === activeElement) {\n labels.push('active element');\n }\n\n if (n === selection.anchorNode) {\n labels.push('selection anchor node');\n }\n\n if (n === selection.focusNode) {\n labels.push('selection focus node');\n }\n\n return labels;\n }),\n extraParams: JSON.stringify({\n activeElementName: activeElement ? activeElement.nodeName : null,\n nodeIsFocus: node === selection.focusNode,\n nodeWasFocus: nodeWasFocus,\n selectionRangeCount: selection.rangeCount,\n selectionAnchorNodeName: selection.anchorNode ? selection.anchorNode.nodeName : null,\n selectionAnchorOffset: selection.anchorOffset,\n selectionFocusNodeName: selection.focusNode ? selection.focusNode.nodeName : null,\n selectionFocusOffset: selection.focusOffset,\n message: e ? '' + e : null,\n offset: offset\n }, null, 2),\n selectionState: JSON.stringify(selectionState.toJS(), null, 2)\n }); // allow the error to be thrown -\n // better than continuing in a broken state\n\n throw e;\n }\n } else {\n // IE doesn't support extend. This will mean no backward selection.\n // Extract the existing selection range and add focus to it.\n // Additionally, clone the selection range. IE11 throws an\n // InvalidStateError when attempting to access selection properties\n // after the range is detached.\n if (node && selection.rangeCount > 0) {\n var range = selection.getRangeAt(0);\n range.setEnd(node, offset);\n selection.addRange(range.cloneRange());\n }\n }\n}\n\nfunction addPointToSelection(selection, node, offset, selectionState) {\n var range = getCorrectDocumentFromNode(node).createRange(); // logging to catch bug that is being reported in t16250795\n\n if (offset > getNodeLength(node)) {\n // in this case we know that the call to 'range.setStart' is about to throw\n DraftJsDebugLogging.logSelectionStateFailure({\n anonymizedDom: getAnonymizedEditorDOM(node),\n extraParams: JSON.stringify({\n offset: offset\n }),\n selectionState: JSON.stringify(selectionState.toJS())\n });\n DraftEffects.handleExtensionCausedError();\n }\n\n range.setStart(node, offset); // IE sometimes throws Unspecified Error when trying to addRange\n\n if (isIE) {\n try {\n selection.addRange(range);\n } catch (e) {\n if (process.env.NODE_ENV !== \"production\") {\n /* eslint-disable-next-line no-console */\n console.warn('Call to selection.addRange() threw exception: ', e);\n }\n }\n } else {\n selection.addRange(range);\n }\n}\n\nmodule.exports = {\n setDraftEditorSelection: setDraftEditorSelection,\n addFocusToSelection: addFocusToSelection\n};","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar ContentBlockNode = require(\"./ContentBlockNode\");\n\nvar generateRandomKey = require(\"./generateRandomKey\");\n\nvar Immutable = require(\"immutable\");\n\nvar invariant = require(\"fbjs/lib/invariant\");\n\nvar modifyBlockForContentState = require(\"./modifyBlockForContentState\");\n\nvar List = Immutable.List,\n Map = Immutable.Map;\n\nvar transformBlock = function transformBlock(key, blockMap, func) {\n if (!key) {\n return;\n }\n\n var block = blockMap.get(key);\n\n if (!block) {\n return;\n }\n\n blockMap.set(key, func(block));\n};\n\nvar updateBlockMapLinks = function updateBlockMapLinks(blockMap, originalBlock, belowBlock) {\n return blockMap.withMutations(function (blocks) {\n var originalBlockKey = originalBlock.getKey();\n var belowBlockKey = belowBlock.getKey(); // update block parent\n\n transformBlock(originalBlock.getParentKey(), blocks, function (block) {\n var parentChildrenList = block.getChildKeys();\n var insertionIndex = parentChildrenList.indexOf(originalBlockKey) + 1;\n var newChildrenArray = parentChildrenList.toArray();\n newChildrenArray.splice(insertionIndex, 0, belowBlockKey);\n return block.merge({\n children: List(newChildrenArray)\n });\n }); // update original next block\n\n transformBlock(originalBlock.getNextSiblingKey(), blocks, function (block) {\n return block.merge({\n prevSibling: belowBlockKey\n });\n }); // update original block\n\n transformBlock(originalBlockKey, blocks, function (block) {\n return block.merge({\n nextSibling: belowBlockKey\n });\n }); // update below block\n\n transformBlock(belowBlockKey, blocks, function (block) {\n return block.merge({\n prevSibling: originalBlockKey\n });\n });\n });\n};\n\nvar splitBlockInContentState = function splitBlockInContentState(contentState, selectionState) {\n !selectionState.isCollapsed() ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Selection range must be collapsed.') : invariant(false) : void 0;\n var key = selectionState.getAnchorKey();\n var blockMap = contentState.getBlockMap();\n var blockToSplit = blockMap.get(key);\n var text = blockToSplit.getText();\n\n if (!text) {\n var blockType = blockToSplit.getType();\n\n if (blockType === 'unordered-list-item' || blockType === 'ordered-list-item') {\n return modifyBlockForContentState(contentState, selectionState, function (block) {\n return block.merge({\n type: 'unstyled',\n depth: 0\n });\n });\n }\n }\n\n var offset = selectionState.getAnchorOffset();\n var chars = blockToSplit.getCharacterList();\n var keyBelow = generateRandomKey();\n var isExperimentalTreeBlock = blockToSplit instanceof ContentBlockNode;\n var blockAbove = blockToSplit.merge({\n text: text.slice(0, offset),\n characterList: chars.slice(0, offset)\n });\n var blockBelow = blockAbove.merge({\n key: keyBelow,\n text: text.slice(offset),\n characterList: chars.slice(offset),\n data: Map()\n });\n var blocksBefore = blockMap.toSeq().takeUntil(function (v) {\n return v === blockToSplit;\n });\n var blocksAfter = blockMap.toSeq().skipUntil(function (v) {\n return v === blockToSplit;\n }).rest();\n var newBlocks = blocksBefore.concat([[key, blockAbove], [keyBelow, blockBelow]], blocksAfter).toOrderedMap();\n\n if (isExperimentalTreeBlock) {\n !blockToSplit.getChildKeys().isEmpty() ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'ContentBlockNode must not have children') : invariant(false) : void 0;\n newBlocks = updateBlockMapLinks(newBlocks, blockAbove, blockBelow);\n }\n\n return contentState.merge({\n blockMap: newBlocks,\n selectionBefore: selectionState,\n selectionAfter: selectionState.merge({\n anchorKey: keyBelow,\n anchorOffset: 0,\n focusKey: keyBelow,\n focusOffset: 0,\n isBackward: false\n })\n });\n};\n\nmodule.exports = splitBlockInContentState;","/**\n * Copyright (c) Facebook, Inc. and its affiliates.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @format\n * \n * @emails oncall+draft_js\n */\n'use strict';\n\nvar NEWLINE_REGEX = /\\r\\n?|\\n/g;\n\nfunction splitTextIntoTextBlocks(text) {\n return text.split(NEWLINE_REGEX);\n}\n\nmodule.exports = splitTextIntoTextBlocks;","\"use strict\";\n\n/**\n * Copyright 2004-present Facebook. All Rights Reserved.\n *\n * @typechecks\n * \n * @format\n */\n\n/*eslint-disable no-bitwise */\n\n/**\n * Based on the rfc4122-compliant solution posted at\n * http://stackoverflow.com/questions/105034\n */\nfunction uuid() {\n return 'xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx'.replace(/[xy]/g, function (c) {\n var r = Math.random() * 16 | 0;\n var v = c == 'x' ? r : r & 0x3 | 0x8;\n return v.toString(16);\n });\n}\n\nmodule.exports = uuid;","/**\n * Copyright (c) 2014-2015, Facebook, Inc.\n * All rights reserved.\n *\n * This source code is licensed under the BSD-style license found in the\n * LICENSE file in the root directory of this source tree. An additional grant\n * of patent rights can be found in the PATENTS file in the same directory.\n */\n\n(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n global.Immutable = factory();\n}(this, function () { 'use strict';var SLICE$0 = Array.prototype.slice;\n\n function createClass(ctor, superClass) {\n if (superClass) {\n ctor.prototype = Object.create(superClass.prototype);\n }\n ctor.prototype.constructor = ctor;\n }\n\n function Iterable(value) {\n return isIterable(value) ? value : Seq(value);\n }\n\n\n createClass(KeyedIterable, Iterable);\n function KeyedIterable(value) {\n return isKeyed(value) ? value : KeyedSeq(value);\n }\n\n\n createClass(IndexedIterable, Iterable);\n function IndexedIterable(value) {\n return isIndexed(value) ? value : IndexedSeq(value);\n }\n\n\n createClass(SetIterable, Iterable);\n function SetIterable(value) {\n return isIterable(value) && !isAssociative(value) ? value : SetSeq(value);\n }\n\n\n\n function isIterable(maybeIterable) {\n return !!(maybeIterable && maybeIterable[IS_ITERABLE_SENTINEL]);\n }\n\n function isKeyed(maybeKeyed) {\n return !!(maybeKeyed && maybeKeyed[IS_KEYED_SENTINEL]);\n }\n\n function isIndexed(maybeIndexed) {\n return !!(maybeIndexed && maybeIndexed[IS_INDEXED_SENTINEL]);\n }\n\n function isAssociative(maybeAssociative) {\n return isKeyed(maybeAssociative) || isIndexed(maybeAssociative);\n }\n\n function isOrdered(maybeOrdered) {\n return !!(maybeOrdered && maybeOrdered[IS_ORDERED_SENTINEL]);\n }\n\n Iterable.isIterable = isIterable;\n Iterable.isKeyed = isKeyed;\n Iterable.isIndexed = isIndexed;\n Iterable.isAssociative = isAssociative;\n Iterable.isOrdered = isOrdered;\n\n Iterable.Keyed = KeyedIterable;\n Iterable.Indexed = IndexedIterable;\n Iterable.Set = SetIterable;\n\n\n var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';\n var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';\n var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';\n var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';\n\n // Used for setting prototype methods that IE8 chokes on.\n var DELETE = 'delete';\n\n // Constants describing the size of trie nodes.\n var SHIFT = 5; // Resulted in best performance after ______?\n var SIZE = 1 << SHIFT;\n var MASK = SIZE - 1;\n\n // A consistent shared value representing \"not set\" which equals nothing other\n // than itself, and nothing that could be provided externally.\n var NOT_SET = {};\n\n // Boolean references, Rough equivalent of `bool &`.\n var CHANGE_LENGTH = { value: false };\n var DID_ALTER = { value: false };\n\n function MakeRef(ref) {\n ref.value = false;\n return ref;\n }\n\n function SetRef(ref) {\n ref && (ref.value = true);\n }\n\n // A function which returns a value representing an \"owner\" for transient writes\n // to tries. The return value will only ever equal itself, and will not equal\n // the return of any subsequent call of this function.\n function OwnerID() {}\n\n // http://jsperf.com/copy-array-inline\n function arrCopy(arr, offset) {\n offset = offset || 0;\n var len = Math.max(0, arr.length - offset);\n var newArr = new Array(len);\n for (var ii = 0; ii < len; ii++) {\n newArr[ii] = arr[ii + offset];\n }\n return newArr;\n }\n\n function ensureSize(iter) {\n if (iter.size === undefined) {\n iter.size = iter.__iterate(returnTrue);\n }\n return iter.size;\n }\n\n function wrapIndex(iter, index) {\n // This implements \"is array index\" which the ECMAString spec defines as:\n //\n // A String property name P is an array index if and only if\n // ToString(ToUint32(P)) is equal to P and ToUint32(P) is not equal\n // to 2^32−1.\n //\n // http://www.ecma-international.org/ecma-262/6.0/#sec-array-exotic-objects\n if (typeof index !== 'number') {\n var uint32Index = index >>> 0; // N >>> 0 is shorthand for ToUint32\n if ('' + uint32Index !== index || uint32Index === 4294967295) {\n return NaN;\n }\n index = uint32Index;\n }\n return index < 0 ? ensureSize(iter) + index : index;\n }\n\n function returnTrue() {\n return true;\n }\n\n function wholeSlice(begin, end, size) {\n return (begin === 0 || (size !== undefined && begin <= -size)) &&\n (end === undefined || (size !== undefined && end >= size));\n }\n\n function resolveBegin(begin, size) {\n return resolveIndex(begin, size, 0);\n }\n\n function resolveEnd(end, size) {\n return resolveIndex(end, size, size);\n }\n\n function resolveIndex(index, size, defaultIndex) {\n return index === undefined ?\n defaultIndex :\n index < 0 ?\n Math.max(0, size + index) :\n size === undefined ?\n index :\n Math.min(size, index);\n }\n\n /* global Symbol */\n\n var ITERATE_KEYS = 0;\n var ITERATE_VALUES = 1;\n var ITERATE_ENTRIES = 2;\n\n var REAL_ITERATOR_SYMBOL = typeof Symbol === 'function' && Symbol.iterator;\n var FAUX_ITERATOR_SYMBOL = '@@iterator';\n\n var ITERATOR_SYMBOL = REAL_ITERATOR_SYMBOL || FAUX_ITERATOR_SYMBOL;\n\n\n function Iterator(next) {\n this.next = next;\n }\n\n Iterator.prototype.toString = function() {\n return '[Iterator]';\n };\n\n\n Iterator.KEYS = ITERATE_KEYS;\n Iterator.VALUES = ITERATE_VALUES;\n Iterator.ENTRIES = ITERATE_ENTRIES;\n\n Iterator.prototype.inspect =\n Iterator.prototype.toSource = function () { return this.toString(); }\n Iterator.prototype[ITERATOR_SYMBOL] = function () {\n return this;\n };\n\n\n function iteratorValue(type, k, v, iteratorResult) {\n var value = type === 0 ? k : type === 1 ? v : [k, v];\n iteratorResult ? (iteratorResult.value = value) : (iteratorResult = {\n value: value, done: false\n });\n return iteratorResult;\n }\n\n function iteratorDone() {\n return { value: undefined, done: true };\n }\n\n function hasIterator(maybeIterable) {\n return !!getIteratorFn(maybeIterable);\n }\n\n function isIterator(maybeIterator) {\n return maybeIterator && typeof maybeIterator.next === 'function';\n }\n\n function getIterator(iterable) {\n var iteratorFn = getIteratorFn(iterable);\n return iteratorFn && iteratorFn.call(iterable);\n }\n\n function getIteratorFn(iterable) {\n var iteratorFn = iterable && (\n (REAL_ITERATOR_SYMBOL && iterable[REAL_ITERATOR_SYMBOL]) ||\n iterable[FAUX_ITERATOR_SYMBOL]\n );\n if (typeof iteratorFn === 'function') {\n return iteratorFn;\n }\n }\n\n function isArrayLike(value) {\n return value && typeof value.length === 'number';\n }\n\n createClass(Seq, Iterable);\n function Seq(value) {\n return value === null || value === undefined ? emptySequence() :\n isIterable(value) ? value.toSeq() : seqFromValue(value);\n }\n\n Seq.of = function(/*...values*/) {\n return Seq(arguments);\n };\n\n Seq.prototype.toSeq = function() {\n return this;\n };\n\n Seq.prototype.toString = function() {\n return this.__toString('Seq {', '}');\n };\n\n Seq.prototype.cacheResult = function() {\n if (!this._cache && this.__iterateUncached) {\n this._cache = this.entrySeq().toArray();\n this.size = this._cache.length;\n }\n return this;\n };\n\n // abstract __iterateUncached(fn, reverse)\n\n Seq.prototype.__iterate = function(fn, reverse) {\n return seqIterate(this, fn, reverse, true);\n };\n\n // abstract __iteratorUncached(type, reverse)\n\n Seq.prototype.__iterator = function(type, reverse) {\n return seqIterator(this, type, reverse, true);\n };\n\n\n\n createClass(KeyedSeq, Seq);\n function KeyedSeq(value) {\n return value === null || value === undefined ?\n emptySequence().toKeyedSeq() :\n isIterable(value) ?\n (isKeyed(value) ? value.toSeq() : value.fromEntrySeq()) :\n keyedSeqFromValue(value);\n }\n\n KeyedSeq.prototype.toKeyedSeq = function() {\n return this;\n };\n\n\n\n createClass(IndexedSeq, Seq);\n function IndexedSeq(value) {\n return value === null || value === undefined ? emptySequence() :\n !isIterable(value) ? indexedSeqFromValue(value) :\n isKeyed(value) ? value.entrySeq() : value.toIndexedSeq();\n }\n\n IndexedSeq.of = function(/*...values*/) {\n return IndexedSeq(arguments);\n };\n\n IndexedSeq.prototype.toIndexedSeq = function() {\n return this;\n };\n\n IndexedSeq.prototype.toString = function() {\n return this.__toString('Seq [', ']');\n };\n\n IndexedSeq.prototype.__iterate = function(fn, reverse) {\n return seqIterate(this, fn, reverse, false);\n };\n\n IndexedSeq.prototype.__iterator = function(type, reverse) {\n return seqIterator(this, type, reverse, false);\n };\n\n\n\n createClass(SetSeq, Seq);\n function SetSeq(value) {\n return (\n value === null || value === undefined ? emptySequence() :\n !isIterable(value) ? indexedSeqFromValue(value) :\n isKeyed(value) ? value.entrySeq() : value\n ).toSetSeq();\n }\n\n SetSeq.of = function(/*...values*/) {\n return SetSeq(arguments);\n };\n\n SetSeq.prototype.toSetSeq = function() {\n return this;\n };\n\n\n\n Seq.isSeq = isSeq;\n Seq.Keyed = KeyedSeq;\n Seq.Set = SetSeq;\n Seq.Indexed = IndexedSeq;\n\n var IS_SEQ_SENTINEL = '@@__IMMUTABLE_SEQ__@@';\n\n Seq.prototype[IS_SEQ_SENTINEL] = true;\n\n\n\n createClass(ArraySeq, IndexedSeq);\n function ArraySeq(array) {\n this._array = array;\n this.size = array.length;\n }\n\n ArraySeq.prototype.get = function(index, notSetValue) {\n return this.has(index) ? this._array[wrapIndex(this, index)] : notSetValue;\n };\n\n ArraySeq.prototype.__iterate = function(fn, reverse) {\n var array = this._array;\n var maxIndex = array.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n if (fn(array[reverse ? maxIndex - ii : ii], ii, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n ArraySeq.prototype.__iterator = function(type, reverse) {\n var array = this._array;\n var maxIndex = array.length - 1;\n var ii = 0;\n return new Iterator(function() \n {return ii > maxIndex ?\n iteratorDone() :\n iteratorValue(type, ii, array[reverse ? maxIndex - ii++ : ii++])}\n );\n };\n\n\n\n createClass(ObjectSeq, KeyedSeq);\n function ObjectSeq(object) {\n var keys = Object.keys(object);\n this._object = object;\n this._keys = keys;\n this.size = keys.length;\n }\n\n ObjectSeq.prototype.get = function(key, notSetValue) {\n if (notSetValue !== undefined && !this.has(key)) {\n return notSetValue;\n }\n return this._object[key];\n };\n\n ObjectSeq.prototype.has = function(key) {\n return this._object.hasOwnProperty(key);\n };\n\n ObjectSeq.prototype.__iterate = function(fn, reverse) {\n var object = this._object;\n var keys = this._keys;\n var maxIndex = keys.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n var key = keys[reverse ? maxIndex - ii : ii];\n if (fn(object[key], key, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n ObjectSeq.prototype.__iterator = function(type, reverse) {\n var object = this._object;\n var keys = this._keys;\n var maxIndex = keys.length - 1;\n var ii = 0;\n return new Iterator(function() {\n var key = keys[reverse ? maxIndex - ii : ii];\n return ii++ > maxIndex ?\n iteratorDone() :\n iteratorValue(type, key, object[key]);\n });\n };\n\n ObjectSeq.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n createClass(IterableSeq, IndexedSeq);\n function IterableSeq(iterable) {\n this._iterable = iterable;\n this.size = iterable.length || iterable.size;\n }\n\n IterableSeq.prototype.__iterateUncached = function(fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterable = this._iterable;\n var iterator = getIterator(iterable);\n var iterations = 0;\n if (isIterator(iterator)) {\n var step;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n }\n return iterations;\n };\n\n IterableSeq.prototype.__iteratorUncached = function(type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterable = this._iterable;\n var iterator = getIterator(iterable);\n if (!isIterator(iterator)) {\n return new Iterator(iteratorDone);\n }\n var iterations = 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step : iteratorValue(type, iterations++, step.value);\n });\n };\n\n\n\n createClass(IteratorSeq, IndexedSeq);\n function IteratorSeq(iterator) {\n this._iterator = iterator;\n this._iteratorCache = [];\n }\n\n IteratorSeq.prototype.__iterateUncached = function(fn, reverse) {\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterator = this._iterator;\n var cache = this._iteratorCache;\n var iterations = 0;\n while (iterations < cache.length) {\n if (fn(cache[iterations], iterations++, this) === false) {\n return iterations;\n }\n }\n var step;\n while (!(step = iterator.next()).done) {\n var val = step.value;\n cache[iterations] = val;\n if (fn(val, iterations++, this) === false) {\n break;\n }\n }\n return iterations;\n };\n\n IteratorSeq.prototype.__iteratorUncached = function(type, reverse) {\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = this._iterator;\n var cache = this._iteratorCache;\n var iterations = 0;\n return new Iterator(function() {\n if (iterations >= cache.length) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n cache[iterations] = step.value;\n }\n return iteratorValue(type, iterations, cache[iterations++]);\n });\n };\n\n\n\n\n // # pragma Helper functions\n\n function isSeq(maybeSeq) {\n return !!(maybeSeq && maybeSeq[IS_SEQ_SENTINEL]);\n }\n\n var EMPTY_SEQ;\n\n function emptySequence() {\n return EMPTY_SEQ || (EMPTY_SEQ = new ArraySeq([]));\n }\n\n function keyedSeqFromValue(value) {\n var seq =\n Array.isArray(value) ? new ArraySeq(value).fromEntrySeq() :\n isIterator(value) ? new IteratorSeq(value).fromEntrySeq() :\n hasIterator(value) ? new IterableSeq(value).fromEntrySeq() :\n typeof value === 'object' ? new ObjectSeq(value) :\n undefined;\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of [k, v] entries, '+\n 'or keyed object: ' + value\n );\n }\n return seq;\n }\n\n function indexedSeqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value);\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of values: ' + value\n );\n }\n return seq;\n }\n\n function seqFromValue(value) {\n var seq = maybeIndexedSeqFromValue(value) ||\n (typeof value === 'object' && new ObjectSeq(value));\n if (!seq) {\n throw new TypeError(\n 'Expected Array or iterable object of values, or keyed object: ' + value\n );\n }\n return seq;\n }\n\n function maybeIndexedSeqFromValue(value) {\n return (\n isArrayLike(value) ? new ArraySeq(value) :\n isIterator(value) ? new IteratorSeq(value) :\n hasIterator(value) ? new IterableSeq(value) :\n undefined\n );\n }\n\n function seqIterate(seq, fn, reverse, useKeys) {\n var cache = seq._cache;\n if (cache) {\n var maxIndex = cache.length - 1;\n for (var ii = 0; ii <= maxIndex; ii++) {\n var entry = cache[reverse ? maxIndex - ii : ii];\n if (fn(entry[1], useKeys ? entry[0] : ii, seq) === false) {\n return ii + 1;\n }\n }\n return ii;\n }\n return seq.__iterateUncached(fn, reverse);\n }\n\n function seqIterator(seq, type, reverse, useKeys) {\n var cache = seq._cache;\n if (cache) {\n var maxIndex = cache.length - 1;\n var ii = 0;\n return new Iterator(function() {\n var entry = cache[reverse ? maxIndex - ii : ii];\n return ii++ > maxIndex ?\n iteratorDone() :\n iteratorValue(type, useKeys ? entry[0] : ii - 1, entry[1]);\n });\n }\n return seq.__iteratorUncached(type, reverse);\n }\n\n function fromJS(json, converter) {\n return converter ?\n fromJSWith(converter, json, '', {'': json}) :\n fromJSDefault(json);\n }\n\n function fromJSWith(converter, json, key, parentJSON) {\n if (Array.isArray(json)) {\n return converter.call(parentJSON, key, IndexedSeq(json).map(function(v, k) {return fromJSWith(converter, v, k, json)}));\n }\n if (isPlainObj(json)) {\n return converter.call(parentJSON, key, KeyedSeq(json).map(function(v, k) {return fromJSWith(converter, v, k, json)}));\n }\n return json;\n }\n\n function fromJSDefault(json) {\n if (Array.isArray(json)) {\n return IndexedSeq(json).map(fromJSDefault).toList();\n }\n if (isPlainObj(json)) {\n return KeyedSeq(json).map(fromJSDefault).toMap();\n }\n return json;\n }\n\n function isPlainObj(value) {\n return value && (value.constructor === Object || value.constructor === undefined);\n }\n\n /**\n * An extension of the \"same-value\" algorithm as [described for use by ES6 Map\n * and Set](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Map#Key_equality)\n *\n * NaN is considered the same as NaN, however -0 and 0 are considered the same\n * value, which is different from the algorithm described by\n * [`Object.is`](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Object/is).\n *\n * This is extended further to allow Objects to describe the values they\n * represent, by way of `valueOf` or `equals` (and `hashCode`).\n *\n * Note: because of this extension, the key equality of Immutable.Map and the\n * value equality of Immutable.Set will differ from ES6 Map and Set.\n *\n * ### Defining custom values\n *\n * The easiest way to describe the value an object represents is by implementing\n * `valueOf`. For example, `Date` represents a value by returning a unix\n * timestamp for `valueOf`:\n *\n * var date1 = new Date(1234567890000); // Fri Feb 13 2009 ...\n * var date2 = new Date(1234567890000);\n * date1.valueOf(); // 1234567890000\n * assert( date1 !== date2 );\n * assert( Immutable.is( date1, date2 ) );\n *\n * Note: overriding `valueOf` may have other implications if you use this object\n * where JavaScript expects a primitive, such as implicit string coercion.\n *\n * For more complex types, especially collections, implementing `valueOf` may\n * not be performant. An alternative is to implement `equals` and `hashCode`.\n *\n * `equals` takes another object, presumably of similar type, and returns true\n * if the it is equal. Equality is symmetrical, so the same result should be\n * returned if this and the argument are flipped.\n *\n * assert( a.equals(b) === b.equals(a) );\n *\n * `hashCode` returns a 32bit integer number representing the object which will\n * be used to determine how to store the value object in a Map or Set. You must\n * provide both or neither methods, one must not exist without the other.\n *\n * Also, an important relationship between these methods must be upheld: if two\n * values are equal, they *must* return the same hashCode. If the values are not\n * equal, they might have the same hashCode; this is called a hash collision,\n * and while undesirable for performance reasons, it is acceptable.\n *\n * if (a.equals(b)) {\n * assert( a.hashCode() === b.hashCode() );\n * }\n *\n * All Immutable collections implement `equals` and `hashCode`.\n *\n */\n function is(valueA, valueB) {\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n if (typeof valueA.valueOf === 'function' &&\n typeof valueB.valueOf === 'function') {\n valueA = valueA.valueOf();\n valueB = valueB.valueOf();\n if (valueA === valueB || (valueA !== valueA && valueB !== valueB)) {\n return true;\n }\n if (!valueA || !valueB) {\n return false;\n }\n }\n if (typeof valueA.equals === 'function' &&\n typeof valueB.equals === 'function' &&\n valueA.equals(valueB)) {\n return true;\n }\n return false;\n }\n\n function deepEqual(a, b) {\n if (a === b) {\n return true;\n }\n\n if (\n !isIterable(b) ||\n a.size !== undefined && b.size !== undefined && a.size !== b.size ||\n a.__hash !== undefined && b.__hash !== undefined && a.__hash !== b.__hash ||\n isKeyed(a) !== isKeyed(b) ||\n isIndexed(a) !== isIndexed(b) ||\n isOrdered(a) !== isOrdered(b)\n ) {\n return false;\n }\n\n if (a.size === 0 && b.size === 0) {\n return true;\n }\n\n var notAssociative = !isAssociative(a);\n\n if (isOrdered(a)) {\n var entries = a.entries();\n return b.every(function(v, k) {\n var entry = entries.next().value;\n return entry && is(entry[1], v) && (notAssociative || is(entry[0], k));\n }) && entries.next().done;\n }\n\n var flipped = false;\n\n if (a.size === undefined) {\n if (b.size === undefined) {\n if (typeof a.cacheResult === 'function') {\n a.cacheResult();\n }\n } else {\n flipped = true;\n var _ = a;\n a = b;\n b = _;\n }\n }\n\n var allEqual = true;\n var bSize = b.__iterate(function(v, k) {\n if (notAssociative ? !a.has(v) :\n flipped ? !is(v, a.get(k, NOT_SET)) : !is(a.get(k, NOT_SET), v)) {\n allEqual = false;\n return false;\n }\n });\n\n return allEqual && a.size === bSize;\n }\n\n createClass(Repeat, IndexedSeq);\n\n function Repeat(value, times) {\n if (!(this instanceof Repeat)) {\n return new Repeat(value, times);\n }\n this._value = value;\n this.size = times === undefined ? Infinity : Math.max(0, times);\n if (this.size === 0) {\n if (EMPTY_REPEAT) {\n return EMPTY_REPEAT;\n }\n EMPTY_REPEAT = this;\n }\n }\n\n Repeat.prototype.toString = function() {\n if (this.size === 0) {\n return 'Repeat []';\n }\n return 'Repeat [ ' + this._value + ' ' + this.size + ' times ]';\n };\n\n Repeat.prototype.get = function(index, notSetValue) {\n return this.has(index) ? this._value : notSetValue;\n };\n\n Repeat.prototype.includes = function(searchValue) {\n return is(this._value, searchValue);\n };\n\n Repeat.prototype.slice = function(begin, end) {\n var size = this.size;\n return wholeSlice(begin, end, size) ? this :\n new Repeat(this._value, resolveEnd(end, size) - resolveBegin(begin, size));\n };\n\n Repeat.prototype.reverse = function() {\n return this;\n };\n\n Repeat.prototype.indexOf = function(searchValue) {\n if (is(this._value, searchValue)) {\n return 0;\n }\n return -1;\n };\n\n Repeat.prototype.lastIndexOf = function(searchValue) {\n if (is(this._value, searchValue)) {\n return this.size;\n }\n return -1;\n };\n\n Repeat.prototype.__iterate = function(fn, reverse) {\n for (var ii = 0; ii < this.size; ii++) {\n if (fn(this._value, ii, this) === false) {\n return ii + 1;\n }\n }\n return ii;\n };\n\n Repeat.prototype.__iterator = function(type, reverse) {var this$0 = this;\n var ii = 0;\n return new Iterator(function() \n {return ii < this$0.size ? iteratorValue(type, ii++, this$0._value) : iteratorDone()}\n );\n };\n\n Repeat.prototype.equals = function(other) {\n return other instanceof Repeat ?\n is(this._value, other._value) :\n deepEqual(other);\n };\n\n\n var EMPTY_REPEAT;\n\n function invariant(condition, error) {\n if (!condition) throw new Error(error);\n }\n\n createClass(Range, IndexedSeq);\n\n function Range(start, end, step) {\n if (!(this instanceof Range)) {\n return new Range(start, end, step);\n }\n invariant(step !== 0, 'Cannot step a Range by 0');\n start = start || 0;\n if (end === undefined) {\n end = Infinity;\n }\n step = step === undefined ? 1 : Math.abs(step);\n if (end < start) {\n step = -step;\n }\n this._start = start;\n this._end = end;\n this._step = step;\n this.size = Math.max(0, Math.ceil((end - start) / step - 1) + 1);\n if (this.size === 0) {\n if (EMPTY_RANGE) {\n return EMPTY_RANGE;\n }\n EMPTY_RANGE = this;\n }\n }\n\n Range.prototype.toString = function() {\n if (this.size === 0) {\n return 'Range []';\n }\n return 'Range [ ' +\n this._start + '...' + this._end +\n (this._step > 1 ? ' by ' + this._step : '') +\n ' ]';\n };\n\n Range.prototype.get = function(index, notSetValue) {\n return this.has(index) ?\n this._start + wrapIndex(this, index) * this._step :\n notSetValue;\n };\n\n Range.prototype.includes = function(searchValue) {\n var possibleIndex = (searchValue - this._start) / this._step;\n return possibleIndex >= 0 &&\n possibleIndex < this.size &&\n possibleIndex === Math.floor(possibleIndex);\n };\n\n Range.prototype.slice = function(begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n begin = resolveBegin(begin, this.size);\n end = resolveEnd(end, this.size);\n if (end <= begin) {\n return new Range(0, 0);\n }\n return new Range(this.get(begin, this._end), this.get(end, this._end), this._step);\n };\n\n Range.prototype.indexOf = function(searchValue) {\n var offsetValue = searchValue - this._start;\n if (offsetValue % this._step === 0) {\n var index = offsetValue / this._step;\n if (index >= 0 && index < this.size) {\n return index\n }\n }\n return -1;\n };\n\n Range.prototype.lastIndexOf = function(searchValue) {\n return this.indexOf(searchValue);\n };\n\n Range.prototype.__iterate = function(fn, reverse) {\n var maxIndex = this.size - 1;\n var step = this._step;\n var value = reverse ? this._start + maxIndex * step : this._start;\n for (var ii = 0; ii <= maxIndex; ii++) {\n if (fn(value, ii, this) === false) {\n return ii + 1;\n }\n value += reverse ? -step : step;\n }\n return ii;\n };\n\n Range.prototype.__iterator = function(type, reverse) {\n var maxIndex = this.size - 1;\n var step = this._step;\n var value = reverse ? this._start + maxIndex * step : this._start;\n var ii = 0;\n return new Iterator(function() {\n var v = value;\n value += reverse ? -step : step;\n return ii > maxIndex ? iteratorDone() : iteratorValue(type, ii++, v);\n });\n };\n\n Range.prototype.equals = function(other) {\n return other instanceof Range ?\n this._start === other._start &&\n this._end === other._end &&\n this._step === other._step :\n deepEqual(this, other);\n };\n\n\n var EMPTY_RANGE;\n\n createClass(Collection, Iterable);\n function Collection() {\n throw TypeError('Abstract');\n }\n\n\n createClass(KeyedCollection, Collection);function KeyedCollection() {}\n\n createClass(IndexedCollection, Collection);function IndexedCollection() {}\n\n createClass(SetCollection, Collection);function SetCollection() {}\n\n\n Collection.Keyed = KeyedCollection;\n Collection.Indexed = IndexedCollection;\n Collection.Set = SetCollection;\n\n var imul =\n typeof Math.imul === 'function' && Math.imul(0xffffffff, 2) === -2 ?\n Math.imul :\n function imul(a, b) {\n a = a | 0; // int\n b = b | 0; // int\n var c = a & 0xffff;\n var d = b & 0xffff;\n // Shift by 0 fixes the sign on the high part.\n return (c * d) + ((((a >>> 16) * d + c * (b >>> 16)) << 16) >>> 0) | 0; // int\n };\n\n // v8 has an optimization for storing 31-bit signed numbers.\n // Values which have either 00 or 11 as the high order bits qualify.\n // This function drops the highest order bit in a signed number, maintaining\n // the sign bit.\n function smi(i32) {\n return ((i32 >>> 1) & 0x40000000) | (i32 & 0xBFFFFFFF);\n }\n\n function hash(o) {\n if (o === false || o === null || o === undefined) {\n return 0;\n }\n if (typeof o.valueOf === 'function') {\n o = o.valueOf();\n if (o === false || o === null || o === undefined) {\n return 0;\n }\n }\n if (o === true) {\n return 1;\n }\n var type = typeof o;\n if (type === 'number') {\n var h = o | 0;\n if (h !== o) {\n h ^= o * 0xFFFFFFFF;\n }\n while (o > 0xFFFFFFFF) {\n o /= 0xFFFFFFFF;\n h ^= o;\n }\n return smi(h);\n }\n if (type === 'string') {\n return o.length > STRING_HASH_CACHE_MIN_STRLEN ? cachedHashString(o) : hashString(o);\n }\n if (typeof o.hashCode === 'function') {\n return o.hashCode();\n }\n if (type === 'object') {\n return hashJSObj(o);\n }\n if (typeof o.toString === 'function') {\n return hashString(o.toString());\n }\n throw new Error('Value type ' + type + ' cannot be hashed.');\n }\n\n function cachedHashString(string) {\n var hash = stringHashCache[string];\n if (hash === undefined) {\n hash = hashString(string);\n if (STRING_HASH_CACHE_SIZE === STRING_HASH_CACHE_MAX_SIZE) {\n STRING_HASH_CACHE_SIZE = 0;\n stringHashCache = {};\n }\n STRING_HASH_CACHE_SIZE++;\n stringHashCache[string] = hash;\n }\n return hash;\n }\n\n // http://jsperf.com/hashing-strings\n function hashString(string) {\n // This is the hash from JVM\n // The hash code for a string is computed as\n // s[0] * 31 ^ (n - 1) + s[1] * 31 ^ (n - 2) + ... + s[n - 1],\n // where s[i] is the ith character of the string and n is the length of\n // the string. We \"mod\" the result to make it between 0 (inclusive) and 2^31\n // (exclusive) by dropping high bits.\n var hash = 0;\n for (var ii = 0; ii < string.length; ii++) {\n hash = 31 * hash + string.charCodeAt(ii) | 0;\n }\n return smi(hash);\n }\n\n function hashJSObj(obj) {\n var hash;\n if (usingWeakMap) {\n hash = weakMap.get(obj);\n if (hash !== undefined) {\n return hash;\n }\n }\n\n hash = obj[UID_HASH_KEY];\n if (hash !== undefined) {\n return hash;\n }\n\n if (!canDefineProperty) {\n hash = obj.propertyIsEnumerable && obj.propertyIsEnumerable[UID_HASH_KEY];\n if (hash !== undefined) {\n return hash;\n }\n\n hash = getIENodeHash(obj);\n if (hash !== undefined) {\n return hash;\n }\n }\n\n hash = ++objHashUID;\n if (objHashUID & 0x40000000) {\n objHashUID = 0;\n }\n\n if (usingWeakMap) {\n weakMap.set(obj, hash);\n } else if (isExtensible !== undefined && isExtensible(obj) === false) {\n throw new Error('Non-extensible objects are not allowed as keys.');\n } else if (canDefineProperty) {\n Object.defineProperty(obj, UID_HASH_KEY, {\n 'enumerable': false,\n 'configurable': false,\n 'writable': false,\n 'value': hash\n });\n } else if (obj.propertyIsEnumerable !== undefined &&\n obj.propertyIsEnumerable === obj.constructor.prototype.propertyIsEnumerable) {\n // Since we can't define a non-enumerable property on the object\n // we'll hijack one of the less-used non-enumerable properties to\n // save our hash on it. Since this is a function it will not show up in\n // `JSON.stringify` which is what we want.\n obj.propertyIsEnumerable = function() {\n return this.constructor.prototype.propertyIsEnumerable.apply(this, arguments);\n };\n obj.propertyIsEnumerable[UID_HASH_KEY] = hash;\n } else if (obj.nodeType !== undefined) {\n // At this point we couldn't get the IE `uniqueID` to use as a hash\n // and we couldn't use a non-enumerable property to exploit the\n // dontEnum bug so we simply add the `UID_HASH_KEY` on the node\n // itself.\n obj[UID_HASH_KEY] = hash;\n } else {\n throw new Error('Unable to set a non-enumerable property on object.');\n }\n\n return hash;\n }\n\n // Get references to ES5 object methods.\n var isExtensible = Object.isExtensible;\n\n // True if Object.defineProperty works as expected. IE8 fails this test.\n var canDefineProperty = (function() {\n try {\n Object.defineProperty({}, '@', {});\n return true;\n } catch (e) {\n return false;\n }\n }());\n\n // IE has a `uniqueID` property on DOM nodes. We can construct the hash from it\n // and avoid memory leaks from the IE cloneNode bug.\n function getIENodeHash(node) {\n if (node && node.nodeType > 0) {\n switch (node.nodeType) {\n case 1: // Element\n return node.uniqueID;\n case 9: // Document\n return node.documentElement && node.documentElement.uniqueID;\n }\n }\n }\n\n // If possible, use a WeakMap.\n var usingWeakMap = typeof WeakMap === 'function';\n var weakMap;\n if (usingWeakMap) {\n weakMap = new WeakMap();\n }\n\n var objHashUID = 0;\n\n var UID_HASH_KEY = '__immutablehash__';\n if (typeof Symbol === 'function') {\n UID_HASH_KEY = Symbol(UID_HASH_KEY);\n }\n\n var STRING_HASH_CACHE_MIN_STRLEN = 16;\n var STRING_HASH_CACHE_MAX_SIZE = 255;\n var STRING_HASH_CACHE_SIZE = 0;\n var stringHashCache = {};\n\n function assertNotInfinite(size) {\n invariant(\n size !== Infinity,\n 'Cannot perform this action with an infinite size.'\n );\n }\n\n createClass(Map, KeyedCollection);\n\n // @pragma Construction\n\n function Map(value) {\n return value === null || value === undefined ? emptyMap() :\n isMap(value) && !isOrdered(value) ? value :\n emptyMap().withMutations(function(map ) {\n var iter = KeyedIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v, k) {return map.set(k, v)});\n });\n }\n\n Map.prototype.toString = function() {\n return this.__toString('Map {', '}');\n };\n\n // @pragma Access\n\n Map.prototype.get = function(k, notSetValue) {\n return this._root ?\n this._root.get(0, undefined, k, notSetValue) :\n notSetValue;\n };\n\n // @pragma Modification\n\n Map.prototype.set = function(k, v) {\n return updateMap(this, k, v);\n };\n\n Map.prototype.setIn = function(keyPath, v) {\n return this.updateIn(keyPath, NOT_SET, function() {return v});\n };\n\n Map.prototype.remove = function(k) {\n return updateMap(this, k, NOT_SET);\n };\n\n Map.prototype.deleteIn = function(keyPath) {\n return this.updateIn(keyPath, function() {return NOT_SET});\n };\n\n Map.prototype.update = function(k, notSetValue, updater) {\n return arguments.length === 1 ?\n k(this) :\n this.updateIn([k], notSetValue, updater);\n };\n\n Map.prototype.updateIn = function(keyPath, notSetValue, updater) {\n if (!updater) {\n updater = notSetValue;\n notSetValue = undefined;\n }\n var updatedValue = updateInDeepMap(\n this,\n forceIterator(keyPath),\n notSetValue,\n updater\n );\n return updatedValue === NOT_SET ? undefined : updatedValue;\n };\n\n Map.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._root = null;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyMap();\n };\n\n // @pragma Composition\n\n Map.prototype.merge = function(/*...iters*/) {\n return mergeIntoMapWith(this, undefined, arguments);\n };\n\n Map.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoMapWith(this, merger, iters);\n };\n\n Map.prototype.mergeIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);\n return this.updateIn(\n keyPath,\n emptyMap(),\n function(m ) {return typeof m.merge === 'function' ?\n m.merge.apply(m, iters) :\n iters[iters.length - 1]}\n );\n };\n\n Map.prototype.mergeDeep = function(/*...iters*/) {\n return mergeIntoMapWith(this, deepMerger, arguments);\n };\n\n Map.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoMapWith(this, deepMergerWith(merger), iters);\n };\n\n Map.prototype.mergeDeepIn = function(keyPath) {var iters = SLICE$0.call(arguments, 1);\n return this.updateIn(\n keyPath,\n emptyMap(),\n function(m ) {return typeof m.mergeDeep === 'function' ?\n m.mergeDeep.apply(m, iters) :\n iters[iters.length - 1]}\n );\n };\n\n Map.prototype.sort = function(comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator));\n };\n\n Map.prototype.sortBy = function(mapper, comparator) {\n // Late binding\n return OrderedMap(sortFactory(this, comparator, mapper));\n };\n\n // @pragma Mutability\n\n Map.prototype.withMutations = function(fn) {\n var mutable = this.asMutable();\n fn(mutable);\n return mutable.wasAltered() ? mutable.__ensureOwner(this.__ownerID) : this;\n };\n\n Map.prototype.asMutable = function() {\n return this.__ownerID ? this : this.__ensureOwner(new OwnerID());\n };\n\n Map.prototype.asImmutable = function() {\n return this.__ensureOwner();\n };\n\n Map.prototype.wasAltered = function() {\n return this.__altered;\n };\n\n Map.prototype.__iterator = function(type, reverse) {\n return new MapIterator(this, type, reverse);\n };\n\n Map.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n this._root && this._root.iterate(function(entry ) {\n iterations++;\n return fn(entry[1], entry[0], this$0);\n }, reverse);\n return iterations;\n };\n\n Map.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeMap(this.size, this._root, ownerID, this.__hash);\n };\n\n\n function isMap(maybeMap) {\n return !!(maybeMap && maybeMap[IS_MAP_SENTINEL]);\n }\n\n Map.isMap = isMap;\n\n var IS_MAP_SENTINEL = '@@__IMMUTABLE_MAP__@@';\n\n var MapPrototype = Map.prototype;\n MapPrototype[IS_MAP_SENTINEL] = true;\n MapPrototype[DELETE] = MapPrototype.remove;\n MapPrototype.removeIn = MapPrototype.deleteIn;\n\n\n // #pragma Trie Nodes\n\n\n\n function ArrayMapNode(ownerID, entries) {\n this.ownerID = ownerID;\n this.entries = entries;\n }\n\n ArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n };\n\n ArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n\n var entries = this.entries;\n var idx = 0;\n for (var len = entries.length; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && entries.length === 1) {\n return; // undefined\n }\n\n if (!exists && !removed && entries.length >= MAX_ARRAY_MAP_SIZE) {\n return createNodes(ownerID, entries, key, value);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new ArrayMapNode(ownerID, newEntries);\n };\n\n\n\n\n function BitmapIndexedNode(ownerID, bitmap, nodes) {\n this.ownerID = ownerID;\n this.bitmap = bitmap;\n this.nodes = nodes;\n }\n\n BitmapIndexedNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var bit = (1 << ((shift === 0 ? keyHash : keyHash >>> shift) & MASK));\n var bitmap = this.bitmap;\n return (bitmap & bit) === 0 ? notSetValue :\n this.nodes[popCount(bitmap & (bit - 1))].get(shift + SHIFT, keyHash, key, notSetValue);\n };\n\n BitmapIndexedNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var keyHashFrag = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var bit = 1 << keyHashFrag;\n var bitmap = this.bitmap;\n var exists = (bitmap & bit) !== 0;\n\n if (!exists && value === NOT_SET) {\n return this;\n }\n\n var idx = popCount(bitmap & (bit - 1));\n var nodes = this.nodes;\n var node = exists ? nodes[idx] : undefined;\n var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);\n\n if (newNode === node) {\n return this;\n }\n\n if (!exists && newNode && nodes.length >= MAX_BITMAP_INDEXED_SIZE) {\n return expandNodes(ownerID, nodes, bitmap, keyHashFrag, newNode);\n }\n\n if (exists && !newNode && nodes.length === 2 && isLeafNode(nodes[idx ^ 1])) {\n return nodes[idx ^ 1];\n }\n\n if (exists && newNode && nodes.length === 1 && isLeafNode(newNode)) {\n return newNode;\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newBitmap = exists ? newNode ? bitmap : bitmap ^ bit : bitmap | bit;\n var newNodes = exists ? newNode ?\n setIn(nodes, idx, newNode, isEditable) :\n spliceOut(nodes, idx, isEditable) :\n spliceIn(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.bitmap = newBitmap;\n this.nodes = newNodes;\n return this;\n }\n\n return new BitmapIndexedNode(ownerID, newBitmap, newNodes);\n };\n\n\n\n\n function HashArrayMapNode(ownerID, count, nodes) {\n this.ownerID = ownerID;\n this.count = count;\n this.nodes = nodes;\n }\n\n HashArrayMapNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var node = this.nodes[idx];\n return node ? node.get(shift + SHIFT, keyHash, key, notSetValue) : notSetValue;\n };\n\n HashArrayMapNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n var idx = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n var removed = value === NOT_SET;\n var nodes = this.nodes;\n var node = nodes[idx];\n\n if (removed && !node) {\n return this;\n }\n\n var newNode = updateNode(node, ownerID, shift + SHIFT, keyHash, key, value, didChangeSize, didAlter);\n if (newNode === node) {\n return this;\n }\n\n var newCount = this.count;\n if (!node) {\n newCount++;\n } else if (!newNode) {\n newCount--;\n if (newCount < MIN_HASH_ARRAY_MAP_SIZE) {\n return packNodes(ownerID, nodes, newCount, idx);\n }\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newNodes = setIn(nodes, idx, newNode, isEditable);\n\n if (isEditable) {\n this.count = newCount;\n this.nodes = newNodes;\n return this;\n }\n\n return new HashArrayMapNode(ownerID, newCount, newNodes);\n };\n\n\n\n\n function HashCollisionNode(ownerID, keyHash, entries) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entries = entries;\n }\n\n HashCollisionNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n var entries = this.entries;\n for (var ii = 0, len = entries.length; ii < len; ii++) {\n if (is(key, entries[ii][0])) {\n return entries[ii][1];\n }\n }\n return notSetValue;\n };\n\n HashCollisionNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (keyHash === undefined) {\n keyHash = hash(key);\n }\n\n var removed = value === NOT_SET;\n\n if (keyHash !== this.keyHash) {\n if (removed) {\n return this;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, keyHash, [key, value]);\n }\n\n var entries = this.entries;\n var idx = 0;\n for (var len = entries.length; idx < len; idx++) {\n if (is(key, entries[idx][0])) {\n break;\n }\n }\n var exists = idx < len;\n\n if (exists ? entries[idx][1] === value : removed) {\n return this;\n }\n\n SetRef(didAlter);\n (removed || !exists) && SetRef(didChangeSize);\n\n if (removed && len === 2) {\n return new ValueNode(ownerID, this.keyHash, entries[idx ^ 1]);\n }\n\n var isEditable = ownerID && ownerID === this.ownerID;\n var newEntries = isEditable ? entries : arrCopy(entries);\n\n if (exists) {\n if (removed) {\n idx === len - 1 ? newEntries.pop() : (newEntries[idx] = newEntries.pop());\n } else {\n newEntries[idx] = [key, value];\n }\n } else {\n newEntries.push([key, value]);\n }\n\n if (isEditable) {\n this.entries = newEntries;\n return this;\n }\n\n return new HashCollisionNode(ownerID, this.keyHash, newEntries);\n };\n\n\n\n\n function ValueNode(ownerID, keyHash, entry) {\n this.ownerID = ownerID;\n this.keyHash = keyHash;\n this.entry = entry;\n }\n\n ValueNode.prototype.get = function(shift, keyHash, key, notSetValue) {\n return is(key, this.entry[0]) ? this.entry[1] : notSetValue;\n };\n\n ValueNode.prototype.update = function(ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n var removed = value === NOT_SET;\n var keyMatch = is(key, this.entry[0]);\n if (keyMatch ? value === this.entry[1] : removed) {\n return this;\n }\n\n SetRef(didAlter);\n\n if (removed) {\n SetRef(didChangeSize);\n return; // undefined\n }\n\n if (keyMatch) {\n if (ownerID && ownerID === this.ownerID) {\n this.entry[1] = value;\n return this;\n }\n return new ValueNode(ownerID, this.keyHash, [key, value]);\n }\n\n SetRef(didChangeSize);\n return mergeIntoNode(this, ownerID, shift, hash(key), [key, value]);\n };\n\n\n\n // #pragma Iterators\n\n ArrayMapNode.prototype.iterate =\n HashCollisionNode.prototype.iterate = function (fn, reverse) {\n var entries = this.entries;\n for (var ii = 0, maxIndex = entries.length - 1; ii <= maxIndex; ii++) {\n if (fn(entries[reverse ? maxIndex - ii : ii]) === false) {\n return false;\n }\n }\n }\n\n BitmapIndexedNode.prototype.iterate =\n HashArrayMapNode.prototype.iterate = function (fn, reverse) {\n var nodes = this.nodes;\n for (var ii = 0, maxIndex = nodes.length - 1; ii <= maxIndex; ii++) {\n var node = nodes[reverse ? maxIndex - ii : ii];\n if (node && node.iterate(fn, reverse) === false) {\n return false;\n }\n }\n }\n\n ValueNode.prototype.iterate = function (fn, reverse) {\n return fn(this.entry);\n }\n\n createClass(MapIterator, Iterator);\n\n function MapIterator(map, type, reverse) {\n this._type = type;\n this._reverse = reverse;\n this._stack = map._root && mapIteratorFrame(map._root);\n }\n\n MapIterator.prototype.next = function() {\n var type = this._type;\n var stack = this._stack;\n while (stack) {\n var node = stack.node;\n var index = stack.index++;\n var maxIndex;\n if (node.entry) {\n if (index === 0) {\n return mapIteratorValue(type, node.entry);\n }\n } else if (node.entries) {\n maxIndex = node.entries.length - 1;\n if (index <= maxIndex) {\n return mapIteratorValue(type, node.entries[this._reverse ? maxIndex - index : index]);\n }\n } else {\n maxIndex = node.nodes.length - 1;\n if (index <= maxIndex) {\n var subNode = node.nodes[this._reverse ? maxIndex - index : index];\n if (subNode) {\n if (subNode.entry) {\n return mapIteratorValue(type, subNode.entry);\n }\n stack = this._stack = mapIteratorFrame(subNode, stack);\n }\n continue;\n }\n }\n stack = this._stack = this._stack.__prev;\n }\n return iteratorDone();\n };\n\n\n function mapIteratorValue(type, entry) {\n return iteratorValue(type, entry[0], entry[1]);\n }\n\n function mapIteratorFrame(node, prev) {\n return {\n node: node,\n index: 0,\n __prev: prev\n };\n }\n\n function makeMap(size, root, ownerID, hash) {\n var map = Object.create(MapPrototype);\n map.size = size;\n map._root = root;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n }\n\n var EMPTY_MAP;\n function emptyMap() {\n return EMPTY_MAP || (EMPTY_MAP = makeMap(0));\n }\n\n function updateMap(map, k, v) {\n var newRoot;\n var newSize;\n if (!map._root) {\n if (v === NOT_SET) {\n return map;\n }\n newSize = 1;\n newRoot = new ArrayMapNode(map.__ownerID, [[k, v]]);\n } else {\n var didChangeSize = MakeRef(CHANGE_LENGTH);\n var didAlter = MakeRef(DID_ALTER);\n newRoot = updateNode(map._root, map.__ownerID, 0, undefined, k, v, didChangeSize, didAlter);\n if (!didAlter.value) {\n return map;\n }\n newSize = map.size + (didChangeSize.value ? v === NOT_SET ? -1 : 1 : 0);\n }\n if (map.__ownerID) {\n map.size = newSize;\n map._root = newRoot;\n map.__hash = undefined;\n map.__altered = true;\n return map;\n }\n return newRoot ? makeMap(newSize, newRoot) : emptyMap();\n }\n\n function updateNode(node, ownerID, shift, keyHash, key, value, didChangeSize, didAlter) {\n if (!node) {\n if (value === NOT_SET) {\n return node;\n }\n SetRef(didAlter);\n SetRef(didChangeSize);\n return new ValueNode(ownerID, keyHash, [key, value]);\n }\n return node.update(ownerID, shift, keyHash, key, value, didChangeSize, didAlter);\n }\n\n function isLeafNode(node) {\n return node.constructor === ValueNode || node.constructor === HashCollisionNode;\n }\n\n function mergeIntoNode(node, ownerID, shift, keyHash, entry) {\n if (node.keyHash === keyHash) {\n return new HashCollisionNode(ownerID, keyHash, [node.entry, entry]);\n }\n\n var idx1 = (shift === 0 ? node.keyHash : node.keyHash >>> shift) & MASK;\n var idx2 = (shift === 0 ? keyHash : keyHash >>> shift) & MASK;\n\n var newNode;\n var nodes = idx1 === idx2 ?\n [mergeIntoNode(node, ownerID, shift + SHIFT, keyHash, entry)] :\n ((newNode = new ValueNode(ownerID, keyHash, entry)), idx1 < idx2 ? [node, newNode] : [newNode, node]);\n\n return new BitmapIndexedNode(ownerID, (1 << idx1) | (1 << idx2), nodes);\n }\n\n function createNodes(ownerID, entries, key, value) {\n if (!ownerID) {\n ownerID = new OwnerID();\n }\n var node = new ValueNode(ownerID, hash(key), [key, value]);\n for (var ii = 0; ii < entries.length; ii++) {\n var entry = entries[ii];\n node = node.update(ownerID, 0, undefined, entry[0], entry[1]);\n }\n return node;\n }\n\n function packNodes(ownerID, nodes, count, excluding) {\n var bitmap = 0;\n var packedII = 0;\n var packedNodes = new Array(count);\n for (var ii = 0, bit = 1, len = nodes.length; ii < len; ii++, bit <<= 1) {\n var node = nodes[ii];\n if (node !== undefined && ii !== excluding) {\n bitmap |= bit;\n packedNodes[packedII++] = node;\n }\n }\n return new BitmapIndexedNode(ownerID, bitmap, packedNodes);\n }\n\n function expandNodes(ownerID, nodes, bitmap, including, node) {\n var count = 0;\n var expandedNodes = new Array(SIZE);\n for (var ii = 0; bitmap !== 0; ii++, bitmap >>>= 1) {\n expandedNodes[ii] = bitmap & 1 ? nodes[count++] : undefined;\n }\n expandedNodes[including] = node;\n return new HashArrayMapNode(ownerID, count + 1, expandedNodes);\n }\n\n function mergeIntoMapWith(map, merger, iterables) {\n var iters = [];\n for (var ii = 0; ii < iterables.length; ii++) {\n var value = iterables[ii];\n var iter = KeyedIterable(value);\n if (!isIterable(value)) {\n iter = iter.map(function(v ) {return fromJS(v)});\n }\n iters.push(iter);\n }\n return mergeIntoCollectionWith(map, merger, iters);\n }\n\n function deepMerger(existing, value, key) {\n return existing && existing.mergeDeep && isIterable(value) ?\n existing.mergeDeep(value) :\n is(existing, value) ? existing : value;\n }\n\n function deepMergerWith(merger) {\n return function(existing, value, key) {\n if (existing && existing.mergeDeepWith && isIterable(value)) {\n return existing.mergeDeepWith(merger, value);\n }\n var nextValue = merger(existing, value, key);\n return is(existing, nextValue) ? existing : nextValue;\n };\n }\n\n function mergeIntoCollectionWith(collection, merger, iters) {\n iters = iters.filter(function(x ) {return x.size !== 0});\n if (iters.length === 0) {\n return collection;\n }\n if (collection.size === 0 && !collection.__ownerID && iters.length === 1) {\n return collection.constructor(iters[0]);\n }\n return collection.withMutations(function(collection ) {\n var mergeIntoMap = merger ?\n function(value, key) {\n collection.update(key, NOT_SET, function(existing )\n {return existing === NOT_SET ? value : merger(existing, value, key)}\n );\n } :\n function(value, key) {\n collection.set(key, value);\n }\n for (var ii = 0; ii < iters.length; ii++) {\n iters[ii].forEach(mergeIntoMap);\n }\n });\n }\n\n function updateInDeepMap(existing, keyPathIter, notSetValue, updater) {\n var isNotSet = existing === NOT_SET;\n var step = keyPathIter.next();\n if (step.done) {\n var existingValue = isNotSet ? notSetValue : existing;\n var newValue = updater(existingValue);\n return newValue === existingValue ? existing : newValue;\n }\n invariant(\n isNotSet || (existing && existing.set),\n 'invalid keyPath'\n );\n var key = step.value;\n var nextExisting = isNotSet ? NOT_SET : existing.get(key, NOT_SET);\n var nextUpdated = updateInDeepMap(\n nextExisting,\n keyPathIter,\n notSetValue,\n updater\n );\n return nextUpdated === nextExisting ? existing :\n nextUpdated === NOT_SET ? existing.remove(key) :\n (isNotSet ? emptyMap() : existing).set(key, nextUpdated);\n }\n\n function popCount(x) {\n x = x - ((x >> 1) & 0x55555555);\n x = (x & 0x33333333) + ((x >> 2) & 0x33333333);\n x = (x + (x >> 4)) & 0x0f0f0f0f;\n x = x + (x >> 8);\n x = x + (x >> 16);\n return x & 0x7f;\n }\n\n function setIn(array, idx, val, canEdit) {\n var newArray = canEdit ? array : arrCopy(array);\n newArray[idx] = val;\n return newArray;\n }\n\n function spliceIn(array, idx, val, canEdit) {\n var newLen = array.length + 1;\n if (canEdit && idx + 1 === newLen) {\n array[idx] = val;\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n newArray[ii] = val;\n after = -1;\n } else {\n newArray[ii] = array[ii + after];\n }\n }\n return newArray;\n }\n\n function spliceOut(array, idx, canEdit) {\n var newLen = array.length - 1;\n if (canEdit && idx === newLen) {\n array.pop();\n return array;\n }\n var newArray = new Array(newLen);\n var after = 0;\n for (var ii = 0; ii < newLen; ii++) {\n if (ii === idx) {\n after = 1;\n }\n newArray[ii] = array[ii + after];\n }\n return newArray;\n }\n\n var MAX_ARRAY_MAP_SIZE = SIZE / 4;\n var MAX_BITMAP_INDEXED_SIZE = SIZE / 2;\n var MIN_HASH_ARRAY_MAP_SIZE = SIZE / 4;\n\n createClass(List, IndexedCollection);\n\n // @pragma Construction\n\n function List(value) {\n var empty = emptyList();\n if (value === null || value === undefined) {\n return empty;\n }\n if (isList(value)) {\n return value;\n }\n var iter = IndexedIterable(value);\n var size = iter.size;\n if (size === 0) {\n return empty;\n }\n assertNotInfinite(size);\n if (size > 0 && size < SIZE) {\n return makeList(0, size, SHIFT, null, new VNode(iter.toArray()));\n }\n return empty.withMutations(function(list ) {\n list.setSize(size);\n iter.forEach(function(v, i) {return list.set(i, v)});\n });\n }\n\n List.of = function(/*...values*/) {\n return this(arguments);\n };\n\n List.prototype.toString = function() {\n return this.__toString('List [', ']');\n };\n\n // @pragma Access\n\n List.prototype.get = function(index, notSetValue) {\n index = wrapIndex(this, index);\n if (index >= 0 && index < this.size) {\n index += this._origin;\n var node = listNodeFor(this, index);\n return node && node.array[index & MASK];\n }\n return notSetValue;\n };\n\n // @pragma Modification\n\n List.prototype.set = function(index, value) {\n return updateList(this, index, value);\n };\n\n List.prototype.remove = function(index) {\n return !this.has(index) ? this :\n index === 0 ? this.shift() :\n index === this.size - 1 ? this.pop() :\n this.splice(index, 1);\n };\n\n List.prototype.insert = function(index, value) {\n return this.splice(index, 0, value);\n };\n\n List.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = this._origin = this._capacity = 0;\n this._level = SHIFT;\n this._root = this._tail = null;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyList();\n };\n\n List.prototype.push = function(/*...values*/) {\n var values = arguments;\n var oldSize = this.size;\n return this.withMutations(function(list ) {\n setListBounds(list, 0, oldSize + values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(oldSize + ii, values[ii]);\n }\n });\n };\n\n List.prototype.pop = function() {\n return setListBounds(this, 0, -1);\n };\n\n List.prototype.unshift = function(/*...values*/) {\n var values = arguments;\n return this.withMutations(function(list ) {\n setListBounds(list, -values.length);\n for (var ii = 0; ii < values.length; ii++) {\n list.set(ii, values[ii]);\n }\n });\n };\n\n List.prototype.shift = function() {\n return setListBounds(this, 1);\n };\n\n // @pragma Composition\n\n List.prototype.merge = function(/*...iters*/) {\n return mergeIntoListWith(this, undefined, arguments);\n };\n\n List.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoListWith(this, merger, iters);\n };\n\n List.prototype.mergeDeep = function(/*...iters*/) {\n return mergeIntoListWith(this, deepMerger, arguments);\n };\n\n List.prototype.mergeDeepWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return mergeIntoListWith(this, deepMergerWith(merger), iters);\n };\n\n List.prototype.setSize = function(size) {\n return setListBounds(this, 0, size);\n };\n\n // @pragma Iteration\n\n List.prototype.slice = function(begin, end) {\n var size = this.size;\n if (wholeSlice(begin, end, size)) {\n return this;\n }\n return setListBounds(\n this,\n resolveBegin(begin, size),\n resolveEnd(end, size)\n );\n };\n\n List.prototype.__iterator = function(type, reverse) {\n var index = 0;\n var values = iterateList(this, reverse);\n return new Iterator(function() {\n var value = values();\n return value === DONE ?\n iteratorDone() :\n iteratorValue(type, index++, value);\n });\n };\n\n List.prototype.__iterate = function(fn, reverse) {\n var index = 0;\n var values = iterateList(this, reverse);\n var value;\n while ((value = values()) !== DONE) {\n if (fn(value, index++, this) === false) {\n break;\n }\n }\n return index;\n };\n\n List.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n return this;\n }\n return makeList(this._origin, this._capacity, this._level, this._root, this._tail, ownerID, this.__hash);\n };\n\n\n function isList(maybeList) {\n return !!(maybeList && maybeList[IS_LIST_SENTINEL]);\n }\n\n List.isList = isList;\n\n var IS_LIST_SENTINEL = '@@__IMMUTABLE_LIST__@@';\n\n var ListPrototype = List.prototype;\n ListPrototype[IS_LIST_SENTINEL] = true;\n ListPrototype[DELETE] = ListPrototype.remove;\n ListPrototype.setIn = MapPrototype.setIn;\n ListPrototype.deleteIn =\n ListPrototype.removeIn = MapPrototype.removeIn;\n ListPrototype.update = MapPrototype.update;\n ListPrototype.updateIn = MapPrototype.updateIn;\n ListPrototype.mergeIn = MapPrototype.mergeIn;\n ListPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;\n ListPrototype.withMutations = MapPrototype.withMutations;\n ListPrototype.asMutable = MapPrototype.asMutable;\n ListPrototype.asImmutable = MapPrototype.asImmutable;\n ListPrototype.wasAltered = MapPrototype.wasAltered;\n\n\n\n function VNode(array, ownerID) {\n this.array = array;\n this.ownerID = ownerID;\n }\n\n // TODO: seems like these methods are very similar\n\n VNode.prototype.removeBefore = function(ownerID, level, index) {\n if (index === level ? 1 << level : 0 || this.array.length === 0) {\n return this;\n }\n var originIndex = (index >>> level) & MASK;\n if (originIndex >= this.array.length) {\n return new VNode([], ownerID);\n }\n var removingFirst = originIndex === 0;\n var newChild;\n if (level > 0) {\n var oldChild = this.array[originIndex];\n newChild = oldChild && oldChild.removeBefore(ownerID, level - SHIFT, index);\n if (newChild === oldChild && removingFirst) {\n return this;\n }\n }\n if (removingFirst && !newChild) {\n return this;\n }\n var editable = editableVNode(this, ownerID);\n if (!removingFirst) {\n for (var ii = 0; ii < originIndex; ii++) {\n editable.array[ii] = undefined;\n }\n }\n if (newChild) {\n editable.array[originIndex] = newChild;\n }\n return editable;\n };\n\n VNode.prototype.removeAfter = function(ownerID, level, index) {\n if (index === (level ? 1 << level : 0) || this.array.length === 0) {\n return this;\n }\n var sizeIndex = ((index - 1) >>> level) & MASK;\n if (sizeIndex >= this.array.length) {\n return this;\n }\n\n var newChild;\n if (level > 0) {\n var oldChild = this.array[sizeIndex];\n newChild = oldChild && oldChild.removeAfter(ownerID, level - SHIFT, index);\n if (newChild === oldChild && sizeIndex === this.array.length - 1) {\n return this;\n }\n }\n\n var editable = editableVNode(this, ownerID);\n editable.array.splice(sizeIndex + 1);\n if (newChild) {\n editable.array[sizeIndex] = newChild;\n }\n return editable;\n };\n\n\n\n var DONE = {};\n\n function iterateList(list, reverse) {\n var left = list._origin;\n var right = list._capacity;\n var tailPos = getTailOffset(right);\n var tail = list._tail;\n\n return iterateNodeOrLeaf(list._root, list._level, 0);\n\n function iterateNodeOrLeaf(node, level, offset) {\n return level === 0 ?\n iterateLeaf(node, offset) :\n iterateNode(node, level, offset);\n }\n\n function iterateLeaf(node, offset) {\n var array = offset === tailPos ? tail && tail.array : node && node.array;\n var from = offset > left ? 0 : left - offset;\n var to = right - offset;\n if (to > SIZE) {\n to = SIZE;\n }\n return function() {\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n return array && array[idx];\n };\n }\n\n function iterateNode(node, level, offset) {\n var values;\n var array = node && node.array;\n var from = offset > left ? 0 : (left - offset) >> level;\n var to = ((right - offset) >> level) + 1;\n if (to > SIZE) {\n to = SIZE;\n }\n return function() {\n do {\n if (values) {\n var value = values();\n if (value !== DONE) {\n return value;\n }\n values = null;\n }\n if (from === to) {\n return DONE;\n }\n var idx = reverse ? --to : from++;\n values = iterateNodeOrLeaf(\n array && array[idx], level - SHIFT, offset + (idx << level)\n );\n } while (true);\n };\n }\n }\n\n function makeList(origin, capacity, level, root, tail, ownerID, hash) {\n var list = Object.create(ListPrototype);\n list.size = capacity - origin;\n list._origin = origin;\n list._capacity = capacity;\n list._level = level;\n list._root = root;\n list._tail = tail;\n list.__ownerID = ownerID;\n list.__hash = hash;\n list.__altered = false;\n return list;\n }\n\n var EMPTY_LIST;\n function emptyList() {\n return EMPTY_LIST || (EMPTY_LIST = makeList(0, 0, SHIFT));\n }\n\n function updateList(list, index, value) {\n index = wrapIndex(list, index);\n\n if (index !== index) {\n return list;\n }\n\n if (index >= list.size || index < 0) {\n return list.withMutations(function(list ) {\n index < 0 ?\n setListBounds(list, index).set(0, value) :\n setListBounds(list, 0, index + 1).set(index, value)\n });\n }\n\n index += list._origin;\n\n var newTail = list._tail;\n var newRoot = list._root;\n var didAlter = MakeRef(DID_ALTER);\n if (index >= getTailOffset(list._capacity)) {\n newTail = updateVNode(newTail, list.__ownerID, 0, index, value, didAlter);\n } else {\n newRoot = updateVNode(newRoot, list.__ownerID, list._level, index, value, didAlter);\n }\n\n if (!didAlter.value) {\n return list;\n }\n\n if (list.__ownerID) {\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(list._origin, list._capacity, list._level, newRoot, newTail);\n }\n\n function updateVNode(node, ownerID, level, index, value, didAlter) {\n var idx = (index >>> level) & MASK;\n var nodeHas = node && idx < node.array.length;\n if (!nodeHas && value === undefined) {\n return node;\n }\n\n var newNode;\n\n if (level > 0) {\n var lowerNode = node && node.array[idx];\n var newLowerNode = updateVNode(lowerNode, ownerID, level - SHIFT, index, value, didAlter);\n if (newLowerNode === lowerNode) {\n return node;\n }\n newNode = editableVNode(node, ownerID);\n newNode.array[idx] = newLowerNode;\n return newNode;\n }\n\n if (nodeHas && node.array[idx] === value) {\n return node;\n }\n\n SetRef(didAlter);\n\n newNode = editableVNode(node, ownerID);\n if (value === undefined && idx === newNode.array.length - 1) {\n newNode.array.pop();\n } else {\n newNode.array[idx] = value;\n }\n return newNode;\n }\n\n function editableVNode(node, ownerID) {\n if (ownerID && node && ownerID === node.ownerID) {\n return node;\n }\n return new VNode(node ? node.array.slice() : [], ownerID);\n }\n\n function listNodeFor(list, rawIndex) {\n if (rawIndex >= getTailOffset(list._capacity)) {\n return list._tail;\n }\n if (rawIndex < 1 << (list._level + SHIFT)) {\n var node = list._root;\n var level = list._level;\n while (node && level > 0) {\n node = node.array[(rawIndex >>> level) & MASK];\n level -= SHIFT;\n }\n return node;\n }\n }\n\n function setListBounds(list, begin, end) {\n // Sanitize begin & end using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n if (begin !== undefined) {\n begin = begin | 0;\n }\n if (end !== undefined) {\n end = end | 0;\n }\n var owner = list.__ownerID || new OwnerID();\n var oldOrigin = list._origin;\n var oldCapacity = list._capacity;\n var newOrigin = oldOrigin + begin;\n var newCapacity = end === undefined ? oldCapacity : end < 0 ? oldCapacity + end : oldOrigin + end;\n if (newOrigin === oldOrigin && newCapacity === oldCapacity) {\n return list;\n }\n\n // If it's going to end after it starts, it's empty.\n if (newOrigin >= newCapacity) {\n return list.clear();\n }\n\n var newLevel = list._level;\n var newRoot = list._root;\n\n // New origin might need creating a higher root.\n var offsetShift = 0;\n while (newOrigin + offsetShift < 0) {\n newRoot = new VNode(newRoot && newRoot.array.length ? [undefined, newRoot] : [], owner);\n newLevel += SHIFT;\n offsetShift += 1 << newLevel;\n }\n if (offsetShift) {\n newOrigin += offsetShift;\n oldOrigin += offsetShift;\n newCapacity += offsetShift;\n oldCapacity += offsetShift;\n }\n\n var oldTailOffset = getTailOffset(oldCapacity);\n var newTailOffset = getTailOffset(newCapacity);\n\n // New size might need creating a higher root.\n while (newTailOffset >= 1 << (newLevel + SHIFT)) {\n newRoot = new VNode(newRoot && newRoot.array.length ? [newRoot] : [], owner);\n newLevel += SHIFT;\n }\n\n // Locate or create the new tail.\n var oldTail = list._tail;\n var newTail = newTailOffset < oldTailOffset ?\n listNodeFor(list, newCapacity - 1) :\n newTailOffset > oldTailOffset ? new VNode([], owner) : oldTail;\n\n // Merge Tail into tree.\n if (oldTail && newTailOffset > oldTailOffset && newOrigin < oldCapacity && oldTail.array.length) {\n newRoot = editableVNode(newRoot, owner);\n var node = newRoot;\n for (var level = newLevel; level > SHIFT; level -= SHIFT) {\n var idx = (oldTailOffset >>> level) & MASK;\n node = node.array[idx] = editableVNode(node.array[idx], owner);\n }\n node.array[(oldTailOffset >>> SHIFT) & MASK] = oldTail;\n }\n\n // If the size has been reduced, there's a chance the tail needs to be trimmed.\n if (newCapacity < oldCapacity) {\n newTail = newTail && newTail.removeAfter(owner, 0, newCapacity);\n }\n\n // If the new origin is within the tail, then we do not need a root.\n if (newOrigin >= newTailOffset) {\n newOrigin -= newTailOffset;\n newCapacity -= newTailOffset;\n newLevel = SHIFT;\n newRoot = null;\n newTail = newTail && newTail.removeBefore(owner, 0, newOrigin);\n\n // Otherwise, if the root has been trimmed, garbage collect.\n } else if (newOrigin > oldOrigin || newTailOffset < oldTailOffset) {\n offsetShift = 0;\n\n // Identify the new top root node of the subtree of the old root.\n while (newRoot) {\n var beginIndex = (newOrigin >>> newLevel) & MASK;\n if (beginIndex !== (newTailOffset >>> newLevel) & MASK) {\n break;\n }\n if (beginIndex) {\n offsetShift += (1 << newLevel) * beginIndex;\n }\n newLevel -= SHIFT;\n newRoot = newRoot.array[beginIndex];\n }\n\n // Trim the new sides of the new root.\n if (newRoot && newOrigin > oldOrigin) {\n newRoot = newRoot.removeBefore(owner, newLevel, newOrigin - offsetShift);\n }\n if (newRoot && newTailOffset < oldTailOffset) {\n newRoot = newRoot.removeAfter(owner, newLevel, newTailOffset - offsetShift);\n }\n if (offsetShift) {\n newOrigin -= offsetShift;\n newCapacity -= offsetShift;\n }\n }\n\n if (list.__ownerID) {\n list.size = newCapacity - newOrigin;\n list._origin = newOrigin;\n list._capacity = newCapacity;\n list._level = newLevel;\n list._root = newRoot;\n list._tail = newTail;\n list.__hash = undefined;\n list.__altered = true;\n return list;\n }\n return makeList(newOrigin, newCapacity, newLevel, newRoot, newTail);\n }\n\n function mergeIntoListWith(list, merger, iterables) {\n var iters = [];\n var maxSize = 0;\n for (var ii = 0; ii < iterables.length; ii++) {\n var value = iterables[ii];\n var iter = IndexedIterable(value);\n if (iter.size > maxSize) {\n maxSize = iter.size;\n }\n if (!isIterable(value)) {\n iter = iter.map(function(v ) {return fromJS(v)});\n }\n iters.push(iter);\n }\n if (maxSize > list.size) {\n list = list.setSize(maxSize);\n }\n return mergeIntoCollectionWith(list, merger, iters);\n }\n\n function getTailOffset(size) {\n return size < SIZE ? 0 : (((size - 1) >>> SHIFT) << SHIFT);\n }\n\n createClass(OrderedMap, Map);\n\n // @pragma Construction\n\n function OrderedMap(value) {\n return value === null || value === undefined ? emptyOrderedMap() :\n isOrderedMap(value) ? value :\n emptyOrderedMap().withMutations(function(map ) {\n var iter = KeyedIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v, k) {return map.set(k, v)});\n });\n }\n\n OrderedMap.of = function(/*...values*/) {\n return this(arguments);\n };\n\n OrderedMap.prototype.toString = function() {\n return this.__toString('OrderedMap {', '}');\n };\n\n // @pragma Access\n\n OrderedMap.prototype.get = function(k, notSetValue) {\n var index = this._map.get(k);\n return index !== undefined ? this._list.get(index)[1] : notSetValue;\n };\n\n // @pragma Modification\n\n OrderedMap.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._map.clear();\n this._list.clear();\n return this;\n }\n return emptyOrderedMap();\n };\n\n OrderedMap.prototype.set = function(k, v) {\n return updateOrderedMap(this, k, v);\n };\n\n OrderedMap.prototype.remove = function(k) {\n return updateOrderedMap(this, k, NOT_SET);\n };\n\n OrderedMap.prototype.wasAltered = function() {\n return this._map.wasAltered() || this._list.wasAltered();\n };\n\n OrderedMap.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._list.__iterate(\n function(entry ) {return entry && fn(entry[1], entry[0], this$0)},\n reverse\n );\n };\n\n OrderedMap.prototype.__iterator = function(type, reverse) {\n return this._list.fromEntrySeq().__iterator(type, reverse);\n };\n\n OrderedMap.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n var newList = this._list.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n this._list = newList;\n return this;\n }\n return makeOrderedMap(newMap, newList, ownerID, this.__hash);\n };\n\n\n function isOrderedMap(maybeOrderedMap) {\n return isMap(maybeOrderedMap) && isOrdered(maybeOrderedMap);\n }\n\n OrderedMap.isOrderedMap = isOrderedMap;\n\n OrderedMap.prototype[IS_ORDERED_SENTINEL] = true;\n OrderedMap.prototype[DELETE] = OrderedMap.prototype.remove;\n\n\n\n function makeOrderedMap(map, list, ownerID, hash) {\n var omap = Object.create(OrderedMap.prototype);\n omap.size = map ? map.size : 0;\n omap._map = map;\n omap._list = list;\n omap.__ownerID = ownerID;\n omap.__hash = hash;\n return omap;\n }\n\n var EMPTY_ORDERED_MAP;\n function emptyOrderedMap() {\n return EMPTY_ORDERED_MAP || (EMPTY_ORDERED_MAP = makeOrderedMap(emptyMap(), emptyList()));\n }\n\n function updateOrderedMap(omap, k, v) {\n var map = omap._map;\n var list = omap._list;\n var i = map.get(k);\n var has = i !== undefined;\n var newMap;\n var newList;\n if (v === NOT_SET) { // removed\n if (!has) {\n return omap;\n }\n if (list.size >= SIZE && list.size >= map.size * 2) {\n newList = list.filter(function(entry, idx) {return entry !== undefined && i !== idx});\n newMap = newList.toKeyedSeq().map(function(entry ) {return entry[0]}).flip().toMap();\n if (omap.__ownerID) {\n newMap.__ownerID = newList.__ownerID = omap.__ownerID;\n }\n } else {\n newMap = map.remove(k);\n newList = i === list.size - 1 ? list.pop() : list.set(i, undefined);\n }\n } else {\n if (has) {\n if (v === list.get(i)[1]) {\n return omap;\n }\n newMap = map;\n newList = list.set(i, [k, v]);\n } else {\n newMap = map.set(k, list.size);\n newList = list.set(list.size, [k, v]);\n }\n }\n if (omap.__ownerID) {\n omap.size = newMap.size;\n omap._map = newMap;\n omap._list = newList;\n omap.__hash = undefined;\n return omap;\n }\n return makeOrderedMap(newMap, newList);\n }\n\n createClass(ToKeyedSequence, KeyedSeq);\n function ToKeyedSequence(indexed, useKeys) {\n this._iter = indexed;\n this._useKeys = useKeys;\n this.size = indexed.size;\n }\n\n ToKeyedSequence.prototype.get = function(key, notSetValue) {\n return this._iter.get(key, notSetValue);\n };\n\n ToKeyedSequence.prototype.has = function(key) {\n return this._iter.has(key);\n };\n\n ToKeyedSequence.prototype.valueSeq = function() {\n return this._iter.valueSeq();\n };\n\n ToKeyedSequence.prototype.reverse = function() {var this$0 = this;\n var reversedSequence = reverseFactory(this, true);\n if (!this._useKeys) {\n reversedSequence.valueSeq = function() {return this$0._iter.toSeq().reverse()};\n }\n return reversedSequence;\n };\n\n ToKeyedSequence.prototype.map = function(mapper, context) {var this$0 = this;\n var mappedSequence = mapFactory(this, mapper, context);\n if (!this._useKeys) {\n mappedSequence.valueSeq = function() {return this$0._iter.toSeq().map(mapper, context)};\n }\n return mappedSequence;\n };\n\n ToKeyedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var ii;\n return this._iter.__iterate(\n this._useKeys ?\n function(v, k) {return fn(v, k, this$0)} :\n ((ii = reverse ? resolveSize(this) : 0),\n function(v ) {return fn(v, reverse ? --ii : ii++, this$0)}),\n reverse\n );\n };\n\n ToKeyedSequence.prototype.__iterator = function(type, reverse) {\n if (this._useKeys) {\n return this._iter.__iterator(type, reverse);\n }\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n var ii = reverse ? resolveSize(this) : 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, reverse ? --ii : ii++, step.value, step);\n });\n };\n\n ToKeyedSequence.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n createClass(ToIndexedSequence, IndexedSeq);\n function ToIndexedSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n ToIndexedSequence.prototype.includes = function(value) {\n return this._iter.includes(value);\n };\n\n ToIndexedSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n return this._iter.__iterate(function(v ) {return fn(v, iterations++, this$0)}, reverse);\n };\n\n ToIndexedSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n var iterations = 0;\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, iterations++, step.value, step)\n });\n };\n\n\n\n createClass(ToSetSequence, SetSeq);\n function ToSetSequence(iter) {\n this._iter = iter;\n this.size = iter.size;\n }\n\n ToSetSequence.prototype.has = function(key) {\n return this._iter.includes(key);\n };\n\n ToSetSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._iter.__iterate(function(v ) {return fn(v, v, this$0)}, reverse);\n };\n\n ToSetSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n return step.done ? step :\n iteratorValue(type, step.value, step.value, step);\n });\n };\n\n\n\n createClass(FromEntriesSequence, KeyedSeq);\n function FromEntriesSequence(entries) {\n this._iter = entries;\n this.size = entries.size;\n }\n\n FromEntriesSequence.prototype.entrySeq = function() {\n return this._iter.toSeq();\n };\n\n FromEntriesSequence.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._iter.__iterate(function(entry ) {\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedIterable = isIterable(entry);\n return fn(\n indexedIterable ? entry.get(1) : entry[1],\n indexedIterable ? entry.get(0) : entry[0],\n this$0\n );\n }\n }, reverse);\n };\n\n FromEntriesSequence.prototype.__iterator = function(type, reverse) {\n var iterator = this._iter.__iterator(ITERATE_VALUES, reverse);\n return new Iterator(function() {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n // Check if entry exists first so array access doesn't throw for holes\n // in the parent iteration.\n if (entry) {\n validateEntry(entry);\n var indexedIterable = isIterable(entry);\n return iteratorValue(\n type,\n indexedIterable ? entry.get(0) : entry[0],\n indexedIterable ? entry.get(1) : entry[1],\n step\n );\n }\n }\n });\n };\n\n\n ToIndexedSequence.prototype.cacheResult =\n ToKeyedSequence.prototype.cacheResult =\n ToSetSequence.prototype.cacheResult =\n FromEntriesSequence.prototype.cacheResult =\n cacheResultThrough;\n\n\n function flipFactory(iterable) {\n var flipSequence = makeSequence(iterable);\n flipSequence._iter = iterable;\n flipSequence.size = iterable.size;\n flipSequence.flip = function() {return iterable};\n flipSequence.reverse = function () {\n var reversedSequence = iterable.reverse.apply(this); // super.reverse()\n reversedSequence.flip = function() {return iterable.reverse()};\n return reversedSequence;\n };\n flipSequence.has = function(key ) {return iterable.includes(key)};\n flipSequence.includes = function(key ) {return iterable.has(key)};\n flipSequence.cacheResult = cacheResultThrough;\n flipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(function(v, k) {return fn(k, v, this$0) !== false}, reverse);\n }\n flipSequence.__iteratorUncached = function(type, reverse) {\n if (type === ITERATE_ENTRIES) {\n var iterator = iterable.__iterator(type, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n if (!step.done) {\n var k = step.value[0];\n step.value[0] = step.value[1];\n step.value[1] = k;\n }\n return step;\n });\n }\n return iterable.__iterator(\n type === ITERATE_VALUES ? ITERATE_KEYS : ITERATE_VALUES,\n reverse\n );\n }\n return flipSequence;\n }\n\n\n function mapFactory(iterable, mapper, context) {\n var mappedSequence = makeSequence(iterable);\n mappedSequence.size = iterable.size;\n mappedSequence.has = function(key ) {return iterable.has(key)};\n mappedSequence.get = function(key, notSetValue) {\n var v = iterable.get(key, NOT_SET);\n return v === NOT_SET ?\n notSetValue :\n mapper.call(context, v, key, iterable);\n };\n mappedSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(\n function(v, k, c) {return fn(mapper.call(context, v, k, c), k, this$0) !== false},\n reverse\n );\n }\n mappedSequence.__iteratorUncached = function (type, reverse) {\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n return new Iterator(function() {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n return iteratorValue(\n type,\n key,\n mapper.call(context, entry[1], key, iterable),\n step\n );\n });\n }\n return mappedSequence;\n }\n\n\n function reverseFactory(iterable, useKeys) {\n var reversedSequence = makeSequence(iterable);\n reversedSequence._iter = iterable;\n reversedSequence.size = iterable.size;\n reversedSequence.reverse = function() {return iterable};\n if (iterable.flip) {\n reversedSequence.flip = function () {\n var flipSequence = flipFactory(iterable);\n flipSequence.reverse = function() {return iterable.flip()};\n return flipSequence;\n };\n }\n reversedSequence.get = function(key, notSetValue) \n {return iterable.get(useKeys ? key : -1 - key, notSetValue)};\n reversedSequence.has = function(key )\n {return iterable.has(useKeys ? key : -1 - key)};\n reversedSequence.includes = function(value ) {return iterable.includes(value)};\n reversedSequence.cacheResult = cacheResultThrough;\n reversedSequence.__iterate = function (fn, reverse) {var this$0 = this;\n return iterable.__iterate(function(v, k) {return fn(v, k, this$0)}, !reverse);\n };\n reversedSequence.__iterator =\n function(type, reverse) {return iterable.__iterator(type, !reverse)};\n return reversedSequence;\n }\n\n\n function filterFactory(iterable, predicate, context, useKeys) {\n var filterSequence = makeSequence(iterable);\n if (useKeys) {\n filterSequence.has = function(key ) {\n var v = iterable.get(key, NOT_SET);\n return v !== NOT_SET && !!predicate.call(context, v, key, iterable);\n };\n filterSequence.get = function(key, notSetValue) {\n var v = iterable.get(key, NOT_SET);\n return v !== NOT_SET && predicate.call(context, v, key, iterable) ?\n v : notSetValue;\n };\n }\n filterSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n var iterations = 0;\n iterable.__iterate(function(v, k, c) {\n if (predicate.call(context, v, k, c)) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0);\n }\n }, reverse);\n return iterations;\n };\n filterSequence.__iteratorUncached = function (type, reverse) {\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var iterations = 0;\n return new Iterator(function() {\n while (true) {\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var key = entry[0];\n var value = entry[1];\n if (predicate.call(context, value, key, iterable)) {\n return iteratorValue(type, useKeys ? key : iterations++, value, step);\n }\n }\n });\n }\n return filterSequence;\n }\n\n\n function countByFactory(iterable, grouper, context) {\n var groups = Map().asMutable();\n iterable.__iterate(function(v, k) {\n groups.update(\n grouper.call(context, v, k, iterable),\n 0,\n function(a ) {return a + 1}\n );\n });\n return groups.asImmutable();\n }\n\n\n function groupByFactory(iterable, grouper, context) {\n var isKeyedIter = isKeyed(iterable);\n var groups = (isOrdered(iterable) ? OrderedMap() : Map()).asMutable();\n iterable.__iterate(function(v, k) {\n groups.update(\n grouper.call(context, v, k, iterable),\n function(a ) {return (a = a || [], a.push(isKeyedIter ? [k, v] : v), a)}\n );\n });\n var coerce = iterableClass(iterable);\n return groups.map(function(arr ) {return reify(iterable, coerce(arr))});\n }\n\n\n function sliceFactory(iterable, begin, end, useKeys) {\n var originalSize = iterable.size;\n\n // Sanitize begin & end using this shorthand for ToInt32(argument)\n // http://www.ecma-international.org/ecma-262/6.0/#sec-toint32\n if (begin !== undefined) {\n begin = begin | 0;\n }\n if (end !== undefined) {\n end = end | 0;\n }\n\n if (wholeSlice(begin, end, originalSize)) {\n return iterable;\n }\n\n var resolvedBegin = resolveBegin(begin, originalSize);\n var resolvedEnd = resolveEnd(end, originalSize);\n\n // begin or end will be NaN if they were provided as negative numbers and\n // this iterable's size is unknown. In that case, cache first so there is\n // a known size and these do not resolve to NaN.\n if (resolvedBegin !== resolvedBegin || resolvedEnd !== resolvedEnd) {\n return sliceFactory(iterable.toSeq().cacheResult(), begin, end, useKeys);\n }\n\n // Note: resolvedEnd is undefined when the original sequence's length is\n // unknown and this slice did not supply an end and should contain all\n // elements after resolvedBegin.\n // In that case, resolvedSize will be NaN and sliceSize will remain undefined.\n var resolvedSize = resolvedEnd - resolvedBegin;\n var sliceSize;\n if (resolvedSize === resolvedSize) {\n sliceSize = resolvedSize < 0 ? 0 : resolvedSize;\n }\n\n var sliceSeq = makeSequence(iterable);\n\n // If iterable.size is undefined, the size of the realized sliceSeq is\n // unknown at this point unless the number of items to slice is 0\n sliceSeq.size = sliceSize === 0 ? sliceSize : iterable.size && sliceSize || undefined;\n\n if (!useKeys && isSeq(iterable) && sliceSize >= 0) {\n sliceSeq.get = function (index, notSetValue) {\n index = wrapIndex(this, index);\n return index >= 0 && index < sliceSize ?\n iterable.get(index + resolvedBegin, notSetValue) :\n notSetValue;\n }\n }\n\n sliceSeq.__iterateUncached = function(fn, reverse) {var this$0 = this;\n if (sliceSize === 0) {\n return 0;\n }\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var skipped = 0;\n var isSkipping = true;\n var iterations = 0;\n iterable.__iterate(function(v, k) {\n if (!(isSkipping && (isSkipping = skipped++ < resolvedBegin))) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0) !== false &&\n iterations !== sliceSize;\n }\n });\n return iterations;\n };\n\n sliceSeq.__iteratorUncached = function(type, reverse) {\n if (sliceSize !== 0 && reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n // Don't bother instantiating parent iterator if taking 0.\n var iterator = sliceSize !== 0 && iterable.__iterator(type, reverse);\n var skipped = 0;\n var iterations = 0;\n return new Iterator(function() {\n while (skipped++ < resolvedBegin) {\n iterator.next();\n }\n if (++iterations > sliceSize) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (useKeys || type === ITERATE_VALUES) {\n return step;\n } else if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations - 1, undefined, step);\n } else {\n return iteratorValue(type, iterations - 1, step.value[1], step);\n }\n });\n }\n\n return sliceSeq;\n }\n\n\n function takeWhileFactory(iterable, predicate, context) {\n var takeSequence = makeSequence(iterable);\n takeSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var iterations = 0;\n iterable.__iterate(function(v, k, c) \n {return predicate.call(context, v, k, c) && ++iterations && fn(v, k, this$0)}\n );\n return iterations;\n };\n takeSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var iterating = true;\n return new Iterator(function() {\n if (!iterating) {\n return iteratorDone();\n }\n var step = iterator.next();\n if (step.done) {\n return step;\n }\n var entry = step.value;\n var k = entry[0];\n var v = entry[1];\n if (!predicate.call(context, v, k, this$0)) {\n iterating = false;\n return iteratorDone();\n }\n return type === ITERATE_ENTRIES ? step :\n iteratorValue(type, k, v, step);\n });\n };\n return takeSequence;\n }\n\n\n function skipWhileFactory(iterable, predicate, context, useKeys) {\n var skipSequence = makeSequence(iterable);\n skipSequence.__iterateUncached = function (fn, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterate(fn, reverse);\n }\n var isSkipping = true;\n var iterations = 0;\n iterable.__iterate(function(v, k, c) {\n if (!(isSkipping && (isSkipping = predicate.call(context, v, k, c)))) {\n iterations++;\n return fn(v, useKeys ? k : iterations - 1, this$0);\n }\n });\n return iterations;\n };\n skipSequence.__iteratorUncached = function(type, reverse) {var this$0 = this;\n if (reverse) {\n return this.cacheResult().__iterator(type, reverse);\n }\n var iterator = iterable.__iterator(ITERATE_ENTRIES, reverse);\n var skipping = true;\n var iterations = 0;\n return new Iterator(function() {\n var step, k, v;\n do {\n step = iterator.next();\n if (step.done) {\n if (useKeys || type === ITERATE_VALUES) {\n return step;\n } else if (type === ITERATE_KEYS) {\n return iteratorValue(type, iterations++, undefined, step);\n } else {\n return iteratorValue(type, iterations++, step.value[1], step);\n }\n }\n var entry = step.value;\n k = entry[0];\n v = entry[1];\n skipping && (skipping = predicate.call(context, v, k, this$0));\n } while (skipping);\n return type === ITERATE_ENTRIES ? step :\n iteratorValue(type, k, v, step);\n });\n };\n return skipSequence;\n }\n\n\n function concatFactory(iterable, values) {\n var isKeyedIterable = isKeyed(iterable);\n var iters = [iterable].concat(values).map(function(v ) {\n if (!isIterable(v)) {\n v = isKeyedIterable ?\n keyedSeqFromValue(v) :\n indexedSeqFromValue(Array.isArray(v) ? v : [v]);\n } else if (isKeyedIterable) {\n v = KeyedIterable(v);\n }\n return v;\n }).filter(function(v ) {return v.size !== 0});\n\n if (iters.length === 0) {\n return iterable;\n }\n\n if (iters.length === 1) {\n var singleton = iters[0];\n if (singleton === iterable ||\n isKeyedIterable && isKeyed(singleton) ||\n isIndexed(iterable) && isIndexed(singleton)) {\n return singleton;\n }\n }\n\n var concatSeq = new ArraySeq(iters);\n if (isKeyedIterable) {\n concatSeq = concatSeq.toKeyedSeq();\n } else if (!isIndexed(iterable)) {\n concatSeq = concatSeq.toSetSeq();\n }\n concatSeq = concatSeq.flatten(true);\n concatSeq.size = iters.reduce(\n function(sum, seq) {\n if (sum !== undefined) {\n var size = seq.size;\n if (size !== undefined) {\n return sum + size;\n }\n }\n },\n 0\n );\n return concatSeq;\n }\n\n\n function flattenFactory(iterable, depth, useKeys) {\n var flatSequence = makeSequence(iterable);\n flatSequence.__iterateUncached = function(fn, reverse) {\n var iterations = 0;\n var stopped = false;\n function flatDeep(iter, currentDepth) {var this$0 = this;\n iter.__iterate(function(v, k) {\n if ((!depth || currentDepth < depth) && isIterable(v)) {\n flatDeep(v, currentDepth + 1);\n } else if (fn(v, useKeys ? k : iterations++, this$0) === false) {\n stopped = true;\n }\n return !stopped;\n }, reverse);\n }\n flatDeep(iterable, 0);\n return iterations;\n }\n flatSequence.__iteratorUncached = function(type, reverse) {\n var iterator = iterable.__iterator(type, reverse);\n var stack = [];\n var iterations = 0;\n return new Iterator(function() {\n while (iterator) {\n var step = iterator.next();\n if (step.done !== false) {\n iterator = stack.pop();\n continue;\n }\n var v = step.value;\n if (type === ITERATE_ENTRIES) {\n v = v[1];\n }\n if ((!depth || stack.length < depth) && isIterable(v)) {\n stack.push(iterator);\n iterator = v.__iterator(type, reverse);\n } else {\n return useKeys ? step : iteratorValue(type, iterations++, v, step);\n }\n }\n return iteratorDone();\n });\n }\n return flatSequence;\n }\n\n\n function flatMapFactory(iterable, mapper, context) {\n var coerce = iterableClass(iterable);\n return iterable.toSeq().map(\n function(v, k) {return coerce(mapper.call(context, v, k, iterable))}\n ).flatten(true);\n }\n\n\n function interposeFactory(iterable, separator) {\n var interposedSequence = makeSequence(iterable);\n interposedSequence.size = iterable.size && iterable.size * 2 -1;\n interposedSequence.__iterateUncached = function(fn, reverse) {var this$0 = this;\n var iterations = 0;\n iterable.__iterate(function(v, k) \n {return (!iterations || fn(separator, iterations++, this$0) !== false) &&\n fn(v, iterations++, this$0) !== false},\n reverse\n );\n return iterations;\n };\n interposedSequence.__iteratorUncached = function(type, reverse) {\n var iterator = iterable.__iterator(ITERATE_VALUES, reverse);\n var iterations = 0;\n var step;\n return new Iterator(function() {\n if (!step || iterations % 2) {\n step = iterator.next();\n if (step.done) {\n return step;\n }\n }\n return iterations % 2 ?\n iteratorValue(type, iterations++, separator) :\n iteratorValue(type, iterations++, step.value, step);\n });\n };\n return interposedSequence;\n }\n\n\n function sortFactory(iterable, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n var isKeyedIterable = isKeyed(iterable);\n var index = 0;\n var entries = iterable.toSeq().map(\n function(v, k) {return [k, v, index++, mapper ? mapper(v, k, iterable) : v]}\n ).toArray();\n entries.sort(function(a, b) {return comparator(a[3], b[3]) || a[2] - b[2]}).forEach(\n isKeyedIterable ?\n function(v, i) { entries[i].length = 2; } :\n function(v, i) { entries[i] = v[1]; }\n );\n return isKeyedIterable ? KeyedSeq(entries) :\n isIndexed(iterable) ? IndexedSeq(entries) :\n SetSeq(entries);\n }\n\n\n function maxFactory(iterable, comparator, mapper) {\n if (!comparator) {\n comparator = defaultComparator;\n }\n if (mapper) {\n var entry = iterable.toSeq()\n .map(function(v, k) {return [v, mapper(v, k, iterable)]})\n .reduce(function(a, b) {return maxCompare(comparator, a[1], b[1]) ? b : a});\n return entry && entry[0];\n } else {\n return iterable.reduce(function(a, b) {return maxCompare(comparator, a, b) ? b : a});\n }\n }\n\n function maxCompare(comparator, a, b) {\n var comp = comparator(b, a);\n // b is considered the new max if the comparator declares them equal, but\n // they are not equal and b is in fact a nullish value.\n return (comp === 0 && b !== a && (b === undefined || b === null || b !== b)) || comp > 0;\n }\n\n\n function zipWithFactory(keyIter, zipper, iters) {\n var zipSequence = makeSequence(keyIter);\n zipSequence.size = new ArraySeq(iters).map(function(i ) {return i.size}).min();\n // Note: this a generic base implementation of __iterate in terms of\n // __iterator which may be more generically useful in the future.\n zipSequence.__iterate = function(fn, reverse) {\n /* generic:\n var iterator = this.__iterator(ITERATE_ENTRIES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n iterations++;\n if (fn(step.value[1], step.value[0], this) === false) {\n break;\n }\n }\n return iterations;\n */\n // indexed:\n var iterator = this.__iterator(ITERATE_VALUES, reverse);\n var step;\n var iterations = 0;\n while (!(step = iterator.next()).done) {\n if (fn(step.value, iterations++, this) === false) {\n break;\n }\n }\n return iterations;\n };\n zipSequence.__iteratorUncached = function(type, reverse) {\n var iterators = iters.map(function(i )\n {return (i = Iterable(i), getIterator(reverse ? i.reverse() : i))}\n );\n var iterations = 0;\n var isDone = false;\n return new Iterator(function() {\n var steps;\n if (!isDone) {\n steps = iterators.map(function(i ) {return i.next()});\n isDone = steps.some(function(s ) {return s.done});\n }\n if (isDone) {\n return iteratorDone();\n }\n return iteratorValue(\n type,\n iterations++,\n zipper.apply(null, steps.map(function(s ) {return s.value}))\n );\n });\n };\n return zipSequence\n }\n\n\n // #pragma Helper Functions\n\n function reify(iter, seq) {\n return isSeq(iter) ? seq : iter.constructor(seq);\n }\n\n function validateEntry(entry) {\n if (entry !== Object(entry)) {\n throw new TypeError('Expected [K, V] tuple: ' + entry);\n }\n }\n\n function resolveSize(iter) {\n assertNotInfinite(iter.size);\n return ensureSize(iter);\n }\n\n function iterableClass(iterable) {\n return isKeyed(iterable) ? KeyedIterable :\n isIndexed(iterable) ? IndexedIterable :\n SetIterable;\n }\n\n function makeSequence(iterable) {\n return Object.create(\n (\n isKeyed(iterable) ? KeyedSeq :\n isIndexed(iterable) ? IndexedSeq :\n SetSeq\n ).prototype\n );\n }\n\n function cacheResultThrough() {\n if (this._iter.cacheResult) {\n this._iter.cacheResult();\n this.size = this._iter.size;\n return this;\n } else {\n return Seq.prototype.cacheResult.call(this);\n }\n }\n\n function defaultComparator(a, b) {\n return a > b ? 1 : a < b ? -1 : 0;\n }\n\n function forceIterator(keyPath) {\n var iter = getIterator(keyPath);\n if (!iter) {\n // Array might not be iterable in this environment, so we need a fallback\n // to our wrapped type.\n if (!isArrayLike(keyPath)) {\n throw new TypeError('Expected iterable or array-like: ' + keyPath);\n }\n iter = getIterator(Iterable(keyPath));\n }\n return iter;\n }\n\n createClass(Record, KeyedCollection);\n\n function Record(defaultValues, name) {\n var hasInitialized;\n\n var RecordType = function Record(values) {\n if (values instanceof RecordType) {\n return values;\n }\n if (!(this instanceof RecordType)) {\n return new RecordType(values);\n }\n if (!hasInitialized) {\n hasInitialized = true;\n var keys = Object.keys(defaultValues);\n setProps(RecordTypePrototype, keys);\n RecordTypePrototype.size = keys.length;\n RecordTypePrototype._name = name;\n RecordTypePrototype._keys = keys;\n RecordTypePrototype._defaultValues = defaultValues;\n }\n this._map = Map(values);\n };\n\n var RecordTypePrototype = RecordType.prototype = Object.create(RecordPrototype);\n RecordTypePrototype.constructor = RecordType;\n\n return RecordType;\n }\n\n Record.prototype.toString = function() {\n return this.__toString(recordName(this) + ' {', '}');\n };\n\n // @pragma Access\n\n Record.prototype.has = function(k) {\n return this._defaultValues.hasOwnProperty(k);\n };\n\n Record.prototype.get = function(k, notSetValue) {\n if (!this.has(k)) {\n return notSetValue;\n }\n var defaultVal = this._defaultValues[k];\n return this._map ? this._map.get(k, defaultVal) : defaultVal;\n };\n\n // @pragma Modification\n\n Record.prototype.clear = function() {\n if (this.__ownerID) {\n this._map && this._map.clear();\n return this;\n }\n var RecordType = this.constructor;\n return RecordType._empty || (RecordType._empty = makeRecord(this, emptyMap()));\n };\n\n Record.prototype.set = function(k, v) {\n if (!this.has(k)) {\n throw new Error('Cannot set unknown key \"' + k + '\" on ' + recordName(this));\n }\n var newMap = this._map && this._map.set(k, v);\n if (this.__ownerID || newMap === this._map) {\n return this;\n }\n return makeRecord(this, newMap);\n };\n\n Record.prototype.remove = function(k) {\n if (!this.has(k)) {\n return this;\n }\n var newMap = this._map && this._map.remove(k);\n if (this.__ownerID || newMap === this._map) {\n return this;\n }\n return makeRecord(this, newMap);\n };\n\n Record.prototype.wasAltered = function() {\n return this._map.wasAltered();\n };\n\n Record.prototype.__iterator = function(type, reverse) {var this$0 = this;\n return KeyedIterable(this._defaultValues).map(function(_, k) {return this$0.get(k)}).__iterator(type, reverse);\n };\n\n Record.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return KeyedIterable(this._defaultValues).map(function(_, k) {return this$0.get(k)}).__iterate(fn, reverse);\n };\n\n Record.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map && this._map.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n return this;\n }\n return makeRecord(this, newMap, ownerID);\n };\n\n\n var RecordPrototype = Record.prototype;\n RecordPrototype[DELETE] = RecordPrototype.remove;\n RecordPrototype.deleteIn =\n RecordPrototype.removeIn = MapPrototype.removeIn;\n RecordPrototype.merge = MapPrototype.merge;\n RecordPrototype.mergeWith = MapPrototype.mergeWith;\n RecordPrototype.mergeIn = MapPrototype.mergeIn;\n RecordPrototype.mergeDeep = MapPrototype.mergeDeep;\n RecordPrototype.mergeDeepWith = MapPrototype.mergeDeepWith;\n RecordPrototype.mergeDeepIn = MapPrototype.mergeDeepIn;\n RecordPrototype.setIn = MapPrototype.setIn;\n RecordPrototype.update = MapPrototype.update;\n RecordPrototype.updateIn = MapPrototype.updateIn;\n RecordPrototype.withMutations = MapPrototype.withMutations;\n RecordPrototype.asMutable = MapPrototype.asMutable;\n RecordPrototype.asImmutable = MapPrototype.asImmutable;\n\n\n function makeRecord(likeRecord, map, ownerID) {\n var record = Object.create(Object.getPrototypeOf(likeRecord));\n record._map = map;\n record.__ownerID = ownerID;\n return record;\n }\n\n function recordName(record) {\n return record._name || record.constructor.name || 'Record';\n }\n\n function setProps(prototype, names) {\n try {\n names.forEach(setProp.bind(undefined, prototype));\n } catch (error) {\n // Object.defineProperty failed. Probably IE8.\n }\n }\n\n function setProp(prototype, name) {\n Object.defineProperty(prototype, name, {\n get: function() {\n return this.get(name);\n },\n set: function(value) {\n invariant(this.__ownerID, 'Cannot set on an immutable record.');\n this.set(name, value);\n }\n });\n }\n\n createClass(Set, SetCollection);\n\n // @pragma Construction\n\n function Set(value) {\n return value === null || value === undefined ? emptySet() :\n isSet(value) && !isOrdered(value) ? value :\n emptySet().withMutations(function(set ) {\n var iter = SetIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v ) {return set.add(v)});\n });\n }\n\n Set.of = function(/*...values*/) {\n return this(arguments);\n };\n\n Set.fromKeys = function(value) {\n return this(KeyedIterable(value).keySeq());\n };\n\n Set.prototype.toString = function() {\n return this.__toString('Set {', '}');\n };\n\n // @pragma Access\n\n Set.prototype.has = function(value) {\n return this._map.has(value);\n };\n\n // @pragma Modification\n\n Set.prototype.add = function(value) {\n return updateSet(this, this._map.set(value, true));\n };\n\n Set.prototype.remove = function(value) {\n return updateSet(this, this._map.remove(value));\n };\n\n Set.prototype.clear = function() {\n return updateSet(this, this._map.clear());\n };\n\n // @pragma Composition\n\n Set.prototype.union = function() {var iters = SLICE$0.call(arguments, 0);\n iters = iters.filter(function(x ) {return x.size !== 0});\n if (iters.length === 0) {\n return this;\n }\n if (this.size === 0 && !this.__ownerID && iters.length === 1) {\n return this.constructor(iters[0]);\n }\n return this.withMutations(function(set ) {\n for (var ii = 0; ii < iters.length; ii++) {\n SetIterable(iters[ii]).forEach(function(value ) {return set.add(value)});\n }\n });\n };\n\n Set.prototype.intersect = function() {var iters = SLICE$0.call(arguments, 0);\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function(iter ) {return SetIterable(iter)});\n var originalSet = this;\n return this.withMutations(function(set ) {\n originalSet.forEach(function(value ) {\n if (!iters.every(function(iter ) {return iter.includes(value)})) {\n set.remove(value);\n }\n });\n });\n };\n\n Set.prototype.subtract = function() {var iters = SLICE$0.call(arguments, 0);\n if (iters.length === 0) {\n return this;\n }\n iters = iters.map(function(iter ) {return SetIterable(iter)});\n var originalSet = this;\n return this.withMutations(function(set ) {\n originalSet.forEach(function(value ) {\n if (iters.some(function(iter ) {return iter.includes(value)})) {\n set.remove(value);\n }\n });\n });\n };\n\n Set.prototype.merge = function() {\n return this.union.apply(this, arguments);\n };\n\n Set.prototype.mergeWith = function(merger) {var iters = SLICE$0.call(arguments, 1);\n return this.union.apply(this, iters);\n };\n\n Set.prototype.sort = function(comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator));\n };\n\n Set.prototype.sortBy = function(mapper, comparator) {\n // Late binding\n return OrderedSet(sortFactory(this, comparator, mapper));\n };\n\n Set.prototype.wasAltered = function() {\n return this._map.wasAltered();\n };\n\n Set.prototype.__iterate = function(fn, reverse) {var this$0 = this;\n return this._map.__iterate(function(_, k) {return fn(k, k, this$0)}, reverse);\n };\n\n Set.prototype.__iterator = function(type, reverse) {\n return this._map.map(function(_, k) {return k}).__iterator(type, reverse);\n };\n\n Set.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n var newMap = this._map.__ensureOwner(ownerID);\n if (!ownerID) {\n this.__ownerID = ownerID;\n this._map = newMap;\n return this;\n }\n return this.__make(newMap, ownerID);\n };\n\n\n function isSet(maybeSet) {\n return !!(maybeSet && maybeSet[IS_SET_SENTINEL]);\n }\n\n Set.isSet = isSet;\n\n var IS_SET_SENTINEL = '@@__IMMUTABLE_SET__@@';\n\n var SetPrototype = Set.prototype;\n SetPrototype[IS_SET_SENTINEL] = true;\n SetPrototype[DELETE] = SetPrototype.remove;\n SetPrototype.mergeDeep = SetPrototype.merge;\n SetPrototype.mergeDeepWith = SetPrototype.mergeWith;\n SetPrototype.withMutations = MapPrototype.withMutations;\n SetPrototype.asMutable = MapPrototype.asMutable;\n SetPrototype.asImmutable = MapPrototype.asImmutable;\n\n SetPrototype.__empty = emptySet;\n SetPrototype.__make = makeSet;\n\n function updateSet(set, newMap) {\n if (set.__ownerID) {\n set.size = newMap.size;\n set._map = newMap;\n return set;\n }\n return newMap === set._map ? set :\n newMap.size === 0 ? set.__empty() :\n set.__make(newMap);\n }\n\n function makeSet(map, ownerID) {\n var set = Object.create(SetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n }\n\n var EMPTY_SET;\n function emptySet() {\n return EMPTY_SET || (EMPTY_SET = makeSet(emptyMap()));\n }\n\n createClass(OrderedSet, Set);\n\n // @pragma Construction\n\n function OrderedSet(value) {\n return value === null || value === undefined ? emptyOrderedSet() :\n isOrderedSet(value) ? value :\n emptyOrderedSet().withMutations(function(set ) {\n var iter = SetIterable(value);\n assertNotInfinite(iter.size);\n iter.forEach(function(v ) {return set.add(v)});\n });\n }\n\n OrderedSet.of = function(/*...values*/) {\n return this(arguments);\n };\n\n OrderedSet.fromKeys = function(value) {\n return this(KeyedIterable(value).keySeq());\n };\n\n OrderedSet.prototype.toString = function() {\n return this.__toString('OrderedSet {', '}');\n };\n\n\n function isOrderedSet(maybeOrderedSet) {\n return isSet(maybeOrderedSet) && isOrdered(maybeOrderedSet);\n }\n\n OrderedSet.isOrderedSet = isOrderedSet;\n\n var OrderedSetPrototype = OrderedSet.prototype;\n OrderedSetPrototype[IS_ORDERED_SENTINEL] = true;\n\n OrderedSetPrototype.__empty = emptyOrderedSet;\n OrderedSetPrototype.__make = makeOrderedSet;\n\n function makeOrderedSet(map, ownerID) {\n var set = Object.create(OrderedSetPrototype);\n set.size = map ? map.size : 0;\n set._map = map;\n set.__ownerID = ownerID;\n return set;\n }\n\n var EMPTY_ORDERED_SET;\n function emptyOrderedSet() {\n return EMPTY_ORDERED_SET || (EMPTY_ORDERED_SET = makeOrderedSet(emptyOrderedMap()));\n }\n\n createClass(Stack, IndexedCollection);\n\n // @pragma Construction\n\n function Stack(value) {\n return value === null || value === undefined ? emptyStack() :\n isStack(value) ? value :\n emptyStack().unshiftAll(value);\n }\n\n Stack.of = function(/*...values*/) {\n return this(arguments);\n };\n\n Stack.prototype.toString = function() {\n return this.__toString('Stack [', ']');\n };\n\n // @pragma Access\n\n Stack.prototype.get = function(index, notSetValue) {\n var head = this._head;\n index = wrapIndex(this, index);\n while (head && index--) {\n head = head.next;\n }\n return head ? head.value : notSetValue;\n };\n\n Stack.prototype.peek = function() {\n return this._head && this._head.value;\n };\n\n // @pragma Modification\n\n Stack.prototype.push = function(/*...values*/) {\n if (arguments.length === 0) {\n return this;\n }\n var newSize = this.size + arguments.length;\n var head = this._head;\n for (var ii = arguments.length - 1; ii >= 0; ii--) {\n head = {\n value: arguments[ii],\n next: head\n };\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pushAll = function(iter) {\n iter = IndexedIterable(iter);\n if (iter.size === 0) {\n return this;\n }\n assertNotInfinite(iter.size);\n var newSize = this.size;\n var head = this._head;\n iter.reverse().forEach(function(value ) {\n newSize++;\n head = {\n value: value,\n next: head\n };\n });\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n Stack.prototype.pop = function() {\n return this.slice(1);\n };\n\n Stack.prototype.unshift = function(/*...values*/) {\n return this.push.apply(this, arguments);\n };\n\n Stack.prototype.unshiftAll = function(iter) {\n return this.pushAll(iter);\n };\n\n Stack.prototype.shift = function() {\n return this.pop.apply(this, arguments);\n };\n\n Stack.prototype.clear = function() {\n if (this.size === 0) {\n return this;\n }\n if (this.__ownerID) {\n this.size = 0;\n this._head = undefined;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return emptyStack();\n };\n\n Stack.prototype.slice = function(begin, end) {\n if (wholeSlice(begin, end, this.size)) {\n return this;\n }\n var resolvedBegin = resolveBegin(begin, this.size);\n var resolvedEnd = resolveEnd(end, this.size);\n if (resolvedEnd !== this.size) {\n // super.slice(begin, end);\n return IndexedCollection.prototype.slice.call(this, begin, end);\n }\n var newSize = this.size - resolvedBegin;\n var head = this._head;\n while (resolvedBegin--) {\n head = head.next;\n }\n if (this.__ownerID) {\n this.size = newSize;\n this._head = head;\n this.__hash = undefined;\n this.__altered = true;\n return this;\n }\n return makeStack(newSize, head);\n };\n\n // @pragma Mutability\n\n Stack.prototype.__ensureOwner = function(ownerID) {\n if (ownerID === this.__ownerID) {\n return this;\n }\n if (!ownerID) {\n this.__ownerID = ownerID;\n this.__altered = false;\n return this;\n }\n return makeStack(this.size, this._head, ownerID, this.__hash);\n };\n\n // @pragma Iteration\n\n Stack.prototype.__iterate = function(fn, reverse) {\n if (reverse) {\n return this.reverse().__iterate(fn);\n }\n var iterations = 0;\n var node = this._head;\n while (node) {\n if (fn(node.value, iterations++, this) === false) {\n break;\n }\n node = node.next;\n }\n return iterations;\n };\n\n Stack.prototype.__iterator = function(type, reverse) {\n if (reverse) {\n return this.reverse().__iterator(type);\n }\n var iterations = 0;\n var node = this._head;\n return new Iterator(function() {\n if (node) {\n var value = node.value;\n node = node.next;\n return iteratorValue(type, iterations++, value);\n }\n return iteratorDone();\n });\n };\n\n\n function isStack(maybeStack) {\n return !!(maybeStack && maybeStack[IS_STACK_SENTINEL]);\n }\n\n Stack.isStack = isStack;\n\n var IS_STACK_SENTINEL = '@@__IMMUTABLE_STACK__@@';\n\n var StackPrototype = Stack.prototype;\n StackPrototype[IS_STACK_SENTINEL] = true;\n StackPrototype.withMutations = MapPrototype.withMutations;\n StackPrototype.asMutable = MapPrototype.asMutable;\n StackPrototype.asImmutable = MapPrototype.asImmutable;\n StackPrototype.wasAltered = MapPrototype.wasAltered;\n\n\n function makeStack(size, head, ownerID, hash) {\n var map = Object.create(StackPrototype);\n map.size = size;\n map._head = head;\n map.__ownerID = ownerID;\n map.__hash = hash;\n map.__altered = false;\n return map;\n }\n\n var EMPTY_STACK;\n function emptyStack() {\n return EMPTY_STACK || (EMPTY_STACK = makeStack(0));\n }\n\n /**\n * Contributes additional methods to a constructor\n */\n function mixin(ctor, methods) {\n var keyCopier = function(key ) { ctor.prototype[key] = methods[key]; };\n Object.keys(methods).forEach(keyCopier);\n Object.getOwnPropertySymbols &&\n Object.getOwnPropertySymbols(methods).forEach(keyCopier);\n return ctor;\n }\n\n Iterable.Iterator = Iterator;\n\n mixin(Iterable, {\n\n // ### Conversion to other types\n\n toArray: function() {\n assertNotInfinite(this.size);\n var array = new Array(this.size || 0);\n this.valueSeq().__iterate(function(v, i) { array[i] = v; });\n return array;\n },\n\n toIndexedSeq: function() {\n return new ToIndexedSequence(this);\n },\n\n toJS: function() {\n return this.toSeq().map(\n function(value ) {return value && typeof value.toJS === 'function' ? value.toJS() : value}\n ).__toJS();\n },\n\n toJSON: function() {\n return this.toSeq().map(\n function(value ) {return value && typeof value.toJSON === 'function' ? value.toJSON() : value}\n ).__toJS();\n },\n\n toKeyedSeq: function() {\n return new ToKeyedSequence(this, true);\n },\n\n toMap: function() {\n // Use Late Binding here to solve the circular dependency.\n return Map(this.toKeyedSeq());\n },\n\n toObject: function() {\n assertNotInfinite(this.size);\n var object = {};\n this.__iterate(function(v, k) { object[k] = v; });\n return object;\n },\n\n toOrderedMap: function() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedMap(this.toKeyedSeq());\n },\n\n toOrderedSet: function() {\n // Use Late Binding here to solve the circular dependency.\n return OrderedSet(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSet: function() {\n // Use Late Binding here to solve the circular dependency.\n return Set(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toSetSeq: function() {\n return new ToSetSequence(this);\n },\n\n toSeq: function() {\n return isIndexed(this) ? this.toIndexedSeq() :\n isKeyed(this) ? this.toKeyedSeq() :\n this.toSetSeq();\n },\n\n toStack: function() {\n // Use Late Binding here to solve the circular dependency.\n return Stack(isKeyed(this) ? this.valueSeq() : this);\n },\n\n toList: function() {\n // Use Late Binding here to solve the circular dependency.\n return List(isKeyed(this) ? this.valueSeq() : this);\n },\n\n\n // ### Common JavaScript methods and properties\n\n toString: function() {\n return '[Iterable]';\n },\n\n __toString: function(head, tail) {\n if (this.size === 0) {\n return head + tail;\n }\n return head + ' ' + this.toSeq().map(this.__toStringMapper).join(', ') + ' ' + tail;\n },\n\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n concat: function() {var values = SLICE$0.call(arguments, 0);\n return reify(this, concatFactory(this, values));\n },\n\n includes: function(searchValue) {\n return this.some(function(value ) {return is(value, searchValue)});\n },\n\n entries: function() {\n return this.__iterator(ITERATE_ENTRIES);\n },\n\n every: function(predicate, context) {\n assertNotInfinite(this.size);\n var returnValue = true;\n this.__iterate(function(v, k, c) {\n if (!predicate.call(context, v, k, c)) {\n returnValue = false;\n return false;\n }\n });\n return returnValue;\n },\n\n filter: function(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, true));\n },\n\n find: function(predicate, context, notSetValue) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[1] : notSetValue;\n },\n\n findEntry: function(predicate, context) {\n var found;\n this.__iterate(function(v, k, c) {\n if (predicate.call(context, v, k, c)) {\n found = [k, v];\n return false;\n }\n });\n return found;\n },\n\n findLastEntry: function(predicate, context) {\n return this.toSeq().reverse().findEntry(predicate, context);\n },\n\n forEach: function(sideEffect, context) {\n assertNotInfinite(this.size);\n return this.__iterate(context ? sideEffect.bind(context) : sideEffect);\n },\n\n join: function(separator) {\n assertNotInfinite(this.size);\n separator = separator !== undefined ? '' + separator : ',';\n var joined = '';\n var isFirst = true;\n this.__iterate(function(v ) {\n isFirst ? (isFirst = false) : (joined += separator);\n joined += v !== null && v !== undefined ? v.toString() : '';\n });\n return joined;\n },\n\n keys: function() {\n return this.__iterator(ITERATE_KEYS);\n },\n\n map: function(mapper, context) {\n return reify(this, mapFactory(this, mapper, context));\n },\n\n reduce: function(reducer, initialReduction, context) {\n assertNotInfinite(this.size);\n var reduction;\n var useFirst;\n if (arguments.length < 2) {\n useFirst = true;\n } else {\n reduction = initialReduction;\n }\n this.__iterate(function(v, k, c) {\n if (useFirst) {\n useFirst = false;\n reduction = v;\n } else {\n reduction = reducer.call(context, reduction, v, k, c);\n }\n });\n return reduction;\n },\n\n reduceRight: function(reducer, initialReduction, context) {\n var reversed = this.toKeyedSeq().reverse();\n return reversed.reduce.apply(reversed, arguments);\n },\n\n reverse: function() {\n return reify(this, reverseFactory(this, true));\n },\n\n slice: function(begin, end) {\n return reify(this, sliceFactory(this, begin, end, true));\n },\n\n some: function(predicate, context) {\n return !this.every(not(predicate), context);\n },\n\n sort: function(comparator) {\n return reify(this, sortFactory(this, comparator));\n },\n\n values: function() {\n return this.__iterator(ITERATE_VALUES);\n },\n\n\n // ### More sequential methods\n\n butLast: function() {\n return this.slice(0, -1);\n },\n\n isEmpty: function() {\n return this.size !== undefined ? this.size === 0 : !this.some(function() {return true});\n },\n\n count: function(predicate, context) {\n return ensureSize(\n predicate ? this.toSeq().filter(predicate, context) : this\n );\n },\n\n countBy: function(grouper, context) {\n return countByFactory(this, grouper, context);\n },\n\n equals: function(other) {\n return deepEqual(this, other);\n },\n\n entrySeq: function() {\n var iterable = this;\n if (iterable._cache) {\n // We cache as an entries array, so we can just return the cache!\n return new ArraySeq(iterable._cache);\n }\n var entriesSequence = iterable.toSeq().map(entryMapper).toIndexedSeq();\n entriesSequence.fromEntrySeq = function() {return iterable.toSeq()};\n return entriesSequence;\n },\n\n filterNot: function(predicate, context) {\n return this.filter(not(predicate), context);\n },\n\n findLast: function(predicate, context, notSetValue) {\n return this.toKeyedSeq().reverse().find(predicate, context, notSetValue);\n },\n\n first: function() {\n return this.find(returnTrue);\n },\n\n flatMap: function(mapper, context) {\n return reify(this, flatMapFactory(this, mapper, context));\n },\n\n flatten: function(depth) {\n return reify(this, flattenFactory(this, depth, true));\n },\n\n fromEntrySeq: function() {\n return new FromEntriesSequence(this);\n },\n\n get: function(searchKey, notSetValue) {\n return this.find(function(_, key) {return is(key, searchKey)}, undefined, notSetValue);\n },\n\n getIn: function(searchKeyPath, notSetValue) {\n var nested = this;\n // Note: in an ES6 environment, we would prefer:\n // for (var key of searchKeyPath) {\n var iter = forceIterator(searchKeyPath);\n var step;\n while (!(step = iter.next()).done) {\n var key = step.value;\n nested = nested && nested.get ? nested.get(key, NOT_SET) : NOT_SET;\n if (nested === NOT_SET) {\n return notSetValue;\n }\n }\n return nested;\n },\n\n groupBy: function(grouper, context) {\n return groupByFactory(this, grouper, context);\n },\n\n has: function(searchKey) {\n return this.get(searchKey, NOT_SET) !== NOT_SET;\n },\n\n hasIn: function(searchKeyPath) {\n return this.getIn(searchKeyPath, NOT_SET) !== NOT_SET;\n },\n\n isSubset: function(iter) {\n iter = typeof iter.includes === 'function' ? iter : Iterable(iter);\n return this.every(function(value ) {return iter.includes(value)});\n },\n\n isSuperset: function(iter) {\n iter = typeof iter.isSubset === 'function' ? iter : Iterable(iter);\n return iter.isSubset(this);\n },\n\n keySeq: function() {\n return this.toSeq().map(keyMapper).toIndexedSeq();\n },\n\n last: function() {\n return this.toSeq().reverse().first();\n },\n\n max: function(comparator) {\n return maxFactory(this, comparator);\n },\n\n maxBy: function(mapper, comparator) {\n return maxFactory(this, comparator, mapper);\n },\n\n min: function(comparator) {\n return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator);\n },\n\n minBy: function(mapper, comparator) {\n return maxFactory(this, comparator ? neg(comparator) : defaultNegComparator, mapper);\n },\n\n rest: function() {\n return this.slice(1);\n },\n\n skip: function(amount) {\n return this.slice(Math.max(0, amount));\n },\n\n skipLast: function(amount) {\n return reify(this, this.toSeq().reverse().skip(amount).reverse());\n },\n\n skipWhile: function(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, true));\n },\n\n skipUntil: function(predicate, context) {\n return this.skipWhile(not(predicate), context);\n },\n\n sortBy: function(mapper, comparator) {\n return reify(this, sortFactory(this, comparator, mapper));\n },\n\n take: function(amount) {\n return this.slice(0, Math.max(0, amount));\n },\n\n takeLast: function(amount) {\n return reify(this, this.toSeq().reverse().take(amount).reverse());\n },\n\n takeWhile: function(predicate, context) {\n return reify(this, takeWhileFactory(this, predicate, context));\n },\n\n takeUntil: function(predicate, context) {\n return this.takeWhile(not(predicate), context);\n },\n\n valueSeq: function() {\n return this.toIndexedSeq();\n },\n\n\n // ### Hashable Object\n\n hashCode: function() {\n return this.__hash || (this.__hash = hashIterable(this));\n }\n\n\n // ### Internal\n\n // abstract __iterate(fn, reverse)\n\n // abstract __iterator(type, reverse)\n });\n\n // var IS_ITERABLE_SENTINEL = '@@__IMMUTABLE_ITERABLE__@@';\n // var IS_KEYED_SENTINEL = '@@__IMMUTABLE_KEYED__@@';\n // var IS_INDEXED_SENTINEL = '@@__IMMUTABLE_INDEXED__@@';\n // var IS_ORDERED_SENTINEL = '@@__IMMUTABLE_ORDERED__@@';\n\n var IterablePrototype = Iterable.prototype;\n IterablePrototype[IS_ITERABLE_SENTINEL] = true;\n IterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.values;\n IterablePrototype.__toJS = IterablePrototype.toArray;\n IterablePrototype.__toStringMapper = quoteString;\n IterablePrototype.inspect =\n IterablePrototype.toSource = function() { return this.toString(); };\n IterablePrototype.chain = IterablePrototype.flatMap;\n IterablePrototype.contains = IterablePrototype.includes;\n\n // Temporary warning about using length\n (function () {\n try {\n Object.defineProperty(IterablePrototype, 'length', {\n get: function () {\n if (!Iterable.noLengthWarning) {\n var stack;\n try {\n throw new Error();\n } catch (error) {\n stack = error.stack;\n }\n if (stack.indexOf('_wrapObject') === -1) {\n console && console.warn && console.warn(\n 'iterable.length has been deprecated, '+\n 'use iterable.size or iterable.count(). '+\n 'This warning will become a silent error in a future version. ' +\n stack\n );\n return this.size;\n }\n }\n }\n });\n } catch (e) {}\n })();\n\n\n\n mixin(KeyedIterable, {\n\n // ### More sequential methods\n\n flip: function() {\n return reify(this, flipFactory(this));\n },\n\n findKey: function(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry && entry[0];\n },\n\n findLastKey: function(predicate, context) {\n return this.toSeq().reverse().findKey(predicate, context);\n },\n\n keyOf: function(searchValue) {\n return this.findKey(function(value ) {return is(value, searchValue)});\n },\n\n lastKeyOf: function(searchValue) {\n return this.findLastKey(function(value ) {return is(value, searchValue)});\n },\n\n mapEntries: function(mapper, context) {var this$0 = this;\n var iterations = 0;\n return reify(this,\n this.toSeq().map(\n function(v, k) {return mapper.call(context, [k, v], iterations++, this$0)}\n ).fromEntrySeq()\n );\n },\n\n mapKeys: function(mapper, context) {var this$0 = this;\n return reify(this,\n this.toSeq().flip().map(\n function(k, v) {return mapper.call(context, k, v, this$0)}\n ).flip()\n );\n }\n\n });\n\n var KeyedIterablePrototype = KeyedIterable.prototype;\n KeyedIterablePrototype[IS_KEYED_SENTINEL] = true;\n KeyedIterablePrototype[ITERATOR_SYMBOL] = IterablePrototype.entries;\n KeyedIterablePrototype.__toJS = IterablePrototype.toObject;\n KeyedIterablePrototype.__toStringMapper = function(v, k) {return JSON.stringify(k) + ': ' + quoteString(v)};\n\n\n\n mixin(IndexedIterable, {\n\n // ### Conversion to other types\n\n toKeyedSeq: function() {\n return new ToKeyedSequence(this, false);\n },\n\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n filter: function(predicate, context) {\n return reify(this, filterFactory(this, predicate, context, false));\n },\n\n findIndex: function(predicate, context) {\n var entry = this.findEntry(predicate, context);\n return entry ? entry[0] : -1;\n },\n\n indexOf: function(searchValue) {\n var key = this.toKeyedSeq().keyOf(searchValue);\n return key === undefined ? -1 : key;\n },\n\n lastIndexOf: function(searchValue) {\n var key = this.toKeyedSeq().reverse().keyOf(searchValue);\n return key === undefined ? -1 : key;\n\n // var index =\n // return this.toSeq().reverse().indexOf(searchValue);\n },\n\n reverse: function() {\n return reify(this, reverseFactory(this, false));\n },\n\n slice: function(begin, end) {\n return reify(this, sliceFactory(this, begin, end, false));\n },\n\n splice: function(index, removeNum /*, ...values*/) {\n var numArgs = arguments.length;\n removeNum = Math.max(removeNum | 0, 0);\n if (numArgs === 0 || (numArgs === 2 && !removeNum)) {\n return this;\n }\n // If index is negative, it should resolve relative to the size of the\n // collection. However size may be expensive to compute if not cached, so\n // only call count() if the number is in fact negative.\n index = resolveBegin(index, index < 0 ? this.count() : this.size);\n var spliced = this.slice(0, index);\n return reify(\n this,\n numArgs === 1 ?\n spliced :\n spliced.concat(arrCopy(arguments, 2), this.slice(index + removeNum))\n );\n },\n\n\n // ### More collection methods\n\n findLastIndex: function(predicate, context) {\n var key = this.toKeyedSeq().findLastKey(predicate, context);\n return key === undefined ? -1 : key;\n },\n\n first: function() {\n return this.get(0);\n },\n\n flatten: function(depth) {\n return reify(this, flattenFactory(this, depth, false));\n },\n\n get: function(index, notSetValue) {\n index = wrapIndex(this, index);\n return (index < 0 || (this.size === Infinity ||\n (this.size !== undefined && index > this.size))) ?\n notSetValue :\n this.find(function(_, key) {return key === index}, undefined, notSetValue);\n },\n\n has: function(index) {\n index = wrapIndex(this, index);\n return index >= 0 && (this.size !== undefined ?\n this.size === Infinity || index < this.size :\n this.indexOf(index) !== -1\n );\n },\n\n interpose: function(separator) {\n return reify(this, interposeFactory(this, separator));\n },\n\n interleave: function(/*...iterables*/) {\n var iterables = [this].concat(arrCopy(arguments));\n var zipped = zipWithFactory(this.toSeq(), IndexedSeq.of, iterables);\n var interleaved = zipped.flatten(true);\n if (zipped.size) {\n interleaved.size = zipped.size * iterables.length;\n }\n return reify(this, interleaved);\n },\n\n last: function() {\n return this.get(-1);\n },\n\n skipWhile: function(predicate, context) {\n return reify(this, skipWhileFactory(this, predicate, context, false));\n },\n\n zip: function(/*, ...iterables */) {\n var iterables = [this].concat(arrCopy(arguments));\n return reify(this, zipWithFactory(this, defaultZipper, iterables));\n },\n\n zipWith: function(zipper/*, ...iterables */) {\n var iterables = arrCopy(arguments);\n iterables[0] = this;\n return reify(this, zipWithFactory(this, zipper, iterables));\n }\n\n });\n\n IndexedIterable.prototype[IS_INDEXED_SENTINEL] = true;\n IndexedIterable.prototype[IS_ORDERED_SENTINEL] = true;\n\n\n\n mixin(SetIterable, {\n\n // ### ES6 Collection methods (ES6 Array and Map)\n\n get: function(value, notSetValue) {\n return this.has(value) ? value : notSetValue;\n },\n\n includes: function(value) {\n return this.has(value);\n },\n\n\n // ### More sequential methods\n\n keySeq: function() {\n return this.valueSeq();\n }\n\n });\n\n SetIterable.prototype.has = IterablePrototype.includes;\n\n\n // Mixin subclasses\n\n mixin(KeyedSeq, KeyedIterable.prototype);\n mixin(IndexedSeq, IndexedIterable.prototype);\n mixin(SetSeq, SetIterable.prototype);\n\n mixin(KeyedCollection, KeyedIterable.prototype);\n mixin(IndexedCollection, IndexedIterable.prototype);\n mixin(SetCollection, SetIterable.prototype);\n\n\n // #pragma Helper functions\n\n function keyMapper(v, k) {\n return k;\n }\n\n function entryMapper(v, k) {\n return [k, v];\n }\n\n function not(predicate) {\n return function() {\n return !predicate.apply(this, arguments);\n }\n }\n\n function neg(predicate) {\n return function() {\n return -predicate.apply(this, arguments);\n }\n }\n\n function quoteString(value) {\n return typeof value === 'string' ? JSON.stringify(value) : value;\n }\n\n function defaultZipper() {\n return arrCopy(arguments);\n }\n\n function defaultNegComparator(a, b) {\n return a < b ? 1 : a > b ? -1 : 0;\n }\n\n function hashIterable(iterable) {\n if (iterable.size === Infinity) {\n return 0;\n }\n var ordered = isOrdered(iterable);\n var keyed = isKeyed(iterable);\n var h = ordered ? 1 : 0;\n var size = iterable.__iterate(\n keyed ?\n ordered ?\n function(v, k) { h = 31 * h + hashMerge(hash(v), hash(k)) | 0; } :\n function(v, k) { h = h + hashMerge(hash(v), hash(k)) | 0; } :\n ordered ?\n function(v ) { h = 31 * h + hash(v) | 0; } :\n function(v ) { h = h + hash(v) | 0; }\n );\n return murmurHashOfSize(size, h);\n }\n\n function murmurHashOfSize(size, h) {\n h = imul(h, 0xCC9E2D51);\n h = imul(h << 15 | h >>> -15, 0x1B873593);\n h = imul(h << 13 | h >>> -13, 5);\n h = (h + 0xE6546B64 | 0) ^ size;\n h = imul(h ^ h >>> 16, 0x85EBCA6B);\n h = imul(h ^ h >>> 13, 0xC2B2AE35);\n h = smi(h ^ h >>> 16);\n return h;\n }\n\n function hashMerge(a, b) {\n return a ^ b + 0x9E3779B9 + (a << 6) + (a >> 2) | 0; // int\n }\n\n var Immutable = {\n\n Iterable: Iterable,\n\n Seq: Seq,\n Collection: Collection,\n Map: Map,\n OrderedMap: OrderedMap,\n List: List,\n Stack: Stack,\n Set: Set,\n OrderedSet: OrderedSet,\n\n Record: Record,\n Range: Range,\n Repeat: Repeat,\n\n is: is,\n fromJS: fromJS\n\n };\n\n return Immutable;\n\n}));","(function (global, factory) {\n typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :\n typeof define === 'function' && define.amd ? define(factory) :\n (global = global || self, global.draftjsToHtml = factory());\n}(this, (function () { 'use strict';\n\n /**\n * Utility function to execute callback for eack key->value pair.\n */\n function forEach(obj, callback) {\n if (obj) {\n for (var key in obj) {\n // eslint-disable-line no-restricted-syntax\n if ({}.hasOwnProperty.call(obj, key)) {\n callback(key, obj[key]);\n }\n }\n }\n }\n /**\n * The function returns true if the string passed to it has no content.\n */\n\n function isEmptyString(str) {\n if (str === undefined || str === null || str.length === 0 || str.trim().length === 0) {\n return true;\n }\n\n return false;\n }\n\n /**\n * Mapping block-type to corresponding html tag.\n */\n\n var blockTypesMapping = {\n unstyled: 'p',\n 'header-one': 'h1',\n 'header-two': 'h2',\n 'header-three': 'h3',\n 'header-four': 'h4',\n 'header-five': 'h5',\n 'header-six': 'h6',\n 'unordered-list-item': 'ul',\n 'ordered-list-item': 'ol',\n blockquote: 'blockquote',\n code: 'pre'\n };\n /**\n * Function will return HTML tag for a block.\n */\n\n function getBlockTag(type) {\n return type && blockTypesMapping[type];\n }\n /**\n * Function will return style string for a block.\n */\n\n function getBlockStyle(data) {\n var styles = '';\n forEach(data, function (key, value) {\n if (value) {\n styles += \"\".concat(key, \":\").concat(value, \";\");\n }\n });\n return styles;\n }\n /**\n * The function returns an array of hashtag-sections in blocks.\n * These will be areas in block which have hashtags applicable to them.\n */\n\n function getHashtagRanges(blockText, hashtagConfig) {\n var sections = [];\n\n if (hashtagConfig) {\n var counter = 0;\n var startIndex = 0;\n var text = blockText;\n var trigger = hashtagConfig.trigger || '#';\n var separator = hashtagConfig.separator || ' ';\n\n for (; text.length > 0 && startIndex >= 0;) {\n if (text[0] === trigger) {\n startIndex = 0;\n counter = 0;\n text = text.substr(trigger.length);\n } else {\n startIndex = text.indexOf(separator + trigger);\n\n if (startIndex >= 0) {\n text = text.substr(startIndex + (separator + trigger).length);\n counter += startIndex + separator.length;\n }\n }\n\n if (startIndex >= 0) {\n var endIndex = text.indexOf(separator) >= 0 ? text.indexOf(separator) : text.length;\n var hashtag = text.substr(0, endIndex);\n\n if (hashtag && hashtag.length > 0) {\n sections.push({\n offset: counter,\n length: hashtag.length + trigger.length,\n type: 'HASHTAG'\n });\n }\n\n counter += trigger.length;\n }\n }\n }\n\n return sections;\n }\n /**\n * The function returns an array of entity-sections in blocks.\n * These will be areas in block which have same entity or no entity applicable to them.\n */\n\n\n function getSections(block, hashtagConfig) {\n var sections = [];\n var lastOffset = 0;\n var sectionRanges = block.entityRanges.map(function (range) {\n var offset = range.offset,\n length = range.length,\n key = range.key;\n return {\n offset: offset,\n length: length,\n key: key,\n type: 'ENTITY'\n };\n });\n sectionRanges = sectionRanges.concat(getHashtagRanges(block.text, hashtagConfig));\n sectionRanges = sectionRanges.sort(function (s1, s2) {\n return s1.offset - s2.offset;\n });\n sectionRanges.forEach(function (r) {\n if (r.offset > lastOffset) {\n sections.push({\n start: lastOffset,\n end: r.offset\n });\n }\n\n sections.push({\n start: r.offset,\n end: r.offset + r.length,\n entityKey: r.key,\n type: r.type\n });\n lastOffset = r.offset + r.length;\n });\n\n if (lastOffset < block.text.length) {\n sections.push({\n start: lastOffset,\n end: block.text.length\n });\n }\n\n return sections;\n }\n /**\n * Function to check if the block is an atomic entity block.\n */\n\n\n function isAtomicEntityBlock(block) {\n if (block.entityRanges.length > 0 && (isEmptyString(block.text) || block.type === 'atomic')) {\n return true;\n }\n\n return false;\n }\n /**\n * The function will return array of inline styles applicable to the block.\n */\n\n\n function getStyleArrayForBlock(block) {\n var text = block.text,\n inlineStyleRanges = block.inlineStyleRanges;\n var inlineStyles = {\n BOLD: new Array(text.length),\n ITALIC: new Array(text.length),\n UNDERLINE: new Array(text.length),\n STRIKETHROUGH: new Array(text.length),\n CODE: new Array(text.length),\n SUPERSCRIPT: new Array(text.length),\n SUBSCRIPT: new Array(text.length),\n COLOR: new Array(text.length),\n BGCOLOR: new Array(text.length),\n FONTSIZE: new Array(text.length),\n FONTFAMILY: new Array(text.length),\n length: text.length\n };\n\n if (inlineStyleRanges && inlineStyleRanges.length > 0) {\n inlineStyleRanges.forEach(function (range) {\n var offset = range.offset;\n var length = offset + range.length;\n\n for (var i = offset; i < length; i += 1) {\n if (range.style.indexOf('color-') === 0) {\n inlineStyles.COLOR[i] = range.style.substring(6);\n } else if (range.style.indexOf('bgcolor-') === 0) {\n inlineStyles.BGCOLOR[i] = range.style.substring(8);\n } else if (range.style.indexOf('fontsize-') === 0) {\n inlineStyles.FONTSIZE[i] = range.style.substring(9);\n } else if (range.style.indexOf('fontfamily-') === 0) {\n inlineStyles.FONTFAMILY[i] = range.style.substring(11);\n } else if (inlineStyles[range.style]) {\n inlineStyles[range.style][i] = true;\n }\n }\n });\n }\n\n return inlineStyles;\n }\n /**\n * The function will return inline style applicable at some offset within a block.\n */\n\n\n function getStylesAtOffset(inlineStyles, offset) {\n var styles = {};\n\n if (inlineStyles.COLOR[offset]) {\n styles.COLOR = inlineStyles.COLOR[offset];\n }\n\n if (inlineStyles.BGCOLOR[offset]) {\n styles.BGCOLOR = inlineStyles.BGCOLOR[offset];\n }\n\n if (inlineStyles.FONTSIZE[offset]) {\n styles.FONTSIZE = inlineStyles.FONTSIZE[offset];\n }\n\n if (inlineStyles.FONTFAMILY[offset]) {\n styles.FONTFAMILY = inlineStyles.FONTFAMILY[offset];\n }\n\n if (inlineStyles.UNDERLINE[offset]) {\n styles.UNDERLINE = true;\n }\n\n if (inlineStyles.ITALIC[offset]) {\n styles.ITALIC = true;\n }\n\n if (inlineStyles.BOLD[offset]) {\n styles.BOLD = true;\n }\n\n if (inlineStyles.STRIKETHROUGH[offset]) {\n styles.STRIKETHROUGH = true;\n }\n\n if (inlineStyles.CODE[offset]) {\n styles.CODE = true;\n }\n\n if (inlineStyles.SUBSCRIPT[offset]) {\n styles.SUBSCRIPT = true;\n }\n\n if (inlineStyles.SUPERSCRIPT[offset]) {\n styles.SUPERSCRIPT = true;\n }\n\n return styles;\n }\n /**\n * Function returns true for a set of styles if the value of these styles at an offset\n * are same as that on the previous offset.\n */\n\n function sameStyleAsPrevious(inlineStyles, styles, index) {\n var sameStyled = true;\n\n if (index > 0 && index < inlineStyles.length) {\n styles.forEach(function (style) {\n sameStyled = sameStyled && inlineStyles[style][index] === inlineStyles[style][index - 1];\n });\n } else {\n sameStyled = false;\n }\n\n return sameStyled;\n }\n /**\n * Function returns html for text depending on inline style tags applicable to it.\n */\n\n function addInlineStyleMarkup(style, content) {\n if (style === 'BOLD') {\n return \"
\".concat(content, \"\");\n }\n\n if (style === 'ITALIC') {\n return \"
\".concat(content, \"\");\n }\n\n if (style === 'UNDERLINE') {\n return \"
\".concat(content, \"\");\n }\n\n if (style === 'STRIKETHROUGH') {\n return \"
\".concat(content, \"\");\n }\n\n if (style === 'CODE') {\n return \"
\".concat(content, \"
\");\n }\n\n if (style === 'SUPERSCRIPT') {\n return \"
\".concat(content, \"\");\n }\n\n if (style === 'SUBSCRIPT') {\n return \"
\".concat(content, \"\");\n }\n\n return content;\n }\n /**\n * The function returns text for given section of block after doing required character replacements.\n */\n\n function getSectionText(text) {\n if (text && text.length > 0) {\n var chars = text.map(function (ch) {\n switch (ch) {\n case '\\n':\n return '
';\n\n case '&':\n return '&';\n\n case '<':\n return '<';\n\n case '>':\n return '>';\n\n default:\n return ch;\n }\n });\n return chars.join('');\n }\n\n return '';\n }\n /**\n * Function returns html for text depending on inline style tags applicable to it.\n */\n\n\n function addStylePropertyMarkup(styles, text) {\n if (styles && (styles.COLOR || styles.BGCOLOR || styles.FONTSIZE || styles.FONTFAMILY)) {\n var styleString = 'style=\"';\n\n if (styles.COLOR) {\n styleString += \"color: \".concat(styles.COLOR, \";\");\n }\n\n if (styles.BGCOLOR) {\n styleString += \"background-color: \".concat(styles.BGCOLOR, \";\");\n }\n\n if (styles.FONTSIZE) {\n styleString += \"font-size: \".concat(styles.FONTSIZE).concat(/^\\d+$/.test(styles.FONTSIZE) ? 'px' : '', \";\");\n }\n\n if (styles.FONTFAMILY) {\n styleString += \"font-family: \".concat(styles.FONTFAMILY, \";\");\n }\n\n styleString += '\"';\n return \"
\").concat(text, \"\");\n }\n\n return text;\n }\n /**\n * Function will return markup for Entity.\n */\n\n function getEntityMarkup(entityMap, entityKey, text, customEntityTransform) {\n var entity = entityMap[entityKey];\n\n if (typeof customEntityTransform === 'function') {\n var html = customEntityTransform(entity, text);\n\n if (html) {\n return html;\n }\n }\n\n if (entity.type === 'MENTION') {\n return \"
\").concat(text, \"\");\n }\n\n if (entity.type === 'LINK') {\n var targetOption = entity.data.targetOption || '_self';\n return \"
\").concat(text, \"\");\n }\n\n if (entity.type === 'IMAGE') {\n var alignment = entity.data.alignment;\n\n if (alignment && alignment.length) {\n return \"
\");\n }\n\n return \"

\");\n }\n\n if (entity.type === 'EMBEDDED_LINK') {\n return \"
\");\n }\n\n return text;\n }\n /**\n * For a given section in a block the function will return a further list of sections,\n * with similar inline styles applicable to them.\n */\n\n\n function getInlineStyleSections(block, styles, start, end) {\n var styleSections = [];\n var text = Array.from(block.text);\n\n if (text.length > 0) {\n var inlineStyles = getStyleArrayForBlock(block);\n var section;\n\n for (var i = start; i < end; i += 1) {\n if (i !== start && sameStyleAsPrevious(inlineStyles, styles, i)) {\n section.text.push(text[i]);\n section.end = i + 1;\n } else {\n section = {\n styles: getStylesAtOffset(inlineStyles, i),\n text: [text[i]],\n start: i,\n end: i + 1\n };\n styleSections.push(section);\n }\n }\n }\n\n return styleSections;\n }\n /**\n * Replace leading blank spaces by \n */\n\n\n function trimLeadingZeros(sectionText) {\n if (sectionText) {\n var replacedText = sectionText;\n\n for (var i = 0; i < replacedText.length; i += 1) {\n if (sectionText[i] === ' ') {\n replacedText = replacedText.replace(' ', ' ');\n } else {\n break;\n }\n }\n\n return replacedText;\n }\n\n return sectionText;\n }\n /**\n * Replace trailing blank spaces by \n */\n\n function trimTrailingZeros(sectionText) {\n if (sectionText) {\n var replacedText = sectionText;\n\n for (var i = replacedText.length - 1; i >= 0; i -= 1) {\n if (replacedText[i] === ' ') {\n replacedText = \"\".concat(replacedText.substring(0, i), \" \").concat(replacedText.substring(i + 1));\n } else {\n break;\n }\n }\n\n return replacedText;\n }\n\n return sectionText;\n }\n /**\n * The method returns markup for section to which inline styles\n * like BOLD, ITALIC, UNDERLINE, STRIKETHROUGH, CODE, SUPERSCRIPT, SUBSCRIPT are applicable.\n */\n\n function getStyleTagSectionMarkup(styleSection) {\n var styles = styleSection.styles,\n text = styleSection.text;\n var content = getSectionText(text);\n forEach(styles, function (style, value) {\n content = addInlineStyleMarkup(style, content);\n });\n return content;\n }\n /**\n * The method returns markup for section to which inline styles\n like color, background-color, font-size are applicable.\n */\n\n\n function getInlineStyleSectionMarkup(block, styleSection) {\n var styleTagSections = getInlineStyleSections(block, ['BOLD', 'ITALIC', 'UNDERLINE', 'STRIKETHROUGH', 'CODE', 'SUPERSCRIPT', 'SUBSCRIPT'], styleSection.start, styleSection.end);\n var styleSectionText = '';\n styleTagSections.forEach(function (stylePropertySection) {\n styleSectionText += getStyleTagSectionMarkup(stylePropertySection);\n });\n styleSectionText = addStylePropertyMarkup(styleSection.styles, styleSectionText);\n return styleSectionText;\n }\n /*\n * The method returns markup for an entity section.\n * An entity section is a continuous section in a block\n * to which same entity or no entity is applicable.\n */\n\n\n function getSectionMarkup(block, entityMap, section, customEntityTransform) {\n var entityInlineMarkup = [];\n var inlineStyleSections = getInlineStyleSections(block, ['COLOR', 'BGCOLOR', 'FONTSIZE', 'FONTFAMILY'], section.start, section.end);\n inlineStyleSections.forEach(function (styleSection) {\n entityInlineMarkup.push(getInlineStyleSectionMarkup(block, styleSection));\n });\n var sectionText = entityInlineMarkup.join('');\n\n if (section.type === 'ENTITY') {\n if (section.entityKey !== undefined && section.entityKey !== null) {\n sectionText = getEntityMarkup(entityMap, section.entityKey, sectionText, customEntityTransform); // eslint-disable-line max-len\n }\n } else if (section.type === 'HASHTAG') {\n sectionText = \"
\").concat(sectionText, \"\");\n }\n\n return sectionText;\n }\n /**\n * Function will return the markup for block preserving the inline styles and\n * special characters like newlines or blank spaces.\n */\n\n\n function getBlockInnerMarkup(block, entityMap, hashtagConfig, customEntityTransform) {\n var blockMarkup = [];\n var sections = getSections(block, hashtagConfig);\n sections.forEach(function (section, index) {\n var sectionText = getSectionMarkup(block, entityMap, section, customEntityTransform);\n\n if (index === 0) {\n sectionText = trimLeadingZeros(sectionText);\n }\n\n if (index === sections.length - 1) {\n sectionText = trimTrailingZeros(sectionText);\n }\n\n blockMarkup.push(sectionText);\n });\n return blockMarkup.join('');\n }\n /**\n * Function will return html for the block.\n */\n\n function getBlockMarkup(block, entityMap, hashtagConfig, directional, customEntityTransform) {\n var blockHtml = [];\n\n if (isAtomicEntityBlock(block)) {\n blockHtml.push(getEntityMarkup(entityMap, block.entityRanges[0].key, undefined, customEntityTransform));\n } else {\n var blockTag = getBlockTag(block.type);\n\n if (blockTag) {\n blockHtml.push(\"<\".concat(blockTag));\n var blockStyle = getBlockStyle(block.data);\n\n if (blockStyle) {\n blockHtml.push(\" style=\\\"\".concat(blockStyle, \"\\\"\"));\n }\n\n if (directional) {\n blockHtml.push(' dir = \"auto\"');\n }\n\n blockHtml.push('>');\n blockHtml.push(getBlockInnerMarkup(block, entityMap, hashtagConfig, customEntityTransform));\n blockHtml.push(\"\".concat(blockTag, \">\"));\n }\n }\n\n blockHtml.push('\\n');\n return blockHtml.join('');\n }\n\n /**\n * Function to check if a block is of type list.\n */\n\n function isList(blockType) {\n return blockType === 'unordered-list-item' || blockType === 'ordered-list-item';\n }\n /**\n * Function will return html markup for a list block.\n */\n\n function getListMarkup(listBlocks, entityMap, hashtagConfig, directional, customEntityTransform) {\n var listHtml = [];\n var nestedListBlock = [];\n var previousBlock;\n listBlocks.forEach(function (block) {\n var nestedBlock = false;\n\n if (!previousBlock) {\n listHtml.push(\"<\".concat(getBlockTag(block.type), \">\\n\"));\n } else if (previousBlock.type !== block.type) {\n listHtml.push(\"\".concat(getBlockTag(previousBlock.type), \">\\n\"));\n listHtml.push(\"<\".concat(getBlockTag(block.type), \">\\n\"));\n } else if (previousBlock.depth === block.depth) {\n if (nestedListBlock && nestedListBlock.length > 0) {\n listHtml.push(getListMarkup(nestedListBlock, entityMap, hashtagConfig, directional, customEntityTransform));\n nestedListBlock = [];\n }\n } else {\n nestedBlock = true;\n nestedListBlock.push(block);\n }\n\n if (!nestedBlock) {\n listHtml.push('
');\n listHtml.push(getBlockInnerMarkup(block, entityMap, hashtagConfig, customEntityTransform));\n listHtml.push('\\n');\n previousBlock = block;\n }\n });\n\n if (nestedListBlock && nestedListBlock.length > 0) {\n listHtml.push(getListMarkup(nestedListBlock, entityMap, hashtagConfig, directional, customEntityTransform));\n }\n\n listHtml.push(\"\".concat(getBlockTag(previousBlock.type), \">\\n\"));\n return listHtml.join('');\n }\n\n /**\n * The function will generate html markup for given draftjs editorContent.\n */\n\n function draftToHtml(editorContent, hashtagConfig, directional, customEntityTransform) {\n var html = [];\n\n if (editorContent) {\n var blocks = editorContent.blocks,\n entityMap = editorContent.entityMap;\n\n if (blocks && blocks.length > 0) {\n var listBlocks = [];\n blocks.forEach(function (block) {\n if (isList(block.type)) {\n listBlocks.push(block);\n } else {\n if (listBlocks.length > 0) {\n var listHtml = getListMarkup(listBlocks, entityMap, hashtagConfig, customEntityTransform); // eslint-disable-line max-len\n\n html.push(listHtml);\n listBlocks = [];\n }\n\n var blockHtml = getBlockMarkup(block, entityMap, hashtagConfig, directional, customEntityTransform);\n html.push(blockHtml);\n }\n });\n\n if (listBlocks.length > 0) {\n var listHtml = getListMarkup(listBlocks, entityMap, hashtagConfig, directional, customEntityTransform); // eslint-disable-line max-len\n\n html.push(listHtml);\n listBlocks = [];\n }\n }\n }\n\n return html.join('');\n }\n\n return draftToHtml;\n\n})));\n","'use strict';\n\nmodule.exports = earcut;\nmodule.exports.default = earcut;\n\nfunction earcut(data, holeIndices, dim) {\n\n dim = dim || 2;\n\n var hasHoles = holeIndices && holeIndices.length,\n outerLen = hasHoles ? holeIndices[0] * dim : data.length,\n outerNode = linkedList(data, 0, outerLen, dim, true),\n triangles = [];\n\n if (!outerNode || outerNode.next === outerNode.prev) return triangles;\n\n var minX, minY, maxX, maxY, x, y, invSize;\n\n if (hasHoles) outerNode = eliminateHoles(data, holeIndices, outerNode, dim);\n\n // if the shape is not too simple, we'll use z-order curve hash later; calculate polygon bbox\n if (data.length > 80 * dim) {\n minX = maxX = data[0];\n minY = maxY = data[1];\n\n for (var i = dim; i < outerLen; i += dim) {\n x = data[i];\n y = data[i + 1];\n if (x < minX) minX = x;\n if (y < minY) minY = y;\n if (x > maxX) maxX = x;\n if (y > maxY) maxY = y;\n }\n\n // minX, minY and invSize are later used to transform coords into integers for z-order calculation\n invSize = Math.max(maxX - minX, maxY - minY);\n invSize = invSize !== 0 ? 32767 / invSize : 0;\n }\n\n earcutLinked(outerNode, triangles, dim, minX, minY, invSize, 0);\n\n return triangles;\n}\n\n// create a circular doubly linked list from polygon points in the specified winding order\nfunction linkedList(data, start, end, dim, clockwise) {\n var i, last;\n\n if (clockwise === (signedArea(data, start, end, dim) > 0)) {\n for (i = start; i < end; i += dim) last = insertNode(i, data[i], data[i + 1], last);\n } else {\n for (i = end - dim; i >= start; i -= dim) last = insertNode(i, data[i], data[i + 1], last);\n }\n\n if (last && equals(last, last.next)) {\n removeNode(last);\n last = last.next;\n }\n\n return last;\n}\n\n// eliminate colinear or duplicate points\nfunction filterPoints(start, end) {\n if (!start) return start;\n if (!end) end = start;\n\n var p = start,\n again;\n do {\n again = false;\n\n if (!p.steiner && (equals(p, p.next) || area(p.prev, p, p.next) === 0)) {\n removeNode(p);\n p = end = p.prev;\n if (p === p.next) break;\n again = true;\n\n } else {\n p = p.next;\n }\n } while (again || p !== end);\n\n return end;\n}\n\n// main ear slicing loop which triangulates a polygon (given as a linked list)\nfunction earcutLinked(ear, triangles, dim, minX, minY, invSize, pass) {\n if (!ear) return;\n\n // interlink polygon nodes in z-order\n if (!pass && invSize) indexCurve(ear, minX, minY, invSize);\n\n var stop = ear,\n prev, next;\n\n // iterate through ears, slicing them one by one\n while (ear.prev !== ear.next) {\n prev = ear.prev;\n next = ear.next;\n\n if (invSize ? isEarHashed(ear, minX, minY, invSize) : isEar(ear)) {\n // cut off the triangle\n triangles.push(prev.i / dim | 0);\n triangles.push(ear.i / dim | 0);\n triangles.push(next.i / dim | 0);\n\n removeNode(ear);\n\n // skipping the next vertex leads to less sliver triangles\n ear = next.next;\n stop = next.next;\n\n continue;\n }\n\n ear = next;\n\n // if we looped through the whole remaining polygon and can't find any more ears\n if (ear === stop) {\n // try filtering points and slicing again\n if (!pass) {\n earcutLinked(filterPoints(ear), triangles, dim, minX, minY, invSize, 1);\n\n // if this didn't work, try curing all small self-intersections locally\n } else if (pass === 1) {\n ear = cureLocalIntersections(filterPoints(ear), triangles, dim);\n earcutLinked(ear, triangles, dim, minX, minY, invSize, 2);\n\n // as a last resort, try splitting the remaining polygon into two\n } else if (pass === 2) {\n splitEarcut(ear, triangles, dim, minX, minY, invSize);\n }\n\n break;\n }\n }\n}\n\n// check whether a polygon node forms a valid ear with adjacent nodes\nfunction isEar(ear) {\n var a = ear.prev,\n b = ear,\n c = ear.next;\n\n if (area(a, b, c) >= 0) return false; // reflex, can't be an ear\n\n // now make sure we don't have other points inside the potential ear\n var ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;\n\n // triangle bbox; min & max are calculated like this for speed\n var x0 = ax < bx ? (ax < cx ? ax : cx) : (bx < cx ? bx : cx),\n y0 = ay < by ? (ay < cy ? ay : cy) : (by < cy ? by : cy),\n x1 = ax > bx ? (ax > cx ? ax : cx) : (bx > cx ? bx : cx),\n y1 = ay > by ? (ay > cy ? ay : cy) : (by > cy ? by : cy);\n\n var p = c.next;\n while (p !== a) {\n if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 &&\n pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) &&\n area(p.prev, p, p.next) >= 0) return false;\n p = p.next;\n }\n\n return true;\n}\n\nfunction isEarHashed(ear, minX, minY, invSize) {\n var a = ear.prev,\n b = ear,\n c = ear.next;\n\n if (area(a, b, c) >= 0) return false; // reflex, can't be an ear\n\n var ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;\n\n // triangle bbox; min & max are calculated like this for speed\n var x0 = ax < bx ? (ax < cx ? ax : cx) : (bx < cx ? bx : cx),\n y0 = ay < by ? (ay < cy ? ay : cy) : (by < cy ? by : cy),\n x1 = ax > bx ? (ax > cx ? ax : cx) : (bx > cx ? bx : cx),\n y1 = ay > by ? (ay > cy ? ay : cy) : (by > cy ? by : cy);\n\n // z-order range for the current triangle bbox;\n var minZ = zOrder(x0, y0, minX, minY, invSize),\n maxZ = zOrder(x1, y1, minX, minY, invSize);\n\n var p = ear.prevZ,\n n = ear.nextZ;\n\n // look for points inside the triangle in both directions\n while (p && p.z >= minZ && n && n.z <= maxZ) {\n if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&\n pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;\n p = p.prevZ;\n\n if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&\n pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;\n n = n.nextZ;\n }\n\n // look for remaining points in decreasing z-order\n while (p && p.z >= minZ) {\n if (p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&\n pointInTriangle(ax, ay, bx, by, cx, cy, p.x, p.y) && area(p.prev, p, p.next) >= 0) return false;\n p = p.prevZ;\n }\n\n // look for remaining points in increasing z-order\n while (n && n.z <= maxZ) {\n if (n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&\n pointInTriangle(ax, ay, bx, by, cx, cy, n.x, n.y) && area(n.prev, n, n.next) >= 0) return false;\n n = n.nextZ;\n }\n\n return true;\n}\n\n// go through all polygon nodes and cure small local self-intersections\nfunction cureLocalIntersections(start, triangles, dim) {\n var p = start;\n do {\n var a = p.prev,\n b = p.next.next;\n\n if (!equals(a, b) && intersects(a, p, p.next, b) && locallyInside(a, b) && locallyInside(b, a)) {\n\n triangles.push(a.i / dim | 0);\n triangles.push(p.i / dim | 0);\n triangles.push(b.i / dim | 0);\n\n // remove two nodes involved\n removeNode(p);\n removeNode(p.next);\n\n p = start = b;\n }\n p = p.next;\n } while (p !== start);\n\n return filterPoints(p);\n}\n\n// try splitting polygon into two and triangulate them independently\nfunction splitEarcut(start, triangles, dim, minX, minY, invSize) {\n // look for a valid diagonal that divides the polygon into two\n var a = start;\n do {\n var b = a.next.next;\n while (b !== a.prev) {\n if (a.i !== b.i && isValidDiagonal(a, b)) {\n // split the polygon in two by the diagonal\n var c = splitPolygon(a, b);\n\n // filter colinear points around the cuts\n a = filterPoints(a, a.next);\n c = filterPoints(c, c.next);\n\n // run earcut on each half\n earcutLinked(a, triangles, dim, minX, minY, invSize, 0);\n earcutLinked(c, triangles, dim, minX, minY, invSize, 0);\n return;\n }\n b = b.next;\n }\n a = a.next;\n } while (a !== start);\n}\n\n// link every hole into the outer loop, producing a single-ring polygon without holes\nfunction eliminateHoles(data, holeIndices, outerNode, dim) {\n var queue = [],\n i, len, start, end, list;\n\n for (i = 0, len = holeIndices.length; i < len; i++) {\n start = holeIndices[i] * dim;\n end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;\n list = linkedList(data, start, end, dim, false);\n if (list === list.next) list.steiner = true;\n queue.push(getLeftmost(list));\n }\n\n queue.sort(compareX);\n\n // process holes from left to right\n for (i = 0; i < queue.length; i++) {\n outerNode = eliminateHole(queue[i], outerNode);\n }\n\n return outerNode;\n}\n\nfunction compareX(a, b) {\n return a.x - b.x;\n}\n\n// find a bridge between vertices that connects hole with an outer ring and and link it\nfunction eliminateHole(hole, outerNode) {\n var bridge = findHoleBridge(hole, outerNode);\n if (!bridge) {\n return outerNode;\n }\n\n var bridgeReverse = splitPolygon(bridge, hole);\n\n // filter collinear points around the cuts\n filterPoints(bridgeReverse, bridgeReverse.next);\n return filterPoints(bridge, bridge.next);\n}\n\n// David Eberly's algorithm for finding a bridge between hole and outer polygon\nfunction findHoleBridge(hole, outerNode) {\n var p = outerNode,\n hx = hole.x,\n hy = hole.y,\n qx = -Infinity,\n m;\n\n // find a segment intersected by a ray from the hole's leftmost point to the left;\n // segment's endpoint with lesser x will be potential connection point\n do {\n if (hy <= p.y && hy >= p.next.y && p.next.y !== p.y) {\n var x = p.x + (hy - p.y) * (p.next.x - p.x) / (p.next.y - p.y);\n if (x <= hx && x > qx) {\n qx = x;\n m = p.x < p.next.x ? p : p.next;\n if (x === hx) return m; // hole touches outer segment; pick leftmost endpoint\n }\n }\n p = p.next;\n } while (p !== outerNode);\n\n if (!m) return null;\n\n // look for points inside the triangle of hole point, segment intersection and endpoint;\n // if there are no points found, we have a valid connection;\n // otherwise choose the point of the minimum angle with the ray as connection point\n\n var stop = m,\n mx = m.x,\n my = m.y,\n tanMin = Infinity,\n tan;\n\n p = m;\n\n do {\n if (hx >= p.x && p.x >= mx && hx !== p.x &&\n pointInTriangle(hy < my ? hx : qx, hy, mx, my, hy < my ? qx : hx, hy, p.x, p.y)) {\n\n tan = Math.abs(hy - p.y) / (hx - p.x); // tangential\n\n if (locallyInside(p, hole) &&\n (tan < tanMin || (tan === tanMin && (p.x > m.x || (p.x === m.x && sectorContainsSector(m, p)))))) {\n m = p;\n tanMin = tan;\n }\n }\n\n p = p.next;\n } while (p !== stop);\n\n return m;\n}\n\n// whether sector in vertex m contains sector in vertex p in the same coordinates\nfunction sectorContainsSector(m, p) {\n return area(m.prev, m, p.prev) < 0 && area(p.next, m, m.next) < 0;\n}\n\n// interlink polygon nodes in z-order\nfunction indexCurve(start, minX, minY, invSize) {\n var p = start;\n do {\n if (p.z === 0) p.z = zOrder(p.x, p.y, minX, minY, invSize);\n p.prevZ = p.prev;\n p.nextZ = p.next;\n p = p.next;\n } while (p !== start);\n\n p.prevZ.nextZ = null;\n p.prevZ = null;\n\n sortLinked(p);\n}\n\n// Simon Tatham's linked list merge sort algorithm\n// http://www.chiark.greenend.org.uk/~sgtatham/algorithms/listsort.html\nfunction sortLinked(list) {\n var i, p, q, e, tail, numMerges, pSize, qSize,\n inSize = 1;\n\n do {\n p = list;\n list = null;\n tail = null;\n numMerges = 0;\n\n while (p) {\n numMerges++;\n q = p;\n pSize = 0;\n for (i = 0; i < inSize; i++) {\n pSize++;\n q = q.nextZ;\n if (!q) break;\n }\n qSize = inSize;\n\n while (pSize > 0 || (qSize > 0 && q)) {\n\n if (pSize !== 0 && (qSize === 0 || !q || p.z <= q.z)) {\n e = p;\n p = p.nextZ;\n pSize--;\n } else {\n e = q;\n q = q.nextZ;\n qSize--;\n }\n\n if (tail) tail.nextZ = e;\n else list = e;\n\n e.prevZ = tail;\n tail = e;\n }\n\n p = q;\n }\n\n tail.nextZ = null;\n inSize *= 2;\n\n } while (numMerges > 1);\n\n return list;\n}\n\n// z-order of a point given coords and inverse of the longer side of data bbox\nfunction zOrder(x, y, minX, minY, invSize) {\n // coords are transformed into non-negative 15-bit integer range\n x = (x - minX) * invSize | 0;\n y = (y - minY) * invSize | 0;\n\n x = (x | (x << 8)) & 0x00FF00FF;\n x = (x | (x << 4)) & 0x0F0F0F0F;\n x = (x | (x << 2)) & 0x33333333;\n x = (x | (x << 1)) & 0x55555555;\n\n y = (y | (y << 8)) & 0x00FF00FF;\n y = (y | (y << 4)) & 0x0F0F0F0F;\n y = (y | (y << 2)) & 0x33333333;\n y = (y | (y << 1)) & 0x55555555;\n\n return x | (y << 1);\n}\n\n// find the leftmost node of a polygon ring\nfunction getLeftmost(start) {\n var p = start,\n leftmost = start;\n do {\n if (p.x < leftmost.x || (p.x === leftmost.x && p.y < leftmost.y)) leftmost = p;\n p = p.next;\n } while (p !== start);\n\n return leftmost;\n}\n\n// check if a point lies within a convex triangle\nfunction pointInTriangle(ax, ay, bx, by, cx, cy, px, py) {\n return (cx - px) * (ay - py) >= (ax - px) * (cy - py) &&\n (ax - px) * (by - py) >= (bx - px) * (ay - py) &&\n (bx - px) * (cy - py) >= (cx - px) * (by - py);\n}\n\n// check if a diagonal between two polygon nodes is valid (lies in polygon interior)\nfunction isValidDiagonal(a, b) {\n return a.next.i !== b.i && a.prev.i !== b.i && !intersectsPolygon(a, b) && // dones't intersect other edges\n (locallyInside(a, b) && locallyInside(b, a) && middleInside(a, b) && // locally visible\n (area(a.prev, a, b.prev) || area(a, b.prev, b)) || // does not create opposite-facing sectors\n equals(a, b) && area(a.prev, a, a.next) > 0 && area(b.prev, b, b.next) > 0); // special zero-length case\n}\n\n// signed area of a triangle\nfunction area(p, q, r) {\n return (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);\n}\n\n// check if two points are equal\nfunction equals(p1, p2) {\n return p1.x === p2.x && p1.y === p2.y;\n}\n\n// check if two segments intersect\nfunction intersects(p1, q1, p2, q2) {\n var o1 = sign(area(p1, q1, p2));\n var o2 = sign(area(p1, q1, q2));\n var o3 = sign(area(p2, q2, p1));\n var o4 = sign(area(p2, q2, q1));\n\n if (o1 !== o2 && o3 !== o4) return true; // general case\n\n if (o1 === 0 && onSegment(p1, p2, q1)) return true; // p1, q1 and p2 are collinear and p2 lies on p1q1\n if (o2 === 0 && onSegment(p1, q2, q1)) return true; // p1, q1 and q2 are collinear and q2 lies on p1q1\n if (o3 === 0 && onSegment(p2, p1, q2)) return true; // p2, q2 and p1 are collinear and p1 lies on p2q2\n if (o4 === 0 && onSegment(p2, q1, q2)) return true; // p2, q2 and q1 are collinear and q1 lies on p2q2\n\n return false;\n}\n\n// for collinear points p, q, r, check if point q lies on segment pr\nfunction onSegment(p, q, r) {\n return q.x <= Math.max(p.x, r.x) && q.x >= Math.min(p.x, r.x) && q.y <= Math.max(p.y, r.y) && q.y >= Math.min(p.y, r.y);\n}\n\nfunction sign(num) {\n return num > 0 ? 1 : num < 0 ? -1 : 0;\n}\n\n// check if a polygon diagonal intersects any polygon segments\nfunction intersectsPolygon(a, b) {\n var p = a;\n do {\n if (p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i &&\n intersects(p, p.next, a, b)) return true;\n p = p.next;\n } while (p !== a);\n\n return false;\n}\n\n// check if a polygon diagonal is locally inside the polygon\nfunction locallyInside(a, b) {\n return area(a.prev, a, a.next) < 0 ?\n area(a, b, a.next) >= 0 && area(a, a.prev, b) >= 0 :\n area(a, b, a.prev) < 0 || area(a, a.next, b) < 0;\n}\n\n// check if the middle point of a polygon diagonal is inside the polygon\nfunction middleInside(a, b) {\n var p = a,\n inside = false,\n px = (a.x + b.x) / 2,\n py = (a.y + b.y) / 2;\n do {\n if (((p.y > py) !== (p.next.y > py)) && p.next.y !== p.y &&\n (px < (p.next.x - p.x) * (py - p.y) / (p.next.y - p.y) + p.x))\n inside = !inside;\n p = p.next;\n } while (p !== a);\n\n return inside;\n}\n\n// link two polygon vertices with a bridge; if the vertices belong to the same ring, it splits polygon into two;\n// if one belongs to the outer ring and another to a hole, it merges it into a single ring\nfunction splitPolygon(a, b) {\n var a2 = new Node(a.i, a.x, a.y),\n b2 = new Node(b.i, b.x, b.y),\n an = a.next,\n bp = b.prev;\n\n a.next = b;\n b.prev = a;\n\n a2.next = an;\n an.prev = a2;\n\n b2.next = a2;\n a2.prev = b2;\n\n bp.next = b2;\n b2.prev = bp;\n\n return b2;\n}\n\n// create a node and optionally link it with previous one (in a circular doubly linked list)\nfunction insertNode(i, x, y, last) {\n var p = new Node(i, x, y);\n\n if (!last) {\n p.prev = p;\n p.next = p;\n\n } else {\n p.next = last.next;\n p.prev = last;\n last.next.prev = p;\n last.next = p;\n }\n return p;\n}\n\nfunction removeNode(p) {\n p.next.prev = p.prev;\n p.prev.next = p.next;\n\n if (p.prevZ) p.prevZ.nextZ = p.nextZ;\n if (p.nextZ) p.nextZ.prevZ = p.prevZ;\n}\n\nfunction Node(i, x, y) {\n // vertex index in coordinates array\n this.i = i;\n\n // vertex coordinates\n this.x = x;\n this.y = y;\n\n // previous and next vertex nodes in a polygon ring\n this.prev = null;\n this.next = null;\n\n // z-order curve value\n this.z = 0;\n\n // previous and next nodes in z-order\n this.prevZ = null;\n this.nextZ = null;\n\n // indicates whether this is a steiner point\n this.steiner = false;\n}\n\n// return a percentage difference between the polygon area and its triangulation area;\n// used to verify correctness of triangulation\nearcut.deviation = function (data, holeIndices, dim, triangles) {\n var hasHoles = holeIndices && holeIndices.length;\n var outerLen = hasHoles ? holeIndices[0] * dim : data.length;\n\n var polygonArea = Math.abs(signedArea(data, 0, outerLen, dim));\n if (hasHoles) {\n for (var i = 0, len = holeIndices.length; i < len; i++) {\n var start = holeIndices[i] * dim;\n var end = i < len - 1 ? holeIndices[i + 1] * dim : data.length;\n polygonArea -= Math.abs(signedArea(data, start, end, dim));\n }\n }\n\n var trianglesArea = 0;\n for (i = 0; i < triangles.length; i += 3) {\n var a = triangles[i] * dim;\n var b = triangles[i + 1] * dim;\n var c = triangles[i + 2] * dim;\n trianglesArea += Math.abs(\n (data[a] - data[c]) * (data[b + 1] - data[a + 1]) -\n (data[a] - data[b]) * (data[c + 1] - data[a + 1]));\n }\n\n return polygonArea === 0 && trianglesArea === 0 ? 0 :\n Math.abs((trianglesArea - polygonArea) / polygonArea);\n};\n\nfunction signedArea(data, start, end, dim) {\n var sum = 0;\n for (var i = start, j = end - dim; i < end; i += dim) {\n sum += (data[j] - data[i]) * (data[i + 1] + data[j + 1]);\n j = i;\n }\n return sum;\n}\n\n// turn a polygon in a multi-dimensional array form (e.g. as in GeoJSON) into a form Earcut accepts\nearcut.flatten = function (data) {\n var dim = data[0][0].length,\n result = {vertices: [], holes: [], dimensions: dim},\n holeIndex = 0;\n\n for (var i = 0; i < data.length; i++) {\n for (var j = 0; j < data[i].length; j++) {\n for (var d = 0; d < dim; d++) result.vertices.push(data[i][j][d]);\n }\n if (i > 0) {\n holeIndex += data[i - 1].length;\n result.holes.push(holeIndex);\n }\n }\n return result;\n};\n","var QueryHandler = require('./QueryHandler');\nvar each = require('./Util').each;\n\n/**\n * Represents a single media query, manages it's state and registered handlers for this query\n *\n * @constructor\n * @param {string} query the media query string\n * @param {boolean} [isUnconditional=false] whether the media query should run regardless of whether the conditions are met. Primarily for helping older browsers deal with mobile-first design\n */\nfunction MediaQuery(query, isUnconditional) {\n this.query = query;\n this.isUnconditional = isUnconditional;\n this.handlers = [];\n this.mql = window.matchMedia(query);\n\n var self = this;\n this.listener = function(mql) {\n // Chrome passes an MediaQueryListEvent object, while other browsers pass MediaQueryList directly\n self.mql = mql.currentTarget || mql;\n self.assess();\n };\n this.mql.addListener(this.listener);\n}\n\nMediaQuery.prototype = {\n\n constuctor : MediaQuery,\n\n /**\n * add a handler for this query, triggering if already active\n *\n * @param {object} handler\n * @param {function} handler.match callback for when query is activated\n * @param {function} [handler.unmatch] callback for when query is deactivated\n * @param {function} [handler.setup] callback for immediate execution when a query handler is registered\n * @param {boolean} [handler.deferSetup=false] should the setup callback be deferred until the first time the handler is matched?\n */\n addHandler : function(handler) {\n var qh = new QueryHandler(handler);\n this.handlers.push(qh);\n\n this.matches() && qh.on();\n },\n\n /**\n * removes the given handler from the collection, and calls it's destroy methods\n *\n * @param {object || function} handler the handler to remove\n */\n removeHandler : function(handler) {\n var handlers = this.handlers;\n each(handlers, function(h, i) {\n if(h.equals(handler)) {\n h.destroy();\n return !handlers.splice(i,1); //remove from array and exit each early\n }\n });\n },\n\n /**\n * Determine whether the media query should be considered a match\n *\n * @return {Boolean} true if media query can be considered a match, false otherwise\n */\n matches : function() {\n return this.mql.matches || this.isUnconditional;\n },\n\n /**\n * Clears all handlers and unbinds events\n */\n clear : function() {\n each(this.handlers, function(handler) {\n handler.destroy();\n });\n this.mql.removeListener(this.listener);\n this.handlers.length = 0; //clear array\n },\n\n /*\n * Assesses the query, turning on all handlers if it matches, turning them off if it doesn't match\n */\n assess : function() {\n var action = this.matches() ? 'on' : 'off';\n\n each(this.handlers, function(handler) {\n handler[action]();\n });\n }\n};\n\nmodule.exports = MediaQuery;\n","var MediaQuery = require('./MediaQuery');\nvar Util = require('./Util');\nvar each = Util.each;\nvar isFunction = Util.isFunction;\nvar isArray = Util.isArray;\n\n/**\n * Allows for registration of query handlers.\n * Manages the query handler's state and is responsible for wiring up browser events\n *\n * @constructor\n */\nfunction MediaQueryDispatch () {\n if(!window.matchMedia) {\n throw new Error('matchMedia not present, legacy browsers require a polyfill');\n }\n\n this.queries = {};\n this.browserIsIncapable = !window.matchMedia('only all').matches;\n}\n\nMediaQueryDispatch.prototype = {\n\n constructor : MediaQueryDispatch,\n\n /**\n * Registers a handler for the given media query\n *\n * @param {string} q the media query\n * @param {object || Array || Function} options either a single query handler object, a function, or an array of query handlers\n * @param {function} options.match fired when query matched\n * @param {function} [options.unmatch] fired when a query is no longer matched\n * @param {function} [options.setup] fired when handler first triggered\n * @param {boolean} [options.deferSetup=false] whether setup should be run immediately or deferred until query is first matched\n * @param {boolean} [shouldDegrade=false] whether this particular media query should always run on incapable browsers\n */\n register : function(q, options, shouldDegrade) {\n var queries = this.queries,\n isUnconditional = shouldDegrade && this.browserIsIncapable;\n\n if(!queries[q]) {\n queries[q] = new MediaQuery(q, isUnconditional);\n }\n\n //normalise to object in an array\n if(isFunction(options)) {\n options = { match : options };\n }\n if(!isArray(options)) {\n options = [options];\n }\n each(options, function(handler) {\n if (isFunction(handler)) {\n handler = { match : handler };\n }\n queries[q].addHandler(handler);\n });\n\n return this;\n },\n\n /**\n * unregisters a query and all it's handlers, or a specific handler for a query\n *\n * @param {string} q the media query to target\n * @param {object || function} [handler] specific handler to unregister\n */\n unregister : function(q, handler) {\n var query = this.queries[q];\n\n if(query) {\n if(handler) {\n query.removeHandler(handler);\n }\n else {\n query.clear();\n delete this.queries[q];\n }\n }\n\n return this;\n }\n};\n\nmodule.exports = MediaQueryDispatch;\n","/**\n * Delegate to handle a media query being matched and unmatched.\n *\n * @param {object} options\n * @param {function} options.match callback for when the media query is matched\n * @param {function} [options.unmatch] callback for when the media query is unmatched\n * @param {function} [options.setup] one-time callback triggered the first time a query is matched\n * @param {boolean} [options.deferSetup=false] should the setup callback be run immediately, rather than first time query is matched?\n * @constructor\n */\nfunction QueryHandler(options) {\n this.options = options;\n !options.deferSetup && this.setup();\n}\n\nQueryHandler.prototype = {\n\n constructor : QueryHandler,\n\n /**\n * coordinates setup of the handler\n *\n * @function\n */\n setup : function() {\n if(this.options.setup) {\n this.options.setup();\n }\n this.initialised = true;\n },\n\n /**\n * coordinates setup and triggering of the handler\n *\n * @function\n */\n on : function() {\n !this.initialised && this.setup();\n this.options.match && this.options.match();\n },\n\n /**\n * coordinates the unmatch event for the handler\n *\n * @function\n */\n off : function() {\n this.options.unmatch && this.options.unmatch();\n },\n\n /**\n * called when a handler is to be destroyed.\n * delegates to the destroy or unmatch callbacks, depending on availability.\n *\n * @function\n */\n destroy : function() {\n this.options.destroy ? this.options.destroy() : this.off();\n },\n\n /**\n * determines equality by reference.\n * if object is supplied compare options, if function, compare match callback\n *\n * @function\n * @param {object || function} [target] the target for comparison\n */\n equals : function(target) {\n return this.options === target || this.options.match === target;\n }\n\n};\n\nmodule.exports = QueryHandler;\n","/**\n * Helper function for iterating over a collection\n *\n * @param collection\n * @param fn\n */\nfunction each(collection, fn) {\n var i = 0,\n length = collection.length,\n cont;\n\n for(i; i < length; i++) {\n cont = fn(collection[i], i);\n if(cont === false) {\n break; //allow early exit\n }\n }\n}\n\n/**\n * Helper function for determining whether target object is an array\n *\n * @param target the object under test\n * @return {Boolean} true if array, false otherwise\n */\nfunction isArray(target) {\n return Object.prototype.toString.apply(target) === '[object Array]';\n}\n\n/**\n * Helper function for determining whether target object is a function\n *\n * @param target the object under test\n * @return {Boolean} true if function, false otherwise\n */\nfunction isFunction(target) {\n return typeof target === 'function';\n}\n\nmodule.exports = {\n isFunction : isFunction,\n isArray : isArray,\n each : each\n};\n","var MediaQueryDispatch = require('./MediaQueryDispatch');\nmodule.exports = new MediaQueryDispatch();\n","'use strict';\n\nvar has = Object.prototype.hasOwnProperty\n , prefix = '~';\n\n/**\n * Constructor to create a storage for our `EE` objects.\n * An `Events` instance is a plain object whose properties are event names.\n *\n * @constructor\n * @private\n */\nfunction Events() {}\n\n//\n// We try to not inherit from `Object.prototype`. In some engines creating an\n// instance in this way is faster than calling `Object.create(null)` directly.\n// If `Object.create(null)` is not supported we prefix the event names with a\n// character to make sure that the built-in object properties are not\n// overridden or used as an attack vector.\n//\nif (Object.create) {\n Events.prototype = Object.create(null);\n\n //\n // This hack is needed because the `__proto__` property is still inherited in\n // some old browsers like Android 4, iPhone 5.1, Opera 11 and Safari 5.\n //\n if (!new Events().__proto__) prefix = false;\n}\n\n/**\n * Representation of a single event listener.\n *\n * @param {Function} fn The listener function.\n * @param {*} context The context to invoke the listener with.\n * @param {Boolean} [once=false] Specify if the listener is a one-time listener.\n * @constructor\n * @private\n */\nfunction EE(fn, context, once) {\n this.fn = fn;\n this.context = context;\n this.once = once || false;\n}\n\n/**\n * Add a listener for a given event.\n *\n * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} context The context to invoke the listener with.\n * @param {Boolean} once Specify if the listener is a one-time listener.\n * @returns {EventEmitter}\n * @private\n */\nfunction addListener(emitter, event, fn, context, once) {\n if (typeof fn !== 'function') {\n throw new TypeError('The listener must be a function');\n }\n\n var listener = new EE(fn, context || emitter, once)\n , evt = prefix ? prefix + event : event;\n\n if (!emitter._events[evt]) emitter._events[evt] = listener, emitter._eventsCount++;\n else if (!emitter._events[evt].fn) emitter._events[evt].push(listener);\n else emitter._events[evt] = [emitter._events[evt], listener];\n\n return emitter;\n}\n\n/**\n * Clear event by name.\n *\n * @param {EventEmitter} emitter Reference to the `EventEmitter` instance.\n * @param {(String|Symbol)} evt The Event name.\n * @private\n */\nfunction clearEvent(emitter, evt) {\n if (--emitter._eventsCount === 0) emitter._events = new Events();\n else delete emitter._events[evt];\n}\n\n/**\n * Minimal `EventEmitter` interface that is molded against the Node.js\n * `EventEmitter` interface.\n *\n * @constructor\n * @public\n */\nfunction EventEmitter() {\n this._events = new Events();\n this._eventsCount = 0;\n}\n\n/**\n * Return an array listing the events for which the emitter has registered\n * listeners.\n *\n * @returns {Array}\n * @public\n */\nEventEmitter.prototype.eventNames = function eventNames() {\n var names = []\n , events\n , name;\n\n if (this._eventsCount === 0) return names;\n\n for (name in (events = this._events)) {\n if (has.call(events, name)) names.push(prefix ? name.slice(1) : name);\n }\n\n if (Object.getOwnPropertySymbols) {\n return names.concat(Object.getOwnPropertySymbols(events));\n }\n\n return names;\n};\n\n/**\n * Return the listeners registered for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Array} The registered listeners.\n * @public\n */\nEventEmitter.prototype.listeners = function listeners(event) {\n var evt = prefix ? prefix + event : event\n , handlers = this._events[evt];\n\n if (!handlers) return [];\n if (handlers.fn) return [handlers.fn];\n\n for (var i = 0, l = handlers.length, ee = new Array(l); i < l; i++) {\n ee[i] = handlers[i].fn;\n }\n\n return ee;\n};\n\n/**\n * Return the number of listeners listening to a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Number} The number of listeners.\n * @public\n */\nEventEmitter.prototype.listenerCount = function listenerCount(event) {\n var evt = prefix ? prefix + event : event\n , listeners = this._events[evt];\n\n if (!listeners) return 0;\n if (listeners.fn) return 1;\n return listeners.length;\n};\n\n/**\n * Calls each of the listeners registered for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @returns {Boolean} `true` if the event had listeners, else `false`.\n * @public\n */\nEventEmitter.prototype.emit = function emit(event, a1, a2, a3, a4, a5) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events[evt]) return false;\n\n var listeners = this._events[evt]\n , len = arguments.length\n , args\n , i;\n\n if (listeners.fn) {\n if (listeners.once) this.removeListener(event, listeners.fn, undefined, true);\n\n switch (len) {\n case 1: return listeners.fn.call(listeners.context), true;\n case 2: return listeners.fn.call(listeners.context, a1), true;\n case 3: return listeners.fn.call(listeners.context, a1, a2), true;\n case 4: return listeners.fn.call(listeners.context, a1, a2, a3), true;\n case 5: return listeners.fn.call(listeners.context, a1, a2, a3, a4), true;\n case 6: return listeners.fn.call(listeners.context, a1, a2, a3, a4, a5), true;\n }\n\n for (i = 1, args = new Array(len -1); i < len; i++) {\n args[i - 1] = arguments[i];\n }\n\n listeners.fn.apply(listeners.context, args);\n } else {\n var length = listeners.length\n , j;\n\n for (i = 0; i < length; i++) {\n if (listeners[i].once) this.removeListener(event, listeners[i].fn, undefined, true);\n\n switch (len) {\n case 1: listeners[i].fn.call(listeners[i].context); break;\n case 2: listeners[i].fn.call(listeners[i].context, a1); break;\n case 3: listeners[i].fn.call(listeners[i].context, a1, a2); break;\n case 4: listeners[i].fn.call(listeners[i].context, a1, a2, a3); break;\n default:\n if (!args) for (j = 1, args = new Array(len -1); j < len; j++) {\n args[j - 1] = arguments[j];\n }\n\n listeners[i].fn.apply(listeners[i].context, args);\n }\n }\n }\n\n return true;\n};\n\n/**\n * Add a listener for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} [context=this] The context to invoke the listener with.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.on = function on(event, fn, context) {\n return addListener(this, event, fn, context, false);\n};\n\n/**\n * Add a one-time listener for a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn The listener function.\n * @param {*} [context=this] The context to invoke the listener with.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.once = function once(event, fn, context) {\n return addListener(this, event, fn, context, true);\n};\n\n/**\n * Remove the listeners of a given event.\n *\n * @param {(String|Symbol)} event The event name.\n * @param {Function} fn Only remove the listeners that match this function.\n * @param {*} context Only remove the listeners that have this context.\n * @param {Boolean} once Only remove one-time listeners.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.removeListener = function removeListener(event, fn, context, once) {\n var evt = prefix ? prefix + event : event;\n\n if (!this._events[evt]) return this;\n if (!fn) {\n clearEvent(this, evt);\n return this;\n }\n\n var listeners = this._events[evt];\n\n if (listeners.fn) {\n if (\n listeners.fn === fn &&\n (!once || listeners.once) &&\n (!context || listeners.context === context)\n ) {\n clearEvent(this, evt);\n }\n } else {\n for (var i = 0, events = [], length = listeners.length; i < length; i++) {\n if (\n listeners[i].fn !== fn ||\n (once && !listeners[i].once) ||\n (context && listeners[i].context !== context)\n ) {\n events.push(listeners[i]);\n }\n }\n\n //\n // Reset the array, or remove it completely if we have no more listeners.\n //\n if (events.length) this._events[evt] = events.length === 1 ? events[0] : events;\n else clearEvent(this, evt);\n }\n\n return this;\n};\n\n/**\n * Remove all listeners, or those of the specified event.\n *\n * @param {(String|Symbol)} [event] The event name.\n * @returns {EventEmitter} `this`.\n * @public\n */\nEventEmitter.prototype.removeAllListeners = function removeAllListeners(event) {\n var evt;\n\n if (event) {\n evt = prefix ? prefix + event : event;\n if (this._events[evt]) clearEvent(this, evt);\n } else {\n this._events = new Events();\n this._eventsCount = 0;\n }\n\n return this;\n};\n\n//\n// Alias methods names because people roll like that.\n//\nEventEmitter.prototype.off = EventEmitter.prototype.removeListener;\nEventEmitter.prototype.addListener = EventEmitter.prototype.on;\n\n//\n// Expose the prefix.\n//\nEventEmitter.prefixed = prefix;\n\n//\n// Allow `EventEmitter` to be imported as module namespace.\n//\nEventEmitter.EventEmitter = EventEmitter;\n\n//\n// Expose the module.\n//\nif ('undefined' !== typeof module) {\n module.exports = EventEmitter;\n}\n","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar PhotosMimeType = require(\"./PhotosMimeType\");\n\nvar createArrayFromMixed = require(\"./createArrayFromMixed\");\n\nvar emptyFunction = require(\"./emptyFunction\");\n\nvar CR_LF_REGEX = new RegExp(\"\\r\\n\", 'g');\nvar LF_ONLY = \"\\n\";\nvar RICH_TEXT_TYPES = {\n 'text/rtf': 1,\n 'text/html': 1\n};\n/**\n * If DataTransferItem is a file then return the Blob of data.\n *\n * @param {object} item\n * @return {?blob}\n */\n\nfunction getFileFromDataTransfer(item) {\n if (item.kind == 'file') {\n return item.getAsFile();\n }\n}\n\nvar DataTransfer =\n/*#__PURE__*/\nfunction () {\n /**\n * @param {object} data\n */\n function DataTransfer(data) {\n this.data = data; // Types could be DOMStringList or array\n\n this.types = data.types ? createArrayFromMixed(data.types) : [];\n }\n /**\n * Is this likely to be a rich text data transfer?\n *\n * @return {boolean}\n */\n\n\n var _proto = DataTransfer.prototype;\n\n _proto.isRichText = function isRichText() {\n // If HTML is available, treat this data as rich text. This way, we avoid\n // using a pasted image if it is packaged with HTML -- this may occur with\n // pastes from MS Word, for example. However this is only rich text if\n // there's accompanying text.\n if (this.getHTML() && this.getText()) {\n return true;\n } // When an image is copied from a preview window, you end up with two\n // DataTransferItems one of which is a file's metadata as text. Skip those.\n\n\n if (this.isImage()) {\n return false;\n }\n\n return this.types.some(function (type) {\n return RICH_TEXT_TYPES[type];\n });\n };\n /**\n * Get raw text.\n *\n * @return {?string}\n */\n\n\n _proto.getText = function getText() {\n var text;\n\n if (this.data.getData) {\n if (!this.types.length) {\n text = this.data.getData('Text');\n } else if (this.types.indexOf('text/plain') != -1) {\n text = this.data.getData('text/plain');\n }\n }\n\n return text ? text.replace(CR_LF_REGEX, LF_ONLY) : null;\n };\n /**\n * Get HTML paste data\n *\n * @return {?string}\n */\n\n\n _proto.getHTML = function getHTML() {\n if (this.data.getData) {\n if (!this.types.length) {\n return this.data.getData('Text');\n } else if (this.types.indexOf('text/html') != -1) {\n return this.data.getData('text/html');\n }\n }\n };\n /**\n * Is this a link data transfer?\n *\n * @return {boolean}\n */\n\n\n _proto.isLink = function isLink() {\n return this.types.some(function (type) {\n return type.indexOf('Url') != -1 || type.indexOf('text/uri-list') != -1 || type.indexOf('text/x-moz-url');\n });\n };\n /**\n * Get a link url.\n *\n * @return {?string}\n */\n\n\n _proto.getLink = function getLink() {\n if (this.data.getData) {\n if (this.types.indexOf('text/x-moz-url') != -1) {\n var url = this.data.getData('text/x-moz-url').split('\\n');\n return url[0];\n }\n\n return this.types.indexOf('text/uri-list') != -1 ? this.data.getData('text/uri-list') : this.data.getData('url');\n }\n\n return null;\n };\n /**\n * Is this an image data transfer?\n *\n * @return {boolean}\n */\n\n\n _proto.isImage = function isImage() {\n var isImage = this.types.some(function (type) {\n // Firefox will have a type of application/x-moz-file for images during\n // dragging\n return type.indexOf('application/x-moz-file') != -1;\n });\n\n if (isImage) {\n return true;\n }\n\n var items = this.getFiles();\n\n for (var i = 0; i < items.length; i++) {\n var type = items[i].type;\n\n if (!PhotosMimeType.isImage(type)) {\n return false;\n }\n }\n\n return true;\n };\n\n _proto.getCount = function getCount() {\n if (this.data.hasOwnProperty('items')) {\n return this.data.items.length;\n } else if (this.data.hasOwnProperty('mozItemCount')) {\n return this.data.mozItemCount;\n } else if (this.data.files) {\n return this.data.files.length;\n }\n\n return null;\n };\n /**\n * Get files.\n *\n * @return {array}\n */\n\n\n _proto.getFiles = function getFiles() {\n if (this.data.items) {\n // createArrayFromMixed doesn't properly handle DataTransferItemLists.\n return Array.prototype.slice.call(this.data.items).map(getFileFromDataTransfer).filter(emptyFunction.thatReturnsArgument);\n } else if (this.data.files) {\n return Array.prototype.slice.call(this.data.files);\n } else {\n return [];\n }\n };\n /**\n * Are there any files to fetch?\n *\n * @return {boolean}\n */\n\n\n _proto.hasFiles = function hasFiles() {\n return this.getFiles().length > 0;\n };\n\n return DataTransfer;\n}();\n\nmodule.exports = DataTransfer;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\nmodule.exports = {\n BACKSPACE: 8,\n TAB: 9,\n RETURN: 13,\n ALT: 18,\n ESC: 27,\n SPACE: 32,\n PAGE_UP: 33,\n PAGE_DOWN: 34,\n END: 35,\n HOME: 36,\n LEFT: 37,\n UP: 38,\n RIGHT: 39,\n DOWN: 40,\n DELETE: 46,\n COMMA: 188,\n PERIOD: 190,\n A: 65,\n Z: 90,\n ZERO: 48,\n NUMPAD_0: 96,\n NUMPAD_9: 105\n};","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\nvar PhotosMimeType = {\n isImage: function isImage(mimeString) {\n return getParts(mimeString)[0] === 'image';\n },\n isJpeg: function isJpeg(mimeString) {\n var parts = getParts(mimeString);\n return PhotosMimeType.isImage(mimeString) && ( // see http://fburl.com/10972194\n parts[1] === 'jpeg' || parts[1] === 'pjpeg');\n }\n};\n\nfunction getParts(mimeString) {\n return mimeString.split('/');\n}\n\nmodule.exports = PhotosMimeType;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n/**\n * @param {DOMElement} element\n * @param {DOMDocument} doc\n * @return {boolean}\n */\nfunction _isViewportScrollElement(element, doc) {\n return !!doc && (element === doc.documentElement || element === doc.body);\n}\n/**\n * Scroll Module. This class contains 4 simple static functions\n * to be used to access Element.scrollTop/scrollLeft properties.\n * To solve the inconsistencies between browsers when either\n * document.body or document.documentElement is supplied,\n * below logic will be used to alleviate the issue:\n *\n * 1. If 'element' is either 'document.body' or 'document.documentElement,\n * get whichever element's 'scroll{Top,Left}' is larger.\n * 2. If 'element' is either 'document.body' or 'document.documentElement',\n * set the 'scroll{Top,Left}' on both elements.\n */\n\n\nvar Scroll = {\n /**\n * @param {DOMElement} element\n * @return {number}\n */\n getTop: function getTop(element) {\n var doc = element.ownerDocument;\n return _isViewportScrollElement(element, doc) ? // In practice, they will either both have the same value,\n // or one will be zero and the other will be the scroll position\n // of the viewport. So we can use `X || Y` instead of `Math.max(X, Y)`\n doc.body.scrollTop || doc.documentElement.scrollTop : element.scrollTop;\n },\n\n /**\n * @param {DOMElement} element\n * @param {number} newTop\n */\n setTop: function setTop(element, newTop) {\n var doc = element.ownerDocument;\n\n if (_isViewportScrollElement(element, doc)) {\n doc.body.scrollTop = doc.documentElement.scrollTop = newTop;\n } else {\n element.scrollTop = newTop;\n }\n },\n\n /**\n * @param {DOMElement} element\n * @return {number}\n */\n getLeft: function getLeft(element) {\n var doc = element.ownerDocument;\n return _isViewportScrollElement(element, doc) ? doc.body.scrollLeft || doc.documentElement.scrollLeft : element.scrollLeft;\n },\n\n /**\n * @param {DOMElement} element\n * @param {number} newLeft\n */\n setLeft: function setLeft(element, newLeft) {\n var doc = element.ownerDocument;\n\n if (_isViewportScrollElement(element, doc)) {\n doc.body.scrollLeft = doc.documentElement.scrollLeft = newLeft;\n } else {\n element.scrollLeft = newLeft;\n }\n }\n};\nmodule.exports = Scroll;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar getStyleProperty = require(\"./getStyleProperty\");\n/**\n * @param {DOMNode} element [description]\n * @param {string} name Overflow style property name.\n * @return {boolean} True if the supplied ndoe is scrollable.\n */\n\n\nfunction _isNodeScrollable(element, name) {\n var overflow = Style.get(element, name);\n return overflow === 'auto' || overflow === 'scroll';\n}\n/**\n * Utilities for querying and mutating style properties.\n */\n\n\nvar Style = {\n /**\n * Gets the style property for the supplied node. This will return either the\n * computed style, if available, or the declared style.\n *\n * @param {DOMNode} node\n * @param {string} name Style property name.\n * @return {?string} Style property value.\n */\n get: getStyleProperty,\n\n /**\n * Determines the nearest ancestor of a node that is scrollable.\n *\n * NOTE: This can be expensive if used repeatedly or on a node nested deeply.\n *\n * @param {?DOMNode} node Node from which to start searching.\n * @return {?DOMWindow|DOMElement} Scroll parent of the supplied node.\n */\n getScrollParent: function getScrollParent(node) {\n if (!node) {\n return null;\n }\n\n var ownerDocument = node.ownerDocument;\n\n while (node && node !== ownerDocument.body) {\n if (_isNodeScrollable(node, 'overflow') || _isNodeScrollable(node, 'overflowY') || _isNodeScrollable(node, 'overflowX')) {\n return node;\n }\n\n node = node.parentNode;\n }\n\n return ownerDocument.defaultView || ownerDocument.parentWindow;\n }\n};\nmodule.exports = Style;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n * @stub\n * \n */\n'use strict'; // \\u00a1-\\u00b1\\u00b4-\\u00b8\\u00ba\\u00bb\\u00bf\n// is latin supplement punctuation except fractions and superscript\n// numbers\n// \\u2010-\\u2027\\u2030-\\u205e\n// is punctuation from the general punctuation block:\n// weird quotes, commas, bullets, dashes, etc.\n// \\u30fb\\u3001\\u3002\\u3008-\\u3011\\u3014-\\u301f\n// is CJK punctuation\n// \\uff1a-\\uff1f\\uff01-\\uff0f\\uff3b-\\uff40\\uff5b-\\uff65\n// is some full-width/half-width punctuation\n// \\u2E2E\\u061f\\u066a-\\u066c\\u061b\\u060c\\u060d\\uFD3e\\uFD3F\n// is some Arabic punctuation marks\n// \\u1801\\u0964\\u104a\\u104b\n// is misc. other language punctuation marks\n\nvar PUNCTUATION = '[.,+*?$|#{}()\\'\\\\^\\\\-\\\\[\\\\]\\\\\\\\\\\\/!@%\"~=<>_:;' + \"\\u30FB\\u3001\\u3002\\u3008-\\u3011\\u3014-\\u301F\\uFF1A-\\uFF1F\\uFF01-\\uFF0F\" + \"\\uFF3B-\\uFF40\\uFF5B-\\uFF65\\u2E2E\\u061F\\u066A-\\u066C\\u061B\\u060C\\u060D\" + \"\\uFD3E\\uFD3F\\u1801\\u0964\\u104A\\u104B\\u2010-\\u2027\\u2030-\\u205E\" + \"\\xA1-\\xB1\\xB4-\\xB8\\xBA\\xBB\\xBF]\";\nmodule.exports = {\n getPunctuation: function getPunctuation() {\n return PUNCTUATION;\n }\n};","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\n'use strict';\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar URI =\n/*#__PURE__*/\nfunction () {\n function URI(uri) {\n _defineProperty(this, \"_uri\", void 0);\n\n this._uri = uri;\n }\n\n var _proto = URI.prototype;\n\n _proto.toString = function toString() {\n return this._uri;\n };\n\n return URI;\n}();\n\nmodule.exports = URI;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n * \n */\n\n/**\n * Basic (stateless) API for text direction detection\n *\n * Part of our implementation of Unicode Bidirectional Algorithm (UBA)\n * Unicode Standard Annex #9 (UAX9)\n * http://www.unicode.org/reports/tr9/\n */\n'use strict';\n\nvar UnicodeBidiDirection = require(\"./UnicodeBidiDirection\");\n\nvar invariant = require(\"./invariant\");\n\n/**\n * RegExp ranges of characters with a *Strong* Bidi_Class value.\n *\n * Data is based on DerivedBidiClass.txt in UCD version 7.0.0.\n *\n * NOTE: For performance reasons, we only support Unicode's\n * Basic Multilingual Plane (BMP) for now.\n */\nvar RANGE_BY_BIDI_TYPE = {\n L: \"A-Za-z\\xAA\\xB5\\xBA\\xC0-\\xD6\\xD8-\\xF6\\xF8-\\u01BA\\u01BB\" + \"\\u01BC-\\u01BF\\u01C0-\\u01C3\\u01C4-\\u0293\\u0294\\u0295-\\u02AF\\u02B0-\\u02B8\" + \"\\u02BB-\\u02C1\\u02D0-\\u02D1\\u02E0-\\u02E4\\u02EE\\u0370-\\u0373\\u0376-\\u0377\" + \"\\u037A\\u037B-\\u037D\\u037F\\u0386\\u0388-\\u038A\\u038C\\u038E-\\u03A1\" + \"\\u03A3-\\u03F5\\u03F7-\\u0481\\u0482\\u048A-\\u052F\\u0531-\\u0556\\u0559\" + \"\\u055A-\\u055F\\u0561-\\u0587\\u0589\\u0903\\u0904-\\u0939\\u093B\\u093D\" + \"\\u093E-\\u0940\\u0949-\\u094C\\u094E-\\u094F\\u0950\\u0958-\\u0961\\u0964-\\u0965\" + \"\\u0966-\\u096F\\u0970\\u0971\\u0972-\\u0980\\u0982-\\u0983\\u0985-\\u098C\" + \"\\u098F-\\u0990\\u0993-\\u09A8\\u09AA-\\u09B0\\u09B2\\u09B6-\\u09B9\\u09BD\" + \"\\u09BE-\\u09C0\\u09C7-\\u09C8\\u09CB-\\u09CC\\u09CE\\u09D7\\u09DC-\\u09DD\" + \"\\u09DF-\\u09E1\\u09E6-\\u09EF\\u09F0-\\u09F1\\u09F4-\\u09F9\\u09FA\\u0A03\" + \"\\u0A05-\\u0A0A\\u0A0F-\\u0A10\\u0A13-\\u0A28\\u0A2A-\\u0A30\\u0A32-\\u0A33\" + \"\\u0A35-\\u0A36\\u0A38-\\u0A39\\u0A3E-\\u0A40\\u0A59-\\u0A5C\\u0A5E\\u0A66-\\u0A6F\" + \"\\u0A72-\\u0A74\\u0A83\\u0A85-\\u0A8D\\u0A8F-\\u0A91\\u0A93-\\u0AA8\\u0AAA-\\u0AB0\" + \"\\u0AB2-\\u0AB3\\u0AB5-\\u0AB9\\u0ABD\\u0ABE-\\u0AC0\\u0AC9\\u0ACB-\\u0ACC\\u0AD0\" + \"\\u0AE0-\\u0AE1\\u0AE6-\\u0AEF\\u0AF0\\u0B02-\\u0B03\\u0B05-\\u0B0C\\u0B0F-\\u0B10\" + \"\\u0B13-\\u0B28\\u0B2A-\\u0B30\\u0B32-\\u0B33\\u0B35-\\u0B39\\u0B3D\\u0B3E\\u0B40\" + \"\\u0B47-\\u0B48\\u0B4B-\\u0B4C\\u0B57\\u0B5C-\\u0B5D\\u0B5F-\\u0B61\\u0B66-\\u0B6F\" + \"\\u0B70\\u0B71\\u0B72-\\u0B77\\u0B83\\u0B85-\\u0B8A\\u0B8E-\\u0B90\\u0B92-\\u0B95\" + \"\\u0B99-\\u0B9A\\u0B9C\\u0B9E-\\u0B9F\\u0BA3-\\u0BA4\\u0BA8-\\u0BAA\\u0BAE-\\u0BB9\" + \"\\u0BBE-\\u0BBF\\u0BC1-\\u0BC2\\u0BC6-\\u0BC8\\u0BCA-\\u0BCC\\u0BD0\\u0BD7\" + \"\\u0BE6-\\u0BEF\\u0BF0-\\u0BF2\\u0C01-\\u0C03\\u0C05-\\u0C0C\\u0C0E-\\u0C10\" + \"\\u0C12-\\u0C28\\u0C2A-\\u0C39\\u0C3D\\u0C41-\\u0C44\\u0C58-\\u0C59\\u0C60-\\u0C61\" + 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\"\\u0ED0-\\u0ED9\\u0EDC-\\u0EDF\\u0F00\\u0F01-\\u0F03\\u0F04-\\u0F12\\u0F13\\u0F14\" + \"\\u0F15-\\u0F17\\u0F1A-\\u0F1F\\u0F20-\\u0F29\\u0F2A-\\u0F33\\u0F34\\u0F36\\u0F38\" + \"\\u0F3E-\\u0F3F\\u0F40-\\u0F47\\u0F49-\\u0F6C\\u0F7F\\u0F85\\u0F88-\\u0F8C\" + \"\\u0FBE-\\u0FC5\\u0FC7-\\u0FCC\\u0FCE-\\u0FCF\\u0FD0-\\u0FD4\\u0FD5-\\u0FD8\" + \"\\u0FD9-\\u0FDA\\u1000-\\u102A\\u102B-\\u102C\\u1031\\u1038\\u103B-\\u103C\\u103F\" + \"\\u1040-\\u1049\\u104A-\\u104F\\u1050-\\u1055\\u1056-\\u1057\\u105A-\\u105D\\u1061\" + \"\\u1062-\\u1064\\u1065-\\u1066\\u1067-\\u106D\\u106E-\\u1070\\u1075-\\u1081\" + \"\\u1083-\\u1084\\u1087-\\u108C\\u108E\\u108F\\u1090-\\u1099\\u109A-\\u109C\" + \"\\u109E-\\u109F\\u10A0-\\u10C5\\u10C7\\u10CD\\u10D0-\\u10FA\\u10FB\\u10FC\" + \"\\u10FD-\\u1248\\u124A-\\u124D\\u1250-\\u1256\\u1258\\u125A-\\u125D\\u1260-\\u1288\" + \"\\u128A-\\u128D\\u1290-\\u12B0\\u12B2-\\u12B5\\u12B8-\\u12BE\\u12C0\\u12C2-\\u12C5\" + \"\\u12C8-\\u12D6\\u12D8-\\u1310\\u1312-\\u1315\\u1318-\\u135A\\u1360-\\u1368\" + \"\\u1369-\\u137C\\u1380-\\u138F\\u13A0-\\u13F4\\u1401-\\u166C\\u166D-\\u166E\" + \"\\u166F-\\u167F\\u1681-\\u169A\\u16A0-\\u16EA\\u16EB-\\u16ED\\u16EE-\\u16F0\" + \"\\u16F1-\\u16F8\\u1700-\\u170C\\u170E-\\u1711\\u1720-\\u1731\\u1735-\\u1736\" + \"\\u1740-\\u1751\\u1760-\\u176C\\u176E-\\u1770\\u1780-\\u17B3\\u17B6\\u17BE-\\u17C5\" + \"\\u17C7-\\u17C8\\u17D4-\\u17D6\\u17D7\\u17D8-\\u17DA\\u17DC\\u17E0-\\u17E9\" + \"\\u1810-\\u1819\\u1820-\\u1842\\u1843\\u1844-\\u1877\\u1880-\\u18A8\\u18AA\" + \"\\u18B0-\\u18F5\\u1900-\\u191E\\u1923-\\u1926\\u1929-\\u192B\\u1930-\\u1931\" + \"\\u1933-\\u1938\\u1946-\\u194F\\u1950-\\u196D\\u1970-\\u1974\\u1980-\\u19AB\" + \"\\u19B0-\\u19C0\\u19C1-\\u19C7\\u19C8-\\u19C9\\u19D0-\\u19D9\\u19DA\\u1A00-\\u1A16\" + \"\\u1A19-\\u1A1A\\u1A1E-\\u1A1F\\u1A20-\\u1A54\\u1A55\\u1A57\\u1A61\\u1A63-\\u1A64\" + \"\\u1A6D-\\u1A72\\u1A80-\\u1A89\\u1A90-\\u1A99\\u1AA0-\\u1AA6\\u1AA7\\u1AA8-\\u1AAD\" + \"\\u1B04\\u1B05-\\u1B33\\u1B35\\u1B3B\\u1B3D-\\u1B41\\u1B43-\\u1B44\\u1B45-\\u1B4B\" + \"\\u1B50-\\u1B59\\u1B5A-\\u1B60\\u1B61-\\u1B6A\\u1B74-\\u1B7C\\u1B82\\u1B83-\\u1BA0\" + \"\\u1BA1\\u1BA6-\\u1BA7\\u1BAA\\u1BAE-\\u1BAF\\u1BB0-\\u1BB9\\u1BBA-\\u1BE5\\u1BE7\" + \"\\u1BEA-\\u1BEC\\u1BEE\\u1BF2-\\u1BF3\\u1BFC-\\u1BFF\\u1C00-\\u1C23\\u1C24-\\u1C2B\" + \"\\u1C34-\\u1C35\\u1C3B-\\u1C3F\\u1C40-\\u1C49\\u1C4D-\\u1C4F\\u1C50-\\u1C59\" + \"\\u1C5A-\\u1C77\\u1C78-\\u1C7D\\u1C7E-\\u1C7F\\u1CC0-\\u1CC7\\u1CD3\\u1CE1\" + \"\\u1CE9-\\u1CEC\\u1CEE-\\u1CF1\\u1CF2-\\u1CF3\\u1CF5-\\u1CF6\\u1D00-\\u1D2B\" + \"\\u1D2C-\\u1D6A\\u1D6B-\\u1D77\\u1D78\\u1D79-\\u1D9A\\u1D9B-\\u1DBF\\u1E00-\\u1F15\" + \"\\u1F18-\\u1F1D\\u1F20-\\u1F45\\u1F48-\\u1F4D\\u1F50-\\u1F57\\u1F59\\u1F5B\\u1F5D\" + \"\\u1F5F-\\u1F7D\\u1F80-\\u1FB4\\u1FB6-\\u1FBC\\u1FBE\\u1FC2-\\u1FC4\\u1FC6-\\u1FCC\" + \"\\u1FD0-\\u1FD3\\u1FD6-\\u1FDB\\u1FE0-\\u1FEC\\u1FF2-\\u1FF4\\u1FF6-\\u1FFC\\u200E\" + \"\\u2071\\u207F\\u2090-\\u209C\\u2102\\u2107\\u210A-\\u2113\\u2115\\u2119-\\u211D\" + \"\\u2124\\u2126\\u2128\\u212A-\\u212D\\u212F-\\u2134\\u2135-\\u2138\\u2139\" + \"\\u213C-\\u213F\\u2145-\\u2149\\u214E\\u214F\\u2160-\\u2182\\u2183-\\u2184\" + \"\\u2185-\\u2188\\u2336-\\u237A\\u2395\\u249C-\\u24E9\\u26AC\\u2800-\\u28FF\" + \"\\u2C00-\\u2C2E\\u2C30-\\u2C5E\\u2C60-\\u2C7B\\u2C7C-\\u2C7D\\u2C7E-\\u2CE4\" + \"\\u2CEB-\\u2CEE\\u2CF2-\\u2CF3\\u2D00-\\u2D25\\u2D27\\u2D2D\\u2D30-\\u2D67\\u2D6F\" + \"\\u2D70\\u2D80-\\u2D96\\u2DA0-\\u2DA6\\u2DA8-\\u2DAE\\u2DB0-\\u2DB6\\u2DB8-\\u2DBE\" + \"\\u2DC0-\\u2DC6\\u2DC8-\\u2DCE\\u2DD0-\\u2DD6\\u2DD8-\\u2DDE\\u3005\\u3006\\u3007\" + \"\\u3021-\\u3029\\u302E-\\u302F\\u3031-\\u3035\\u3038-\\u303A\\u303B\\u303C\" + \"\\u3041-\\u3096\\u309D-\\u309E\\u309F\\u30A1-\\u30FA\\u30FC-\\u30FE\\u30FF\" + \"\\u3105-\\u312D\\u3131-\\u318E\\u3190-\\u3191\\u3192-\\u3195\\u3196-\\u319F\" + \"\\u31A0-\\u31BA\\u31F0-\\u31FF\\u3200-\\u321C\\u3220-\\u3229\\u322A-\\u3247\" + \"\\u3248-\\u324F\\u3260-\\u327B\\u327F\\u3280-\\u3289\\u328A-\\u32B0\\u32C0-\\u32CB\" + \"\\u32D0-\\u32FE\\u3300-\\u3376\\u337B-\\u33DD\\u33E0-\\u33FE\\u3400-\\u4DB5\" + \"\\u4E00-\\u9FCC\\uA000-\\uA014\\uA015\\uA016-\\uA48C\\uA4D0-\\uA4F7\\uA4F8-\\uA4FD\" + \"\\uA4FE-\\uA4FF\\uA500-\\uA60B\\uA60C\\uA610-\\uA61F\\uA620-\\uA629\\uA62A-\\uA62B\" + \"\\uA640-\\uA66D\\uA66E\\uA680-\\uA69B\\uA69C-\\uA69D\\uA6A0-\\uA6E5\\uA6E6-\\uA6EF\" + \"\\uA6F2-\\uA6F7\\uA722-\\uA76F\\uA770\\uA771-\\uA787\\uA789-\\uA78A\\uA78B-\\uA78E\" + \"\\uA790-\\uA7AD\\uA7B0-\\uA7B1\\uA7F7\\uA7F8-\\uA7F9\\uA7FA\\uA7FB-\\uA801\" + \"\\uA803-\\uA805\\uA807-\\uA80A\\uA80C-\\uA822\\uA823-\\uA824\\uA827\\uA830-\\uA835\" + \"\\uA836-\\uA837\\uA840-\\uA873\\uA880-\\uA881\\uA882-\\uA8B3\\uA8B4-\\uA8C3\" + \"\\uA8CE-\\uA8CF\\uA8D0-\\uA8D9\\uA8F2-\\uA8F7\\uA8F8-\\uA8FA\\uA8FB\\uA900-\\uA909\" + \"\\uA90A-\\uA925\\uA92E-\\uA92F\\uA930-\\uA946\\uA952-\\uA953\\uA95F\\uA960-\\uA97C\" + \"\\uA983\\uA984-\\uA9B2\\uA9B4-\\uA9B5\\uA9BA-\\uA9BB\\uA9BD-\\uA9C0\\uA9C1-\\uA9CD\" + \"\\uA9CF\\uA9D0-\\uA9D9\\uA9DE-\\uA9DF\\uA9E0-\\uA9E4\\uA9E6\\uA9E7-\\uA9EF\" + \"\\uA9F0-\\uA9F9\\uA9FA-\\uA9FE\\uAA00-\\uAA28\\uAA2F-\\uAA30\\uAA33-\\uAA34\" + \"\\uAA40-\\uAA42\\uAA44-\\uAA4B\\uAA4D\\uAA50-\\uAA59\\uAA5C-\\uAA5F\\uAA60-\\uAA6F\" + \"\\uAA70\\uAA71-\\uAA76\\uAA77-\\uAA79\\uAA7A\\uAA7B\\uAA7D\\uAA7E-\\uAAAF\\uAAB1\" + \"\\uAAB5-\\uAAB6\\uAAB9-\\uAABD\\uAAC0\\uAAC2\\uAADB-\\uAADC\\uAADD\\uAADE-\\uAADF\" + \"\\uAAE0-\\uAAEA\\uAAEB\\uAAEE-\\uAAEF\\uAAF0-\\uAAF1\\uAAF2\\uAAF3-\\uAAF4\\uAAF5\" + \"\\uAB01-\\uAB06\\uAB09-\\uAB0E\\uAB11-\\uAB16\\uAB20-\\uAB26\\uAB28-\\uAB2E\" + \"\\uAB30-\\uAB5A\\uAB5B\\uAB5C-\\uAB5F\\uAB64-\\uAB65\\uABC0-\\uABE2\\uABE3-\\uABE4\" + \"\\uABE6-\\uABE7\\uABE9-\\uABEA\\uABEB\\uABEC\\uABF0-\\uABF9\\uAC00-\\uD7A3\" + \"\\uD7B0-\\uD7C6\\uD7CB-\\uD7FB\\uE000-\\uF8FF\\uF900-\\uFA6D\\uFA70-\\uFAD9\" + \"\\uFB00-\\uFB06\\uFB13-\\uFB17\\uFF21-\\uFF3A\\uFF41-\\uFF5A\\uFF66-\\uFF6F\\uFF70\" + \"\\uFF71-\\uFF9D\\uFF9E-\\uFF9F\\uFFA0-\\uFFBE\\uFFC2-\\uFFC7\\uFFCA-\\uFFCF\" + \"\\uFFD2-\\uFFD7\\uFFDA-\\uFFDC\",\n R: \"\\u0590\\u05BE\\u05C0\\u05C3\\u05C6\\u05C8-\\u05CF\\u05D0-\\u05EA\\u05EB-\\u05EF\" + \"\\u05F0-\\u05F2\\u05F3-\\u05F4\\u05F5-\\u05FF\\u07C0-\\u07C9\\u07CA-\\u07EA\" + \"\\u07F4-\\u07F5\\u07FA\\u07FB-\\u07FF\\u0800-\\u0815\\u081A\\u0824\\u0828\" + \"\\u082E-\\u082F\\u0830-\\u083E\\u083F\\u0840-\\u0858\\u085C-\\u085D\\u085E\" + \"\\u085F-\\u089F\\u200F\\uFB1D\\uFB1F-\\uFB28\\uFB2A-\\uFB36\\uFB37\\uFB38-\\uFB3C\" + \"\\uFB3D\\uFB3E\\uFB3F\\uFB40-\\uFB41\\uFB42\\uFB43-\\uFB44\\uFB45\\uFB46-\\uFB4F\",\n AL: \"\\u0608\\u060B\\u060D\\u061B\\u061C\\u061D\\u061E-\\u061F\\u0620-\\u063F\\u0640\" + \"\\u0641-\\u064A\\u066D\\u066E-\\u066F\\u0671-\\u06D3\\u06D4\\u06D5\\u06E5-\\u06E6\" + \"\\u06EE-\\u06EF\\u06FA-\\u06FC\\u06FD-\\u06FE\\u06FF\\u0700-\\u070D\\u070E\\u070F\" + \"\\u0710\\u0712-\\u072F\\u074B-\\u074C\\u074D-\\u07A5\\u07B1\\u07B2-\\u07BF\" + \"\\u08A0-\\u08B2\\u08B3-\\u08E3\\uFB50-\\uFBB1\\uFBB2-\\uFBC1\\uFBC2-\\uFBD2\" + \"\\uFBD3-\\uFD3D\\uFD40-\\uFD4F\\uFD50-\\uFD8F\\uFD90-\\uFD91\\uFD92-\\uFDC7\" + \"\\uFDC8-\\uFDCF\\uFDF0-\\uFDFB\\uFDFC\\uFDFE-\\uFDFF\\uFE70-\\uFE74\\uFE75\" + \"\\uFE76-\\uFEFC\\uFEFD-\\uFEFE\"\n};\nvar REGEX_STRONG = new RegExp('[' + RANGE_BY_BIDI_TYPE.L + RANGE_BY_BIDI_TYPE.R + RANGE_BY_BIDI_TYPE.AL + ']');\nvar REGEX_RTL = new RegExp('[' + RANGE_BY_BIDI_TYPE.R + RANGE_BY_BIDI_TYPE.AL + ']');\n/**\n * Returns the first strong character (has Bidi_Class value of L, R, or AL).\n *\n * @param str A text block; e.g. paragraph, table cell, tag\n * @return A character with strong bidi direction, or null if not found\n */\n\nfunction firstStrongChar(str) {\n var match = REGEX_STRONG.exec(str);\n return match == null ? null : match[0];\n}\n/**\n * Returns the direction of a block of text, based on the direction of its\n * first strong character (has Bidi_Class value of L, R, or AL).\n *\n * @param str A text block; e.g. paragraph, table cell, tag\n * @return The resolved direction\n */\n\n\nfunction firstStrongCharDir(str) {\n var strongChar = firstStrongChar(str);\n\n if (strongChar == null) {\n return UnicodeBidiDirection.NEUTRAL;\n }\n\n return REGEX_RTL.exec(strongChar) ? UnicodeBidiDirection.RTL : UnicodeBidiDirection.LTR;\n}\n/**\n * Returns the direction of a block of text, based on the direction of its\n * first strong character (has Bidi_Class value of L, R, or AL), or a fallback\n * direction, if no strong character is found.\n *\n * This function is supposed to be used in respect to Higher-Level Protocol\n * rule HL1. (http://www.unicode.org/reports/tr9/#HL1)\n *\n * @param str A text block; e.g. paragraph, table cell, tag\n * @param fallback Fallback direction, used if no strong direction detected\n * for the block (default = NEUTRAL)\n * @return The resolved direction\n */\n\n\nfunction resolveBlockDir(str, fallback) {\n fallback = fallback || UnicodeBidiDirection.NEUTRAL;\n\n if (!str.length) {\n return fallback;\n }\n\n var blockDir = firstStrongCharDir(str);\n return blockDir === UnicodeBidiDirection.NEUTRAL ? fallback : blockDir;\n}\n/**\n * Returns the direction of a block of text, based on the direction of its\n * first strong character (has Bidi_Class value of L, R, or AL), or a fallback\n * direction, if no strong character is found.\n *\n * NOTE: This function is similar to resolveBlockDir(), but uses the global\n * direction as the fallback, so it *always* returns a Strong direction,\n * making it useful for integration in places that you need to make the final\n * decision, like setting some CSS class.\n *\n * This function is supposed to be used in respect to Higher-Level Protocol\n * rule HL1. (http://www.unicode.org/reports/tr9/#HL1)\n *\n * @param str A text block; e.g. paragraph, table cell\n * @param strongFallback Fallback direction, used if no strong direction\n * detected for the block (default = global direction)\n * @return The resolved Strong direction\n */\n\n\nfunction getDirection(str, strongFallback) {\n if (!strongFallback) {\n strongFallback = UnicodeBidiDirection.getGlobalDir();\n }\n\n !UnicodeBidiDirection.isStrong(strongFallback) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Fallback direction must be a strong direction') : invariant(false) : void 0;\n return resolveBlockDir(str, strongFallback);\n}\n/**\n * Returns true if getDirection(arguments...) returns LTR.\n *\n * @param str A text block; e.g. paragraph, table cell\n * @param strongFallback Fallback direction, used if no strong direction\n * detected for the block (default = global direction)\n * @return True if the resolved direction is LTR\n */\n\n\nfunction isDirectionLTR(str, strongFallback) {\n return getDirection(str, strongFallback) === UnicodeBidiDirection.LTR;\n}\n/**\n * Returns true if getDirection(arguments...) returns RTL.\n *\n * @param str A text block; e.g. paragraph, table cell\n * @param strongFallback Fallback direction, used if no strong direction\n * detected for the block (default = global direction)\n * @return True if the resolved direction is RTL\n */\n\n\nfunction isDirectionRTL(str, strongFallback) {\n return getDirection(str, strongFallback) === UnicodeBidiDirection.RTL;\n}\n\nvar UnicodeBidi = {\n firstStrongChar: firstStrongChar,\n firstStrongCharDir: firstStrongCharDir,\n resolveBlockDir: resolveBlockDir,\n getDirection: getDirection,\n isDirectionLTR: isDirectionLTR,\n isDirectionRTL: isDirectionRTL\n};\nmodule.exports = UnicodeBidi;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n * \n */\n\n/**\n * Constants to represent text directionality\n *\n * Also defines a *global* direciton, to be used in bidi algorithms as a\n * default fallback direciton, when no better direction is found or provided.\n *\n * NOTE: Use `setGlobalDir()`, or update `initGlobalDir()`, to set the initial\n * global direction value based on the application.\n *\n * Part of the implementation of Unicode Bidirectional Algorithm (UBA)\n * Unicode Standard Annex #9 (UAX9)\n * http://www.unicode.org/reports/tr9/\n */\n'use strict';\n\nvar invariant = require(\"./invariant\");\n\nvar NEUTRAL = 'NEUTRAL'; // No strong direction\n\nvar LTR = 'LTR'; // Left-to-Right direction\n\nvar RTL = 'RTL'; // Right-to-Left direction\n\nvar globalDir = null; // == Helpers ==\n\n/**\n * Check if a directionality value is a Strong one\n */\n\nfunction isStrong(dir) {\n return dir === LTR || dir === RTL;\n}\n/**\n * Get string value to be used for `dir` HTML attribute or `direction` CSS\n * property.\n */\n\n\nfunction getHTMLDir(dir) {\n !isStrong(dir) ? process.env.NODE_ENV !== \"production\" ? invariant(false, '`dir` must be a strong direction to be converted to HTML Direction') : invariant(false) : void 0;\n return dir === LTR ? 'ltr' : 'rtl';\n}\n/**\n * Get string value to be used for `dir` HTML attribute or `direction` CSS\n * property, but returns null if `dir` has same value as `otherDir`.\n * `null`.\n */\n\n\nfunction getHTMLDirIfDifferent(dir, otherDir) {\n !isStrong(dir) ? process.env.NODE_ENV !== \"production\" ? invariant(false, '`dir` must be a strong direction to be converted to HTML Direction') : invariant(false) : void 0;\n !isStrong(otherDir) ? process.env.NODE_ENV !== \"production\" ? invariant(false, '`otherDir` must be a strong direction to be converted to HTML Direction') : invariant(false) : void 0;\n return dir === otherDir ? null : getHTMLDir(dir);\n} // == Global Direction ==\n\n/**\n * Set the global direction.\n */\n\n\nfunction setGlobalDir(dir) {\n globalDir = dir;\n}\n/**\n * Initialize the global direction\n */\n\n\nfunction initGlobalDir() {\n setGlobalDir(LTR);\n}\n/**\n * Get the global direction\n */\n\n\nfunction getGlobalDir() {\n if (!globalDir) {\n this.initGlobalDir();\n }\n\n !globalDir ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Global direction not set.') : invariant(false) : void 0;\n return globalDir;\n}\n\nvar UnicodeBidiDirection = {\n // Values\n NEUTRAL: NEUTRAL,\n LTR: LTR,\n RTL: RTL,\n // Helpers\n isStrong: isStrong,\n getHTMLDir: getHTMLDir,\n getHTMLDirIfDifferent: getHTMLDirIfDifferent,\n // Global Direction\n setGlobalDir: setGlobalDir,\n initGlobalDir: initGlobalDir,\n getGlobalDir: getGlobalDir\n};\nmodule.exports = UnicodeBidiDirection;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n * \n */\n\n/**\n * Stateful API for text direction detection\n *\n * This class can be used in applications where you need to detect the\n * direction of a sequence of text blocks, where each direction shall be used\n * as the fallback direction for the next one.\n *\n * NOTE: A default direction, if not provided, is set based on the global\n * direction, as defined by `UnicodeBidiDirection`.\n *\n * == Example ==\n * ```\n * var UnicodeBidiService = require('UnicodeBidiService');\n *\n * var bidiService = new UnicodeBidiService();\n *\n * ...\n *\n * bidiService.reset();\n * for (var para in paragraphs) {\n * var dir = bidiService.getDirection(para);\n * ...\n * }\n * ```\n *\n * Part of our implementation of Unicode Bidirectional Algorithm (UBA)\n * Unicode Standard Annex #9 (UAX9)\n * http://www.unicode.org/reports/tr9/\n */\n'use strict';\n\nfunction _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }\n\nvar UnicodeBidi = require(\"./UnicodeBidi\");\n\nvar UnicodeBidiDirection = require(\"./UnicodeBidiDirection\");\n\nvar invariant = require(\"./invariant\");\n\nvar UnicodeBidiService =\n/*#__PURE__*/\nfunction () {\n /**\n * Stateful class for paragraph direction detection\n *\n * @param defaultDir Default direction of the service\n */\n function UnicodeBidiService(defaultDir) {\n _defineProperty(this, \"_defaultDir\", void 0);\n\n _defineProperty(this, \"_lastDir\", void 0);\n\n if (!defaultDir) {\n defaultDir = UnicodeBidiDirection.getGlobalDir();\n } else {\n !UnicodeBidiDirection.isStrong(defaultDir) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'Default direction must be a strong direction (LTR or RTL)') : invariant(false) : void 0;\n }\n\n this._defaultDir = defaultDir;\n this.reset();\n }\n /**\n * Reset the internal state\n *\n * Instead of creating a new instance, you can just reset() your instance\n * everytime you start a new loop.\n */\n\n\n var _proto = UnicodeBidiService.prototype;\n\n _proto.reset = function reset() {\n this._lastDir = this._defaultDir;\n };\n /**\n * Returns the direction of a block of text, and remembers it as the\n * fall-back direction for the next paragraph.\n *\n * @param str A text block, e.g. paragraph, table cell, tag\n * @return The resolved direction\n */\n\n\n _proto.getDirection = function getDirection(str) {\n this._lastDir = UnicodeBidi.getDirection(str, this._lastDir);\n return this._lastDir;\n };\n\n return UnicodeBidiService;\n}();\n\nmodule.exports = UnicodeBidiService;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/**\n * Unicode-enabled replacesments for basic String functions.\n *\n * All the functions in this module assume that the input string is a valid\n * UTF-16 encoding of a Unicode sequence. If it's not the case, the behavior\n * will be undefined.\n *\n * WARNING: Since this module is typechecks-enforced, you may find new bugs\n * when replacing normal String functions with ones provided here.\n */\n'use strict';\n\nvar invariant = require(\"./invariant\"); // These two ranges are consecutive so anything in [HIGH_START, LOW_END] is a\n// surrogate code unit.\n\n\nvar SURROGATE_HIGH_START = 0xD800;\nvar SURROGATE_HIGH_END = 0xDBFF;\nvar SURROGATE_LOW_START = 0xDC00;\nvar SURROGATE_LOW_END = 0xDFFF;\nvar SURROGATE_UNITS_REGEX = /[\\uD800-\\uDFFF]/;\n/**\n * @param {number} codeUnit A Unicode code-unit, in range [0, 0x10FFFF]\n * @return {boolean} Whether code-unit is in a surrogate (hi/low) range\n */\n\nfunction isCodeUnitInSurrogateRange(codeUnit) {\n return SURROGATE_HIGH_START <= codeUnit && codeUnit <= SURROGATE_LOW_END;\n}\n/**\n * Returns whether the two characters starting at `index` form a surrogate pair.\n * For example, given the string s = \"\\uD83D\\uDE0A\", (s, 0) returns true and\n * (s, 1) returns false.\n *\n * @param {string} str\n * @param {number} index\n * @return {boolean}\n */\n\n\nfunction isSurrogatePair(str, index) {\n !(0 <= index && index < str.length) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'isSurrogatePair: Invalid index %s for string length %s.', index, str.length) : invariant(false) : void 0;\n\n if (index + 1 === str.length) {\n return false;\n }\n\n var first = str.charCodeAt(index);\n var second = str.charCodeAt(index + 1);\n return SURROGATE_HIGH_START <= first && first <= SURROGATE_HIGH_END && SURROGATE_LOW_START <= second && second <= SURROGATE_LOW_END;\n}\n/**\n * @param {string} str Non-empty string\n * @return {boolean} True if the input includes any surrogate code units\n */\n\n\nfunction hasSurrogateUnit(str) {\n return SURROGATE_UNITS_REGEX.test(str);\n}\n/**\n * Return the length of the original Unicode character at given position in the\n * String by looking into the UTF-16 code unit; that is equal to 1 for any\n * non-surrogate characters in BMP ([U+0000..U+D7FF] and [U+E000, U+FFFF]); and\n * returns 2 for the hi/low surrogates ([U+D800..U+DFFF]), which are in fact\n * representing non-BMP characters ([U+10000..U+10FFFF]).\n *\n * Examples:\n * - '\\u0020' => 1\n * - '\\u3020' => 1\n * - '\\uD835' => 2\n * - '\\uD835\\uDDEF' => 2\n * - '\\uDDEF' => 2\n *\n * @param {string} str Non-empty string\n * @param {number} pos Position in the string to look for one code unit\n * @return {number} Number 1 or 2\n */\n\n\nfunction getUTF16Length(str, pos) {\n return 1 + isCodeUnitInSurrogateRange(str.charCodeAt(pos));\n}\n/**\n * Fully Unicode-enabled replacement for String#length\n *\n * @param {string} str Valid Unicode string\n * @return {number} The number of Unicode characters in the string\n */\n\n\nfunction strlen(str) {\n // Call the native functions if there's no surrogate char\n if (!hasSurrogateUnit(str)) {\n return str.length;\n }\n\n var len = 0;\n\n for (var pos = 0; pos < str.length; pos += getUTF16Length(str, pos)) {\n len++;\n }\n\n return len;\n}\n/**\n * Fully Unicode-enabled replacement for String#substr()\n *\n * @param {string} str Valid Unicode string\n * @param {number} start Location in Unicode sequence to begin extracting\n * @param {?number} length The number of Unicode characters to extract\n * (default: to the end of the string)\n * @return {string} Extracted sub-string\n */\n\n\nfunction substr(str, start, length) {\n start = start || 0;\n length = length === undefined ? Infinity : length || 0; // Call the native functions if there's no surrogate char\n\n if (!hasSurrogateUnit(str)) {\n return str.substr(start, length);\n } // Obvious cases\n\n\n var size = str.length;\n\n if (size <= 0 || start > size || length <= 0) {\n return '';\n } // Find the actual starting position\n\n\n var posA = 0;\n\n if (start > 0) {\n for (; start > 0 && posA < size; start--) {\n posA += getUTF16Length(str, posA);\n }\n\n if (posA >= size) {\n return '';\n }\n } else if (start < 0) {\n for (posA = size; start < 0 && 0 < posA; start++) {\n posA -= getUTF16Length(str, posA - 1);\n }\n\n if (posA < 0) {\n posA = 0;\n }\n } // Find the actual ending position\n\n\n var posB = size;\n\n if (length < size) {\n for (posB = posA; length > 0 && posB < size; length--) {\n posB += getUTF16Length(str, posB);\n }\n }\n\n return str.substring(posA, posB);\n}\n/**\n * Fully Unicode-enabled replacement for String#substring()\n *\n * @param {string} str Valid Unicode string\n * @param {number} start Location in Unicode sequence to begin extracting\n * @param {?number} end Location in Unicode sequence to end extracting\n * (default: end of the string)\n * @return {string} Extracted sub-string\n */\n\n\nfunction substring(str, start, end) {\n start = start || 0;\n end = end === undefined ? Infinity : end || 0;\n\n if (start < 0) {\n start = 0;\n }\n\n if (end < 0) {\n end = 0;\n }\n\n var length = Math.abs(end - start);\n start = start < end ? start : end;\n return substr(str, start, length);\n}\n/**\n * Get a list of Unicode code-points from a String\n *\n * @param {string} str Valid Unicode string\n * @return {array
} A list of code-points in [0..0x10FFFF]\n */\n\n\nfunction getCodePoints(str) {\n var codePoints = [];\n\n for (var pos = 0; pos < str.length; pos += getUTF16Length(str, pos)) {\n codePoints.push(str.codePointAt(pos));\n }\n\n return codePoints;\n}\n\nvar UnicodeUtils = {\n getCodePoints: getCodePoints,\n getUTF16Length: getUTF16Length,\n hasSurrogateUnit: hasSurrogateUnit,\n isCodeUnitInSurrogateRange: isCodeUnitInSurrogateRange,\n isSurrogatePair: isSurrogatePair,\n strlen: strlen,\n substring: substring,\n substr: substr\n};\nmodule.exports = UnicodeUtils;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict';\n\nvar UserAgentData = require(\"./UserAgentData\");\n\nvar VersionRange = require(\"./VersionRange\");\n\nvar mapObject = require(\"./mapObject\");\n\nvar memoizeStringOnly = require(\"./memoizeStringOnly\");\n/**\n * Checks to see whether `name` and `version` satisfy `query`.\n *\n * @param {string} name Name of the browser, device, engine or platform\n * @param {?string} version Version of the browser, engine or platform\n * @param {string} query Query of form \"Name [range expression]\"\n * @param {?function} normalizer Optional pre-processor for range expression\n * @return {boolean}\n */\n\n\nfunction compare(name, version, query, normalizer) {\n // check for exact match with no version\n if (name === query) {\n return true;\n } // check for non-matching names\n\n\n if (!query.startsWith(name)) {\n return false;\n } // full comparison with version\n\n\n var range = query.slice(name.length);\n\n if (version) {\n range = normalizer ? normalizer(range) : range;\n return VersionRange.contains(range, version);\n }\n\n return false;\n}\n/**\n * Normalizes `version` by stripping any \"NT\" prefix, but only on the Windows\n * platform.\n *\n * Mimics the stripping performed by the `UserAgentWindowsPlatform` PHP class.\n *\n * @param {string} version\n * @return {string}\n */\n\n\nfunction normalizePlatformVersion(version) {\n if (UserAgentData.platformName === 'Windows') {\n return version.replace(/^\\s*NT/, '');\n }\n\n return version;\n}\n/**\n * Provides client-side access to the authoritative PHP-generated User Agent\n * information supplied by the server.\n */\n\n\nvar UserAgent = {\n /**\n * Check if the User Agent browser matches `query`.\n *\n * `query` should be a string like \"Chrome\" or \"Chrome > 33\".\n *\n * Valid browser names include:\n *\n * - ACCESS NetFront\n * - AOL\n * - Amazon Silk\n * - Android\n * - BlackBerry\n * - BlackBerry PlayBook\n * - Chrome\n * - Chrome for iOS\n * - Chrome frame\n * - Facebook PHP SDK\n * - Facebook for iOS\n * - Firefox\n * - IE\n * - IE Mobile\n * - Mobile Safari\n * - Motorola Internet Browser\n * - Nokia\n * - Openwave Mobile Browser\n * - Opera\n * - Opera Mini\n * - Opera Mobile\n * - Safari\n * - UIWebView\n * - Unknown\n * - webOS\n * - etc...\n *\n * An authoritative list can be found in the PHP `BrowserDetector` class and\n * related classes in the same file (see calls to `new UserAgentBrowser` here:\n * https://fburl.com/50728104).\n *\n * @note Function results are memoized\n *\n * @param {string} query Query of the form \"Name [range expression]\"\n * @return {boolean}\n */\n isBrowser: function isBrowser(query) {\n return compare(UserAgentData.browserName, UserAgentData.browserFullVersion, query);\n },\n\n /**\n * Check if the User Agent browser uses a 32 or 64 bit architecture.\n *\n * @note Function results are memoized\n *\n * @param {string} query Query of the form \"32\" or \"64\".\n * @return {boolean}\n */\n isBrowserArchitecture: function isBrowserArchitecture(query) {\n return compare(UserAgentData.browserArchitecture, null, query);\n },\n\n /**\n * Check if the User Agent device matches `query`.\n *\n * `query` should be a string like \"iPhone\" or \"iPad\".\n *\n * Valid device names include:\n *\n * - Kindle\n * - Kindle Fire\n * - Unknown\n * - iPad\n * - iPhone\n * - iPod\n * - etc...\n *\n * An authoritative list can be found in the PHP `DeviceDetector` class and\n * related classes in the same file (see calls to `new UserAgentDevice` here:\n * https://fburl.com/50728332).\n *\n * @note Function results are memoized\n *\n * @param {string} query Query of the form \"Name\"\n * @return {boolean}\n */\n isDevice: function isDevice(query) {\n return compare(UserAgentData.deviceName, null, query);\n },\n\n /**\n * Check if the User Agent rendering engine matches `query`.\n *\n * `query` should be a string like \"WebKit\" or \"WebKit >= 537\".\n *\n * Valid engine names include:\n *\n * - Gecko\n * - Presto\n * - Trident\n * - WebKit\n * - etc...\n *\n * An authoritative list can be found in the PHP `RenderingEngineDetector`\n * class related classes in the same file (see calls to `new\n * UserAgentRenderingEngine` here: https://fburl.com/50728617).\n *\n * @note Function results are memoized\n *\n * @param {string} query Query of the form \"Name [range expression]\"\n * @return {boolean}\n */\n isEngine: function isEngine(query) {\n return compare(UserAgentData.engineName, UserAgentData.engineVersion, query);\n },\n\n /**\n * Check if the User Agent platform matches `query`.\n *\n * `query` should be a string like \"Windows\" or \"iOS 5 - 6\".\n *\n * Valid platform names include:\n *\n * - Android\n * - BlackBerry OS\n * - Java ME\n * - Linux\n * - Mac OS X\n * - Mac OS X Calendar\n * - Mac OS X Internet Account\n * - Symbian\n * - SymbianOS\n * - Windows\n * - Windows Mobile\n * - Windows Phone\n * - iOS\n * - iOS Facebook Integration Account\n * - iOS Facebook Social Sharing UI\n * - webOS\n * - Chrome OS\n * - etc...\n *\n * An authoritative list can be found in the PHP `PlatformDetector` class and\n * related classes in the same file (see calls to `new UserAgentPlatform`\n * here: https://fburl.com/50729226).\n *\n * @note Function results are memoized\n *\n * @param {string} query Query of the form \"Name [range expression]\"\n * @return {boolean}\n */\n isPlatform: function isPlatform(query) {\n return compare(UserAgentData.platformName, UserAgentData.platformFullVersion, query, normalizePlatformVersion);\n },\n\n /**\n * Check if the User Agent platform is a 32 or 64 bit architecture.\n *\n * @note Function results are memoized\n *\n * @param {string} query Query of the form \"32\" or \"64\".\n * @return {boolean}\n */\n isPlatformArchitecture: function isPlatformArchitecture(query) {\n return compare(UserAgentData.platformArchitecture, null, query);\n }\n};\nmodule.exports = mapObject(UserAgent, memoizeStringOnly);","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n/**\n * Usage note:\n * This module makes a best effort to export the same data we would internally.\n * At Facebook we use a server-generated module that does the parsing and\n * exports the data for the client to use. We can't rely on a server-side\n * implementation in open source so instead we make use of an open source\n * library to do the heavy lifting and then make some adjustments as necessary.\n * It's likely there will be some differences. Some we can smooth over.\n * Others are going to be harder.\n */\n'use strict';\n\nvar UAParser = require(\"ua-parser-js\");\n\nvar UNKNOWN = 'Unknown';\nvar PLATFORM_MAP = {\n 'Mac OS': 'Mac OS X'\n};\n/**\n * Convert from UAParser platform name to what we expect.\n */\n\nfunction convertPlatformName(name) {\n return PLATFORM_MAP[name] || name;\n}\n/**\n * Get the version number in parts. This is very naive. We actually get major\n * version as a part of UAParser already, which is generally good enough, but\n * let's get the minor just in case.\n */\n\n\nfunction getBrowserVersion(version) {\n if (!version) {\n return {\n major: '',\n minor: ''\n };\n }\n\n var parts = version.split('.');\n return {\n major: parts[0],\n minor: parts[1]\n };\n}\n/**\n * Get the UA data fom UAParser and then convert it to the format we're\n * expecting for our APIS.\n */\n\n\nvar parser = new UAParser();\nvar results = parser.getResult(); // Do some conversion first.\n\nvar browserVersionData = getBrowserVersion(results.browser.version);\nvar uaData = {\n browserArchitecture: results.cpu.architecture || UNKNOWN,\n browserFullVersion: results.browser.version || UNKNOWN,\n browserMinorVersion: browserVersionData.minor || UNKNOWN,\n browserName: results.browser.name || UNKNOWN,\n browserVersion: results.browser.major || UNKNOWN,\n deviceName: results.device.model || UNKNOWN,\n engineName: results.engine.name || UNKNOWN,\n engineVersion: results.engine.version || UNKNOWN,\n platformArchitecture: results.cpu.architecture || UNKNOWN,\n platformName: convertPlatformName(results.os.name) || UNKNOWN,\n platformVersion: results.os.version || UNKNOWN,\n platformFullVersion: results.os.version || UNKNOWN\n};\nmodule.exports = uaData;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict';\n\nvar invariant = require(\"./invariant\");\n\nvar componentRegex = /\\./;\nvar orRegex = /\\|\\|/;\nvar rangeRegex = /\\s+\\-\\s+/;\nvar modifierRegex = /^(<=|<|=|>=|~>|~|>|)?\\s*(.+)/;\nvar numericRegex = /^(\\d*)(.*)/;\n/**\n * Splits input `range` on \"||\" and returns true if any subrange matches\n * `version`.\n *\n * @param {string} range\n * @param {string} version\n * @returns {boolean}\n */\n\nfunction checkOrExpression(range, version) {\n var expressions = range.split(orRegex);\n\n if (expressions.length > 1) {\n return expressions.some(function (range) {\n return VersionRange.contains(range, version);\n });\n } else {\n range = expressions[0].trim();\n return checkRangeExpression(range, version);\n }\n}\n/**\n * Splits input `range` on \" - \" (the surrounding whitespace is required) and\n * returns true if version falls between the two operands.\n *\n * @param {string} range\n * @param {string} version\n * @returns {boolean}\n */\n\n\nfunction checkRangeExpression(range, version) {\n var expressions = range.split(rangeRegex);\n !(expressions.length > 0 && expressions.length <= 2) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'the \"-\" operator expects exactly 2 operands') : invariant(false) : void 0;\n\n if (expressions.length === 1) {\n return checkSimpleExpression(expressions[0], version);\n } else {\n var startVersion = expressions[0],\n endVersion = expressions[1];\n !(isSimpleVersion(startVersion) && isSimpleVersion(endVersion)) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'operands to the \"-\" operator must be simple (no modifiers)') : invariant(false) : void 0;\n return checkSimpleExpression('>=' + startVersion, version) && checkSimpleExpression('<=' + endVersion, version);\n }\n}\n/**\n * Checks if `range` matches `version`. `range` should be a \"simple\" range (ie.\n * not a compound range using the \" - \" or \"||\" operators).\n *\n * @param {string} range\n * @param {string} version\n * @returns {boolean}\n */\n\n\nfunction checkSimpleExpression(range, version) {\n range = range.trim();\n\n if (range === '') {\n return true;\n }\n\n var versionComponents = version.split(componentRegex);\n\n var _getModifierAndCompon = getModifierAndComponents(range),\n modifier = _getModifierAndCompon.modifier,\n rangeComponents = _getModifierAndCompon.rangeComponents;\n\n switch (modifier) {\n case '<':\n return checkLessThan(versionComponents, rangeComponents);\n\n case '<=':\n return checkLessThanOrEqual(versionComponents, rangeComponents);\n\n case '>=':\n return checkGreaterThanOrEqual(versionComponents, rangeComponents);\n\n case '>':\n return checkGreaterThan(versionComponents, rangeComponents);\n\n case '~':\n case '~>':\n return checkApproximateVersion(versionComponents, rangeComponents);\n\n default:\n return checkEqual(versionComponents, rangeComponents);\n }\n}\n/**\n * Checks whether `a` is less than `b`.\n *\n * @param {array} a\n * @param {array} b\n * @returns {boolean}\n */\n\n\nfunction checkLessThan(a, b) {\n return compareComponents(a, b) === -1;\n}\n/**\n * Checks whether `a` is less than or equal to `b`.\n *\n * @param {array} a\n * @param {array} b\n * @returns {boolean}\n */\n\n\nfunction checkLessThanOrEqual(a, b) {\n var result = compareComponents(a, b);\n return result === -1 || result === 0;\n}\n/**\n * Checks whether `a` is equal to `b`.\n *\n * @param {array} a\n * @param {array} b\n * @returns {boolean}\n */\n\n\nfunction checkEqual(a, b) {\n return compareComponents(a, b) === 0;\n}\n/**\n * Checks whether `a` is greater than or equal to `b`.\n *\n * @param {array} a\n * @param {array} b\n * @returns {boolean}\n */\n\n\nfunction checkGreaterThanOrEqual(a, b) {\n var result = compareComponents(a, b);\n return result === 1 || result === 0;\n}\n/**\n * Checks whether `a` is greater than `b`.\n *\n * @param {array} a\n * @param {array} b\n * @returns {boolean}\n */\n\n\nfunction checkGreaterThan(a, b) {\n return compareComponents(a, b) === 1;\n}\n/**\n * Checks whether `a` is \"reasonably close\" to `b` (as described in\n * https://www.npmjs.org/doc/misc/semver.html). For example, if `b` is \"1.3.1\"\n * then \"reasonably close\" is defined as \">= 1.3.1 and < 1.4\".\n *\n * @param {array} a\n * @param {array} b\n * @returns {boolean}\n */\n\n\nfunction checkApproximateVersion(a, b) {\n var lowerBound = b.slice();\n var upperBound = b.slice();\n\n if (upperBound.length > 1) {\n upperBound.pop();\n }\n\n var lastIndex = upperBound.length - 1;\n var numeric = parseInt(upperBound[lastIndex], 10);\n\n if (isNumber(numeric)) {\n upperBound[lastIndex] = numeric + 1 + '';\n }\n\n return checkGreaterThanOrEqual(a, lowerBound) && checkLessThan(a, upperBound);\n}\n/**\n * Extracts the optional modifier (<, <=, =, >=, >, ~, ~>) and version\n * components from `range`.\n *\n * For example, given `range` \">= 1.2.3\" returns an object with a `modifier` of\n * `\">=\"` and `components` of `[1, 2, 3]`.\n *\n * @param {string} range\n * @returns {object}\n */\n\n\nfunction getModifierAndComponents(range) {\n var rangeComponents = range.split(componentRegex);\n var matches = rangeComponents[0].match(modifierRegex);\n !matches ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'expected regex to match but it did not') : invariant(false) : void 0;\n return {\n modifier: matches[1],\n rangeComponents: [matches[2]].concat(rangeComponents.slice(1))\n };\n}\n/**\n * Determines if `number` is a number.\n *\n * @param {mixed} number\n * @returns {boolean}\n */\n\n\nfunction isNumber(number) {\n return !isNaN(number) && isFinite(number);\n}\n/**\n * Tests whether `range` is a \"simple\" version number without any modifiers\n * (\">\", \"~\" etc).\n *\n * @param {string} range\n * @returns {boolean}\n */\n\n\nfunction isSimpleVersion(range) {\n return !getModifierAndComponents(range).modifier;\n}\n/**\n * Zero-pads array `array` until it is at least `length` long.\n *\n * @param {array} array\n * @param {number} length\n */\n\n\nfunction zeroPad(array, length) {\n for (var i = array.length; i < length; i++) {\n array[i] = '0';\n }\n}\n/**\n * Normalizes `a` and `b` in preparation for comparison by doing the following:\n *\n * - zero-pads `a` and `b`\n * - marks any \"x\", \"X\" or \"*\" component in `b` as equivalent by zero-ing it out\n * in both `a` and `b`\n * - marks any final \"*\" component in `b` as a greedy wildcard by zero-ing it\n * and all of its successors in `a`\n *\n * @param {array} a\n * @param {array} b\n * @returns {array>}\n */\n\n\nfunction normalizeVersions(a, b) {\n a = a.slice();\n b = b.slice();\n zeroPad(a, b.length); // mark \"x\" and \"*\" components as equal\n\n for (var i = 0; i < b.length; i++) {\n var matches = b[i].match(/^[x*]$/i);\n\n if (matches) {\n b[i] = a[i] = '0'; // final \"*\" greedily zeros all remaining components\n\n if (matches[0] === '*' && i === b.length - 1) {\n for (var j = i; j < a.length; j++) {\n a[j] = '0';\n }\n }\n }\n }\n\n zeroPad(b, a.length);\n return [a, b];\n}\n/**\n * Returns the numerical -- not the lexicographical -- ordering of `a` and `b`.\n *\n * For example, `10-alpha` is greater than `2-beta`.\n *\n * @param {string} a\n * @param {string} b\n * @returns {number} -1, 0 or 1 to indicate whether `a` is less than, equal to,\n * or greater than `b`, respectively\n */\n\n\nfunction compareNumeric(a, b) {\n var aPrefix = a.match(numericRegex)[1];\n var bPrefix = b.match(numericRegex)[1];\n var aNumeric = parseInt(aPrefix, 10);\n var bNumeric = parseInt(bPrefix, 10);\n\n if (isNumber(aNumeric) && isNumber(bNumeric) && aNumeric !== bNumeric) {\n return compare(aNumeric, bNumeric);\n } else {\n return compare(a, b);\n }\n}\n/**\n * Returns the ordering of `a` and `b`.\n *\n * @param {string|number} a\n * @param {string|number} b\n * @returns {number} -1, 0 or 1 to indicate whether `a` is less than, equal to,\n * or greater than `b`, respectively\n */\n\n\nfunction compare(a, b) {\n !(typeof a === typeof b) ? process.env.NODE_ENV !== \"production\" ? invariant(false, '\"a\" and \"b\" must be of the same type') : invariant(false) : void 0;\n\n if (a > b) {\n return 1;\n } else if (a < b) {\n return -1;\n } else {\n return 0;\n }\n}\n/**\n * Compares arrays of version components.\n *\n * @param {array} a\n * @param {array} b\n * @returns {number} -1, 0 or 1 to indicate whether `a` is less than, equal to,\n * or greater than `b`, respectively\n */\n\n\nfunction compareComponents(a, b) {\n var _normalizeVersions = normalizeVersions(a, b),\n aNormalized = _normalizeVersions[0],\n bNormalized = _normalizeVersions[1];\n\n for (var i = 0; i < bNormalized.length; i++) {\n var result = compareNumeric(aNormalized[i], bNormalized[i]);\n\n if (result) {\n return result;\n }\n }\n\n return 0;\n}\n\nvar VersionRange = {\n /**\n * Checks whether `version` satisfies the `range` specification.\n *\n * We support a subset of the expressions defined in\n * https://www.npmjs.org/doc/misc/semver.html:\n *\n * version Must match version exactly\n * =version Same as just version\n * >version Must be greater than version\n * >=version Must be greater than or equal to version\n * = 1.2.3 and < 1.3\"\n * ~>version Equivalent to ~version\n * 1.2.x Must match \"1.2.x\", where \"x\" is a wildcard that matches\n * anything\n * 1.2.* Similar to \"1.2.x\", but \"*\" in the trailing position is a\n * \"greedy\" wildcard, so will match any number of additional\n * components:\n * \"1.2.*\" will match \"1.2.1\", \"1.2.1.1\", \"1.2.1.1.1\" etc\n * * Any version\n * \"\" (Empty string) Same as *\n * v1 - v2 Equivalent to \">= v1 and <= v2\"\n * r1 || r2 Passes if either r1 or r2 are satisfied\n *\n * @param {string} range\n * @param {string} version\n * @returns {boolean}\n */\n contains: function contains(range, version) {\n return checkOrExpression(range.trim(), version.trim());\n }\n};\nmodule.exports = VersionRange;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar _hyphenPattern = /-(.)/g;\n/**\n * Camelcases a hyphenated string, for example:\n *\n * > camelize('background-color')\n * < \"backgroundColor\"\n *\n * @param {string} string\n * @return {string}\n */\n\nfunction camelize(string) {\n return string.replace(_hyphenPattern, function (_, character) {\n return character.toUpperCase();\n });\n}\n\nmodule.exports = camelize;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\nvar isTextNode = require(\"./isTextNode\");\n/*eslint-disable no-bitwise */\n\n/**\n * Checks if a given DOM node contains or is another DOM node.\n */\n\n\nfunction containsNode(outerNode, innerNode) {\n if (!outerNode || !innerNode) {\n return false;\n } else if (outerNode === innerNode) {\n return true;\n } else if (isTextNode(outerNode)) {\n return false;\n } else if (isTextNode(innerNode)) {\n return containsNode(outerNode, innerNode.parentNode);\n } else if ('contains' in outerNode) {\n return outerNode.contains(innerNode);\n } else if (outerNode.compareDocumentPosition) {\n return !!(outerNode.compareDocumentPosition(innerNode) & 16);\n } else {\n return false;\n }\n}\n\nmodule.exports = containsNode;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar invariant = require(\"./invariant\");\n/**\n * Convert array-like objects to arrays.\n *\n * This API assumes the caller knows the contents of the data type. For less\n * well defined inputs use createArrayFromMixed.\n *\n * @param {object|function|filelist} obj\n * @return {array}\n */\n\n\nfunction toArray(obj) {\n var length = obj.length; // Some browsers builtin objects can report typeof 'function' (e.g. NodeList\n // in old versions of Safari).\n\n !(!Array.isArray(obj) && (typeof obj === 'object' || typeof obj === 'function')) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'toArray: Array-like object expected') : invariant(false) : void 0;\n !(typeof length === 'number') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'toArray: Object needs a length property') : invariant(false) : void 0;\n !(length === 0 || length - 1 in obj) ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'toArray: Object should have keys for indices') : invariant(false) : void 0;\n !(typeof obj.callee !== 'function') ? process.env.NODE_ENV !== \"production\" ? invariant(false, 'toArray: Object can\\'t be `arguments`. Use rest params ' + '(function(...args) {}) or Array.from() instead.') : invariant(false) : void 0; // Old IE doesn't give collections access to hasOwnProperty. Assume inputs\n // without method will throw during the slice call and skip straight to the\n // fallback.\n\n if (obj.hasOwnProperty) {\n try {\n return Array.prototype.slice.call(obj);\n } catch (e) {// IE < 9 does not support Array#slice on collections objects\n }\n } // Fall back to copying key by key. This assumes all keys have a value,\n // so will not preserve sparsely populated inputs.\n\n\n var ret = Array(length);\n\n for (var ii = 0; ii < length; ii++) {\n ret[ii] = obj[ii];\n }\n\n return ret;\n}\n/**\n * Perform a heuristic test to determine if an object is \"array-like\".\n *\n * A monk asked Joshu, a Zen master, \"Has a dog Buddha nature?\"\n * Joshu replied: \"Mu.\"\n *\n * This function determines if its argument has \"array nature\": it returns\n * true if the argument is an actual array, an `arguments' object, or an\n * HTMLCollection (e.g. node.childNodes or node.getElementsByTagName()).\n *\n * It will return false for other array-like objects like Filelist.\n *\n * @param {*} obj\n * @return {boolean}\n */\n\n\nfunction hasArrayNature(obj) {\n return (// not null/false\n !!obj && ( // arrays are objects, NodeLists are functions in Safari\n typeof obj == 'object' || typeof obj == 'function') && // quacks like an array\n 'length' in obj && // not window\n !('setInterval' in obj) && // no DOM node should be considered an array-like\n // a 'select' element has 'length' and 'item' properties on IE8\n typeof obj.nodeType != 'number' && ( // a real array\n Array.isArray(obj) || // arguments\n 'callee' in obj || // HTMLCollection/NodeList\n 'item' in obj)\n );\n}\n/**\n * Ensure that the argument is an array by wrapping it in an array if it is not.\n * Creates a copy of the argument if it is already an array.\n *\n * This is mostly useful idiomatically:\n *\n * var createArrayFromMixed = require('createArrayFromMixed');\n *\n * function takesOneOrMoreThings(things) {\n * things = createArrayFromMixed(things);\n * ...\n * }\n *\n * This allows you to treat `things' as an array, but accept scalars in the API.\n *\n * If you need to convert an array-like object, like `arguments`, into an array\n * use toArray instead.\n *\n * @param {*} obj\n * @return {array}\n */\n\n\nfunction createArrayFromMixed(obj) {\n if (!hasArrayNature(obj)) {\n return [obj];\n } else if (Array.isArray(obj)) {\n return obj.slice();\n } else {\n return toArray(obj);\n }\n}\n\nmodule.exports = createArrayFromMixed;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n\n/**\n * This function is used to mark string literals representing CSS class names\n * so that they can be transformed statically. This allows for modularization\n * and minification of CSS class names.\n *\n * In static_upstream, this function is actually implemented, but it should\n * eventually be replaced with something more descriptive, and the transform\n * that is used in the main stack should be ported for use elsewhere.\n *\n * @param string|object className to modularize, or an object of key/values.\n * In the object case, the values are conditions that\n * determine if the className keys should be included.\n * @param [string ...] Variable list of classNames in the string case.\n * @return string Renderable space-separated CSS className.\n */\nfunction cx(classNames) {\n if (typeof classNames == 'object') {\n return Object.keys(classNames).filter(function (className) {\n return classNames[className];\n }).map(replace).join(' ');\n }\n\n return Array.prototype.map.call(arguments, replace).join(' ');\n}\n\nfunction replace(str) {\n return str.replace(/\\//g, '-');\n}\n\nmodule.exports = cx;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\nfunction makeEmptyFunction(arg) {\n return function () {\n return arg;\n };\n}\n/**\n * This function accepts and discards inputs; it has no side effects. This is\n * primarily useful idiomatically for overridable function endpoints which\n * always need to be callable, since JS lacks a null-call idiom ala Cocoa.\n */\n\n\nvar emptyFunction = function emptyFunction() {};\n\nemptyFunction.thatReturns = makeEmptyFunction;\nemptyFunction.thatReturnsFalse = makeEmptyFunction(false);\nemptyFunction.thatReturnsTrue = makeEmptyFunction(true);\nemptyFunction.thatReturnsNull = makeEmptyFunction(null);\n\nemptyFunction.thatReturnsThis = function () {\n return this;\n};\n\nemptyFunction.thatReturnsArgument = function (arg) {\n return arg;\n};\n\nmodule.exports = emptyFunction;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/* eslint-disable fb-www/typeof-undefined */\n\n/**\n * Same as document.activeElement but wraps in a try-catch block. In IE it is\n * not safe to call document.activeElement if there is nothing focused.\n *\n * The activeElement will be null only if the document or document body is not\n * yet defined.\n *\n * @param {?DOMDocument} doc Defaults to current document.\n * @return {?DOMElement}\n */\nfunction getActiveElement(doc)\n/*?DOMElement*/\n{\n doc = doc || (typeof document !== 'undefined' ? document : undefined);\n\n if (typeof doc === 'undefined') {\n return null;\n }\n\n try {\n return doc.activeElement || doc.body;\n } catch (e) {\n return doc.body;\n }\n}\n\nmodule.exports = getActiveElement;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n'use strict';\n\nvar isWebkit = typeof navigator !== 'undefined' && navigator.userAgent.indexOf('AppleWebKit') > -1;\n/**\n * Gets the element with the document scroll properties such as `scrollLeft` and\n * `scrollHeight`. This may differ across different browsers.\n *\n * NOTE: The return value can be null if the DOM is not yet ready.\n *\n * @param {?DOMDocument} doc Defaults to current document.\n * @return {?DOMElement}\n */\n\nfunction getDocumentScrollElement(doc) {\n doc = doc || document;\n\n if (doc.scrollingElement) {\n return doc.scrollingElement;\n }\n\n return !isWebkit && doc.compatMode === 'CSS1Compat' ? doc.documentElement : doc.body;\n}\n\nmodule.exports = getDocumentScrollElement;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar getElementRect = require(\"./getElementRect\");\n/**\n * Gets an element's position in pixels relative to the viewport. The returned\n * object represents the position of the element's top left corner.\n *\n * @param {DOMElement} element\n * @return {object}\n */\n\n\nfunction getElementPosition(element) {\n var rect = getElementRect(element);\n return {\n x: rect.left,\n y: rect.top,\n width: rect.right - rect.left,\n height: rect.bottom - rect.top\n };\n}\n\nmodule.exports = getElementPosition;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar containsNode = require(\"./containsNode\");\n/**\n * Gets an element's bounding rect in pixels relative to the viewport.\n *\n * @param {DOMElement} elem\n * @return {object}\n */\n\n\nfunction getElementRect(elem) {\n var docElem = elem.ownerDocument.documentElement; // FF 2, Safari 3 and Opera 9.5- do not support getBoundingClientRect().\n // IE9- will throw if the element is not in the document.\n\n if (!('getBoundingClientRect' in elem) || !containsNode(docElem, elem)) {\n return {\n left: 0,\n right: 0,\n top: 0,\n bottom: 0\n };\n } // Subtracts clientTop/Left because IE8- added a 2px border to the\n // element (see http://fburl.com/1493213). IE 7 in\n // Quicksmode does not report clientLeft/clientTop so there\n // will be an unaccounted offset of 2px when in quirksmode\n\n\n var rect = elem.getBoundingClientRect();\n return {\n left: Math.round(rect.left) - docElem.clientLeft,\n right: Math.round(rect.right) - docElem.clientLeft,\n top: Math.round(rect.top) - docElem.clientTop,\n bottom: Math.round(rect.bottom) - docElem.clientTop\n };\n}\n\nmodule.exports = getElementRect;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n'use strict';\n\nvar getDocumentScrollElement = require(\"./getDocumentScrollElement\");\n\nvar getUnboundedScrollPosition = require(\"./getUnboundedScrollPosition\");\n/**\n * Gets the scroll position of the supplied element or window.\n *\n * The return values are bounded. This means that if the scroll position is\n * negative or exceeds the element boundaries (which is possible using inertial\n * scrolling), you will get zero or the maximum scroll position, respectively.\n *\n * If you need the unbound scroll position, use `getUnboundedScrollPosition`.\n *\n * @param {DOMWindow|DOMElement} scrollable\n * @return {object} Map with `x` and `y` keys.\n */\n\n\nfunction getScrollPosition(scrollable) {\n var documentScrollElement = getDocumentScrollElement(scrollable.ownerDocument || scrollable.document);\n\n if (scrollable.Window && scrollable instanceof scrollable.Window) {\n scrollable = documentScrollElement;\n }\n\n var scrollPosition = getUnboundedScrollPosition(scrollable);\n var viewport = scrollable === documentScrollElement ? scrollable.ownerDocument.documentElement : scrollable;\n var xMax = scrollable.scrollWidth - viewport.clientWidth;\n var yMax = scrollable.scrollHeight - viewport.clientHeight;\n scrollPosition.x = Math.max(0, Math.min(scrollPosition.x, xMax));\n scrollPosition.y = Math.max(0, Math.min(scrollPosition.y, yMax));\n return scrollPosition;\n}\n\nmodule.exports = getScrollPosition;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar camelize = require(\"./camelize\");\n\nvar hyphenate = require(\"./hyphenate\");\n\nfunction asString(value)\n/*?string*/\n{\n return value == null ? value : String(value);\n}\n\nfunction getStyleProperty(\n/*DOMNode*/\nnode,\n/*string*/\nname)\n/*?string*/\n{\n var computedStyle; // W3C Standard\n\n if (window.getComputedStyle) {\n // In certain cases such as within an iframe in FF3, this returns null.\n computedStyle = window.getComputedStyle(node, null);\n\n if (computedStyle) {\n return asString(computedStyle.getPropertyValue(hyphenate(name)));\n }\n } // Safari\n\n\n if (document.defaultView && document.defaultView.getComputedStyle) {\n computedStyle = document.defaultView.getComputedStyle(node, null); // A Safari bug causes this to return null for `display: none` elements.\n\n if (computedStyle) {\n return asString(computedStyle.getPropertyValue(hyphenate(name)));\n }\n\n if (name === 'display') {\n return 'none';\n }\n } // Internet Explorer\n\n\n if (node.currentStyle) {\n if (name === 'float') {\n return asString(node.currentStyle.cssFloat || node.currentStyle.styleFloat);\n }\n\n return asString(node.currentStyle[camelize(name)]);\n }\n\n return asString(node.style && node.style[camelize(name)]);\n}\n\nmodule.exports = getStyleProperty;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n'use strict';\n/**\n * Gets the scroll position of the supplied element or window.\n *\n * The return values are unbounded, unlike `getScrollPosition`. This means they\n * may be negative or exceed the element boundaries (which is possible using\n * inertial scrolling).\n *\n * @param {DOMWindow|DOMElement} scrollable\n * @return {object} Map with `x` and `y` keys.\n */\n\nfunction getUnboundedScrollPosition(scrollable) {\n if (scrollable.Window && scrollable instanceof scrollable.Window) {\n return {\n x: scrollable.pageXOffset || scrollable.document.documentElement.scrollLeft,\n y: scrollable.pageYOffset || scrollable.document.documentElement.scrollTop\n };\n }\n\n return {\n x: scrollable.scrollLeft,\n y: scrollable.scrollTop\n };\n}\n\nmodule.exports = getUnboundedScrollPosition;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n * @typechecks\n */\nfunction getViewportWidth() {\n var width;\n\n if (document.documentElement) {\n width = document.documentElement.clientWidth;\n }\n\n if (!width && document.body) {\n width = document.body.clientWidth;\n }\n\n return width || 0;\n}\n\nfunction getViewportHeight() {\n var height;\n\n if (document.documentElement) {\n height = document.documentElement.clientHeight;\n }\n\n if (!height && document.body) {\n height = document.body.clientHeight;\n }\n\n return height || 0;\n}\n/**\n * Gets the viewport dimensions including any scrollbars.\n */\n\n\nfunction getViewportDimensions() {\n return {\n width: window.innerWidth || getViewportWidth(),\n height: window.innerHeight || getViewportHeight()\n };\n}\n/**\n * Gets the viewport dimensions excluding any scrollbars.\n */\n\n\ngetViewportDimensions.withoutScrollbars = function () {\n return {\n width: getViewportWidth(),\n height: getViewportHeight()\n };\n};\n\nmodule.exports = getViewportDimensions;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar _uppercasePattern = /([A-Z])/g;\n/**\n * Hyphenates a camelcased string, for example:\n *\n * > hyphenate('backgroundColor')\n * < \"background-color\"\n *\n * For CSS style names, use `hyphenateStyleName` instead which works properly\n * with all vendor prefixes, including `ms`.\n *\n * @param {string} string\n * @return {string}\n */\n\nfunction hyphenate(string) {\n return string.replace(_uppercasePattern, '-$1').toLowerCase();\n}\n\nmodule.exports = hyphenate;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\n'use strict';\n\nvar validateFormat = process.env.NODE_ENV !== \"production\" ? function (format) {\n if (format === undefined) {\n throw new Error('invariant(...): Second argument must be a string.');\n }\n} : function (format) {};\n/**\n * Use invariant() to assert state which your program assumes to be true.\n *\n * Provide sprintf-style format (only %s is supported) and arguments to provide\n * information about what broke and what you were expecting.\n *\n * The invariant message will be stripped in production, but the invariant will\n * remain to ensure logic does not differ in production.\n */\n\nfunction invariant(condition, format) {\n for (var _len = arguments.length, args = new Array(_len > 2 ? _len - 2 : 0), _key = 2; _key < _len; _key++) {\n args[_key - 2] = arguments[_key];\n }\n\n validateFormat(format);\n\n if (!condition) {\n var error;\n\n if (format === undefined) {\n error = new Error('Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.');\n } else {\n var argIndex = 0;\n error = new Error(format.replace(/%s/g, function () {\n return String(args[argIndex++]);\n }));\n error.name = 'Invariant Violation';\n }\n\n error.framesToPop = 1; // Skip invariant's own stack frame.\n\n throw error;\n }\n}\n\nmodule.exports = invariant;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\n\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM node.\n */\nfunction isNode(object) {\n var doc = object ? object.ownerDocument || object : document;\n var defaultView = doc.defaultView || window;\n return !!(object && (typeof defaultView.Node === 'function' ? object instanceof defaultView.Node : typeof object === 'object' && typeof object.nodeType === 'number' && typeof object.nodeName === 'string'));\n}\n\nmodule.exports = isNode;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * @typechecks\n */\nvar isNode = require(\"./isNode\");\n/**\n * @param {*} object The object to check.\n * @return {boolean} Whether or not the object is a DOM text node.\n */\n\n\nfunction isTextNode(object) {\n return isNode(object) && object.nodeType == 3;\n}\n\nmodule.exports = isTextNode;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n * @typechecks static-only\n */\n'use strict';\n/**\n * Combines multiple className strings into one.\n */\n\nfunction joinClasses(className) {\n var newClassName = className || '';\n var argLength = arguments.length;\n\n if (argLength > 1) {\n for (var index = 1; index < argLength; index++) {\n var nextClass = arguments[index];\n\n if (nextClass) {\n newClassName = (newClassName ? newClassName + ' ' : '') + nextClass;\n }\n }\n }\n\n return newClassName;\n}\n\nmodule.exports = joinClasses;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict';\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n/**\n * Executes the provided `callback` once for each enumerable own property in the\n * object and constructs a new object from the results. The `callback` is\n * invoked with three arguments:\n *\n * - the property value\n * - the property name\n * - the object being traversed\n *\n * Properties that are added after the call to `mapObject` will not be visited\n * by `callback`. If the values of existing properties are changed, the value\n * passed to `callback` will be the value at the time `mapObject` visits them.\n * Properties that are deleted before being visited are not visited.\n *\n * @grep function objectMap()\n * @grep function objMap()\n *\n * @param {?object} object\n * @param {function} callback\n * @param {*} context\n * @return {?object}\n */\n\nfunction mapObject(object, callback, context) {\n if (!object) {\n return null;\n }\n\n var result = {};\n\n for (var name in object) {\n if (hasOwnProperty.call(object, name)) {\n result[name] = callback.call(context, object[name], name, object);\n }\n }\n\n return result;\n}\n\nmodule.exports = mapObject;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n * @typechecks static-only\n */\n'use strict';\n/**\n * Memoizes the return value of a function that accepts one string argument.\n */\n\nfunction memoizeStringOnly(callback) {\n var cache = {};\n return function (string) {\n if (!cache.hasOwnProperty(string)) {\n cache[string] = callback.call(this, string);\n }\n\n return cache[string];\n };\n}\n\nmodule.exports = memoizeStringOnly;","\"use strict\";\n\n/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n * \n */\nvar nullthrows = function nullthrows(x) {\n if (x != null) {\n return x;\n }\n\n throw new Error(\"Got unexpected null or undefined\");\n};\n\nmodule.exports = nullthrows;","/**\n * Copyright (c) 2013-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict'; // setimmediate adds setImmediate to the global. We want to make sure we export\n// the actual function.\n\nrequire(\"setimmediate\");\n\nmodule.exports = global.setImmediate;","/**\n * Copyright (c) 2014-present, Facebook, Inc.\n *\n * This source code is licensed under the MIT license found in the\n * LICENSE file in the root directory of this source tree.\n *\n */\n'use strict';\n\nvar emptyFunction = require(\"./emptyFunction\");\n/**\n * Similar to invariant but only logs a warning if the condition is not met.\n * This can be used to log issues in development environments in critical\n * paths. Removing the logging code for production environments will keep the\n * same logic and follow the same code paths.\n */\n\n\nfunction printWarning(format) {\n for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {\n args[_key - 1] = arguments[_key];\n }\n\n var argIndex = 0;\n var message = 'Warning: ' + format.replace(/%s/g, function () {\n return args[argIndex++];\n });\n\n if (typeof console !== 'undefined') {\n console.error(message);\n }\n\n try {\n // --- Welcome to debugging React ---\n // This error was thrown as a convenience so that you can use this stack\n // to find the callsite that caused this warning to fire.\n throw new Error(message);\n } catch (x) {}\n}\n\nvar warning = process.env.NODE_ENV !== \"production\" ? function (condition, format) {\n if (format === undefined) {\n throw new Error('`warning(condition, format, ...args)` requires a warning ' + 'message argument');\n }\n\n if (!condition) {\n for (var _len2 = arguments.length, args = new Array(_len2 > 2 ? _len2 - 2 : 0), _key2 = 2; _key2 < _len2; _key2++) {\n args[_key2 - 2] = arguments[_key2];\n }\n\n printWarning.apply(void 0, [format].concat(args));\n }\n} : emptyFunction;\nmodule.exports = warning;","// @flow\n'use strict';\n\nvar key = '__global_unique_id__';\n\nmodule.exports = function() {\n return global[key] = (global[key] || 0) + 1;\n};\n","(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"react\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([\"react\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"HighchartsReact\"] = factory(require(\"react\"));\n\telse\n\t\troot[\"HighchartsReact\"] = factory(root[\"React\"]);\n})(typeof self !== 'undefined' ? self : this, function(__WEBPACK_EXTERNAL_MODULE_1__) {\nreturn \n\n\n// WEBPACK FOOTER //\n// webpack/universalModuleDefinition"," \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId]) {\n \t\t\treturn installedModules[moduleId].exports;\n \t\t}\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\ti: moduleId,\n \t\t\tl: false,\n \t\t\texports: {}\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.l = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// define getter function for harmony exports\n \t__webpack_require__.d = function(exports, name, getter) {\n \t\tif(!__webpack_require__.o(exports, name)) {\n \t\t\tObject.defineProperty(exports, name, {\n \t\t\t\tconfigurable: false,\n \t\t\t\tenumerable: true,\n \t\t\t\tget: getter\n \t\t\t});\n \t\t}\n \t};\n\n \t// getDefaultExport function for compatibility with non-harmony modules\n \t__webpack_require__.n = function(module) {\n \t\tvar getter = module && module.__esModule ?\n \t\t\tfunction getDefault() { return module['default']; } :\n \t\t\tfunction getModuleExports() { return module; };\n \t\t__webpack_require__.d(getter, 'a', getter);\n \t\treturn getter;\n \t};\n\n \t// Object.prototype.hasOwnProperty.call\n \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(__webpack_require__.s = 0);\n\n\n\n// WEBPACK FOOTER //\n// webpack/bootstrap 866101db6e6d9c90b880","(function webpackUniversalModuleDefinition(root, factory) {\n\tif(typeof exports === 'object' && typeof module === 'object')\n\t\tmodule.exports = factory(require(\"react\"));\n\telse if(typeof define === 'function' && define.amd)\n\t\tdefine([\"react\"], factory);\n\telse if(typeof exports === 'object')\n\t\texports[\"HighchartsReact\"] = factory(require(\"react\"));\n\telse\n\t\troot[\"HighchartsReact\"] = factory(root[\"React\"]);\n})(typeof self !== 'undefined' ? self : this, function(__WEBPACK_EXTERNAL_MODULE_1__) {\nreturn /******/ (function(modules) { // webpackBootstrap\n/******/ \t// The module cache\n/******/ \tvar installedModules = {};\n/******/\n/******/ \t// The require function\n/******/ \tfunction __webpack_require__(moduleId) {\n/******/\n/******/ \t\t// Check if module is in cache\n/******/ \t\tif(installedModules[moduleId]) {\n/******/ \t\t\treturn installedModules[moduleId].exports;\n/******/ \t\t}\n/******/ \t\t// Create a new module (and put it into the cache)\n/******/ \t\tvar module = installedModules[moduleId] = {\n/******/ \t\t\ti: moduleId,\n/******/ \t\t\tl: false,\n/******/ \t\t\texports: {}\n/******/ \t\t};\n/******/\n/******/ \t\t// Execute the module function\n/******/ \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n/******/\n/******/ \t\t// Flag the module as loaded\n/******/ \t\tmodule.l = true;\n/******/\n/******/ \t\t// Return the exports of the module\n/******/ \t\treturn module.exports;\n/******/ \t}\n/******/\n/******/\n/******/ \t// expose the modules object (__webpack_modules__)\n/******/ \t__webpack_require__.m = modules;\n/******/\n/******/ \t// expose the module cache\n/******/ \t__webpack_require__.c = installedModules;\n/******/\n/******/ \t// define getter function for harmony exports\n/******/ \t__webpack_require__.d = function(exports, name, getter) {\n/******/ \t\tif(!__webpack_require__.o(exports, name)) {\n/******/ \t\t\tObject.defineProperty(exports, name, {\n/******/ \t\t\t\tconfigurable: false,\n/******/ \t\t\t\tenumerable: true,\n/******/ \t\t\t\tget: getter\n/******/ \t\t\t});\n/******/ \t\t}\n/******/ \t};\n/******/\n/******/ \t// getDefaultExport function for compatibility with non-harmony modules\n/******/ \t__webpack_require__.n = function(module) {\n/******/ \t\tvar getter = module && module.__esModule ?\n/******/ \t\t\tfunction getDefault() { return module['default']; } :\n/******/ \t\t\tfunction getModuleExports() { return module; };\n/******/ \t\t__webpack_require__.d(getter, 'a', getter);\n/******/ \t\treturn getter;\n/******/ \t};\n/******/\n/******/ \t// Object.prototype.hasOwnProperty.call\n/******/ \t__webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };\n/******/\n/******/ \t// __webpack_public_path__\n/******/ \t__webpack_require__.p = \"\";\n/******/\n/******/ \t// Load entry module and return exports\n/******/ \treturn __webpack_require__(__webpack_require__.s = 0);\n/******/ })\n/************************************************************************/\n/******/ ([\n/* 0 */\n/***/ (function(module, __webpack_exports__, __webpack_require__) {\n\n\"use strict\";\nObject.defineProperty(__webpack_exports__, \"__esModule\", { value: true });\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react__ = __webpack_require__(1);\n/* harmony import */ var __WEBPACK_IMPORTED_MODULE_0_react___default = __webpack_require__.n(__WEBPACK_IMPORTED_MODULE_0_react__);\nfunction _extends() { _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }\n\nfunction _toConsumableArray(arr) { return _arrayWithoutHoles(arr) || _iterableToArray(arr) || _unsupportedIterableToArray(arr) || _nonIterableSpread(); }\n\nfunction _nonIterableSpread() { throw new TypeError(\"Invalid attempt to spread non-iterable instance.\\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.\"); }\n\nfunction _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === \"string\") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === \"Object\" && o.constructor) n = o.constructor.name; if (n === \"Map\" || n === \"Set\") return Array.from(o); if (n === \"Arguments\" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }\n\nfunction _iterableToArray(iter) { if (typeof Symbol !== \"undefined\" && iter[Symbol.iterator] != null || iter[\"@@iterator\"] != null) return Array.from(iter); }\n\nfunction _arrayWithoutHoles(arr) { if (Array.isArray(arr)) return _arrayLikeToArray(arr); }\n\nfunction _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }\n\nfunction _typeof(obj) { \"@babel/helpers - typeof\"; if (typeof Symbol === \"function\" && typeof Symbol.iterator === \"symbol\") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === \"function\" && obj.constructor === Symbol && obj !== Symbol.prototype ? \"symbol\" : typeof obj; }; } return _typeof(obj); }\n\n // React currently throws a warning when using `useLayoutEffect` on the server.\n// To get around it, we can conditionally `useEffect` on the server (no-op) and\n// `useLayoutEffect` in the browser. We need `useLayoutEffect` to ensure the\n// `Highcharts` ref is available in the layout phase. This makes it available\n// in a parent component's `componentDidMount`.\n\nvar useIsomorphicLayoutEffect = typeof window !== 'undefined' ? __WEBPACK_IMPORTED_MODULE_0_react__[\"useLayoutEffect\"] : __WEBPACK_IMPORTED_MODULE_0_react__[\"useEffect\"];\nvar HighchartsReact = /*#__PURE__*/Object(__WEBPACK_IMPORTED_MODULE_0_react__[\"forwardRef\"])(function HighchartsReact(props, ref) {\n var containerRef = Object(__WEBPACK_IMPORTED_MODULE_0_react__[\"useRef\"])();\n var chartRef = Object(__WEBPACK_IMPORTED_MODULE_0_react__[\"useRef\"])();\n useIsomorphicLayoutEffect(function () {\n function createChart() {\n var H = props.highcharts || (typeof window === \"undefined\" ? \"undefined\" : _typeof(window)) === 'object' && window.Highcharts;\n var constructorType = props.constructorType || 'chart';\n\n if (!H) {\n console.warn('The \"highcharts\" property was not passed.');\n } else if (!H[constructorType]) {\n console.warn('The \"constructorType\" property is incorrect or some ' + 'required module is not imported.');\n } else if (!props.options) {\n console.warn('The \"options\" property was not passed.');\n } else {\n // Create a chart\n chartRef.current = H[constructorType](containerRef.current, props.options, props.callback ? props.callback : undefined);\n }\n }\n\n if (!chartRef.current) {\n createChart();\n } else {\n if (props.allowChartUpdate !== false) {\n if (!props.immutable && chartRef.current) {\n var _chartRef$current;\n\n (_chartRef$current = chartRef.current).update.apply(_chartRef$current, [props.options].concat(_toConsumableArray(props.updateArgs || [true, true])));\n } else {\n createChart();\n }\n }\n }\n });\n useIsomorphicLayoutEffect(function () {\n return function () {\n // Destroy chart only if unmounting.\n if (chartRef.current) {\n chartRef.current.destroy();\n chartRef.current = null;\n }\n };\n }, []);\n Object(__WEBPACK_IMPORTED_MODULE_0_react__[\"useImperativeHandle\"])(ref, function () {\n return {\n get chart() {\n return chartRef.current;\n },\n\n container: containerRef\n };\n }, []); // Create container for the chart\n\n return /*#__PURE__*/__WEBPACK_IMPORTED_MODULE_0_react___default.a.createElement(\"div\", _extends({}, props.containerProps, {\n ref: containerRef\n }));\n});\n/* harmony default export */ __webpack_exports__[\"default\"] = (Object(__WEBPACK_IMPORTED_MODULE_0_react__[\"memo\"])(HighchartsReact));\n\n/***/ }),\n/* 1 */\n/***/ (function(module, exports) {\n\nmodule.exports = __WEBPACK_EXTERNAL_MODULE_1__;\n\n/***/ })\n/******/ ]);\n});\n\n\n// WEBPACK FOOTER //\n// highcharts-react.min.js","import React, {\n forwardRef,\n memo,\n useEffect,\n useImperativeHandle,\n useLayoutEffect,\n useRef\n} from 'react';\n\n// React currently throws a warning when using `useLayoutEffect` on the server.\n// To get around it, we can conditionally `useEffect` on the server (no-op) and\n// `useLayoutEffect` in the browser. We need `useLayoutEffect` to ensure the\n// `Highcharts` ref is available in the layout phase. This makes it available\n// in a parent component's `componentDidMount`.\nconst useIsomorphicLayoutEffect =\n typeof window !== 'undefined' ? useLayoutEffect : useEffect;\n\nconst HighchartsReact = forwardRef(\n function HighchartsReact(props, ref) {\n const containerRef = useRef();\n const chartRef = useRef();\n\n useIsomorphicLayoutEffect(() => {\n function createChart() {\n const H = props.highcharts || (\n typeof window === 'object' && window.Highcharts\n );\n const constructorType = props.constructorType || 'chart';\n\n if (!H) {\n console.warn('The \"highcharts\" property was not passed.');\n\n } else if (!H[constructorType]) {\n console.warn(\n 'The \"constructorType\" property is incorrect or some ' +\n 'required module is not imported.'\n );\n } else if (!props.options) {\n console.warn('The \"options\" property was not passed.');\n\n } else {\n // Create a chart\n chartRef.current = H[constructorType](\n containerRef.current,\n props.options,\n props.callback ? props.callback : undefined\n );\n }\n }\n\n if (!chartRef.current) {\n createChart();\n } else {\n if (props.allowChartUpdate !== false) {\n if (!props.immutable && chartRef.current) {\n chartRef.current.update(\n props.options,\n ...(props.updateArgs || [true, true])\n );\n } else {\n createChart();\n }\n }\n }\n });\n\n useIsomorphicLayoutEffect(() => {\n return () => {\n // Destroy chart only if unmounting.\n if (chartRef.current) {\n chartRef.current.destroy();\n chartRef.current = null;\n }\n };\n }, []);\n\n useImperativeHandle(\n ref,\n () => ({\n get chart() {\n return chartRef.current;\n },\n container: containerRef\n }),\n []\n );\n\n // Create container for the chart\n return ;\n }\n);\n\nexport default memo(HighchartsReact);\n\n\n\n// WEBPACK FOOTER //\n// ./src/HighchartsReact.js","module.exports = __WEBPACK_EXTERNAL_MODULE_1__;\n\n\n//////////////////\n// WEBPACK FOOTER\n// external {\"root\":\"React\",\"commonjs\":\"react\",\"commonjs2\":\"react\",\"amd\":\"react\"}\n// module id = 1\n// module chunks = 0 1","/**\n * @license Highcharts JS v10.3.3 (2023-01-20)\n *\n * (c) 2009-2021 Torstein Honsi\n *\n * License: www.highcharts.com/license\n */\n(function (root, factory) {\n if (typeof module === 'object' && module.exports) {\n factory['default'] = factory;\n module.exports = root.document ?\n factory(root) :\n factory;\n } else if (typeof define === 'function' && define.amd) {\n define('highcharts/highcharts', function () {\n return factory(root);\n });\n } else {\n if (root.Highcharts) {\n root.Highcharts.error(16, true);\n }\n root.Highcharts = factory(root);\n }\n}(typeof window !== 'undefined' ? window : this, function (window) {\n 'use strict';\n var _modules = {};\n function _registerModule(obj, path, args, fn) {\n if (!obj.hasOwnProperty(path)) {\n obj[path] = fn.apply(null, args);\n\n if (typeof CustomEvent === 'function') {\n window.dispatchEvent(\n new CustomEvent(\n 'HighchartsModuleLoaded',\n { detail: { path: path, module: obj[path] }\n })\n );\n }\n }\n }\n _registerModule(_modules, 'Core/Globals.js', [], function () {\n /* *\n *\n * (c) 2010-2021 Torstein Honsi\n *\n * License: www.highcharts.com/license\n *\n * !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!\n *\n * */\n /* *\n *\n * Namespace\n *\n * */\n /**\n * Shared Highcharts properties.\n * @private\n */\n var Globals;\n (function (Globals) {\n /* *\n *\n * Constants\n *\n * */\n Globals.SVG_NS = 'http://www.w3.org/2000/svg', Globals.product = 'Highcharts', Globals.version = '10.3.3', Globals.win = (typeof window !== 'undefined' ?\n window :\n {}), // eslint-disable-line node/no-unsupported-features/es-builtins\n Globals.doc = Globals.win.document, Globals.svg = (Globals.doc &&\n Globals.doc.createElementNS &&\n !!Globals.doc.createElementNS(Globals.SVG_NS, 'svg').createSVGRect), Globals.userAgent = (Globals.win.navigator && Globals.win.navigator.userAgent) || '', Globals.isChrome = Globals.userAgent.indexOf('Chrome') !== -1, Globals.isFirefox = Globals.userAgent.indexOf('Firefox') !== -1, Globals.isMS = /(edge|msie|trident)/i.test(Globals.userAgent) && !Globals.win.opera, Globals.isSafari = !Globals.isChrome && Globals.userAgent.indexOf('Safari') !== -1, Globals.isTouchDevice = /(Mobile|Android|Windows Phone)/.test(Globals.userAgent), Globals.isWebKit = Globals.userAgent.indexOf('AppleWebKit') !== -1, Globals.deg2rad = Math.PI * 2 / 360, Globals.hasBidiBug = (Globals.isFirefox &&\n parseInt(Globals.userAgent.split('Firefox/')[1], 10) < 4 // issue #38\n ), Globals.hasTouch = !!Globals.win.TouchEvent, Globals.marginNames = [\n 'plotTop',\n 'marginRight',\n 'marginBottom',\n 'plotLeft'\n ], Globals.noop = function () { }, Globals.supportsPassiveEvents = (function () {\n // Checks whether the browser supports passive events, (#11353).\n var supportsPassive = false;\n // Object.defineProperty doesn't work on IE as well as passive\n // events - instead of using polyfill, we can exclude IE totally.\n if (!Globals.isMS) {\n var opts = Object.defineProperty({}, 'passive', {\n get: function () {\n supportsPassive = true;\n }\n });\n if (Globals.win.addEventListener && Globals.win.removeEventListener) {\n Globals.win.addEventListener('testPassive', Globals.noop, opts);\n Globals.win.removeEventListener('testPassive', Globals.noop, opts);\n }\n }\n return supportsPassive;\n }());\n /**\n * An array containing the current chart objects in the page. A chart's\n * position in the array is preserved throughout the page's lifetime. When\n * a chart is destroyed, the array item becomes `undefined`.\n *\n * @name Highcharts.charts\n * @type {Array}\n */\n Globals.charts = [];\n /**\n * A hook for defining additional date format specifiers. New\n * specifiers are defined as key-value pairs by using the\n * specifier as key, and a function which takes the timestamp as\n * value. This function returns the formatted portion of the\n * date.\n *\n * @sample highcharts/global/dateformats/\n * Adding support for week number\n *\n * @name Highcharts.dateFormats\n * @type {Record}\n */\n Globals.dateFormats = {};\n /**\n * @private\n * @deprecated\n * @todo Use only `Core/Series/SeriesRegistry.seriesTypes`\n */\n Globals.seriesTypes = {};\n /**\n * @private\n */\n Globals.symbolSizes = {};\n /* *\n *\n * Properties\n *\n * */\n // eslint-disable-next-line prefer-const\n Globals.chartCount = 0;\n })(Globals || (Globals = {}));\n /* *\n *\n * Default Export\n *\n * */\n /* *\n *\n * API Declarations\n *\n * */\n /**\n * Theme options that should get applied to the chart. In module mode it\n * might not be possible to change this property because of read-only\n * restrictions, instead use {@link Highcharts.setOptions}.\n *\n * @deprecated\n * @name Highcharts.theme\n * @type {Highcharts.Options}\n */\n (''); // keeps doclets above in JS file\n\n return Globals;\n });\n _registerModule(_modules, 'Core/Utilities.js', [_modules['Core/Globals.js']], function (H) {\n /* *\n *\n * (c) 2010-2021 Torstein Honsi\n *\n * License: www.highcharts.com/license\n *\n * !!!!!!! SOURCE GETS TRANSPILED BY TYPESCRIPT. EDIT TS FILE ONLY. !!!!!!!\n *\n * */\n var charts = H.charts,\n doc = H.doc,\n win = H.win;\n /* *\n *\n * Functions\n *\n * */\n /**\n * Provide error messages for debugging, with links to online explanation. This\n * function can be overridden to provide custom error handling.\n *\n * @sample highcharts/chart/highcharts-error/\n * Custom error handler\n *\n * @function Highcharts.error\n *\n * @param {number|string} code\n * The error code. See\n * [errors.xml](https://github.com/highcharts/highcharts/blob/master/errors/errors.xml)\n * for available codes. If it is a string, the error message is printed\n * directly in the console.\n *\n * @param {boolean} [stop=false]\n * Whether to throw an error or just log a warning in the console.\n *\n * @param {Highcharts.Chart} [chart]\n * Reference to the chart that causes the error. Used in 'debugger'\n * module to display errors directly on the chart.\n * Important note: This argument is undefined for errors that lack\n * access to the Chart instance. In such case, the error will be\n * displayed on the last created chart.\n *\n * @param {Highcharts.Dictionary} [params]\n * Additional parameters for the generated message.\n *\n * @return {void}\n */\n function error(code, stop, chart, params) {\n var severity = stop ? 'Highcharts error' : 'Highcharts warning';\n if (code === 32) {\n code = \"\" + severity + \": Deprecated member\";\n }\n var isCode = isNumber(code);\n var message = isCode ?\n \"\" + severity + \" #\" + code + \": www.highcharts.com/errors/\" + code + \"/\" :\n code.toString();\n var defaultHandler = function () {\n if (stop) {\n throw new Error(message);\n }\n // else ...\n if (win.console &&\n error.messages.indexOf(message) === -1 // prevent console flooting\n ) {\n console.warn(message); // eslint-disable-line no-console\n }\n };\n if (typeof params !== 'undefined') {\n var additionalMessages_1 = '';\n if (isCode) {\n message += '?';\n }\n objectEach(params, function (value, key) {\n additionalMessages_1 += \"\\n - \".concat(key, \": \").concat(value);\n if (isCode) {\n message += encodeURI(key) + '=' + encodeURI(value);\n }\n });\n message += additionalMessages_1;\n }\n fireEvent(H, 'displayError', { chart: chart, code: code, message: message, params: params }, defaultHandler);\n error.messages.push(message);\n }\n (function (error) {\n error.messages = [];\n })(error || (error = {}));\n /* eslint-disable valid-jsdoc */\n /**\n * Utility function to deep merge two or more objects and return a third object.\n * If the first argument is true, the contents of the second object is copied\n * into the first object. The merge function can also be used with a single\n * object argument to create a deep copy of an object.\n *\n * @function Highcharts.merge\n *\n * @param {boolean} extend\n * Whether to extend the left-side object (a) or return a whole new\n * object.\n *\n * @param {T|undefined} a\n * The first object to extend. When only this is given, the function\n * returns a deep copy.\n *\n * @param {...Array